With the changes to Frost Gate the Warden is amazingly fun when it comes to CC. I find that boss fights are easy mode if you know the fight. Taunt, debuff, take a hit, repeat. So many dungeons have been messed up due to adds or trash pulls because one enemy slips away and one hits your nightblade. This build will keep every enemy within melee range of you, snared or immobilized, and debuffed with Major Maim. It also provides people near you with their major armor buffs, 3800 more armors, and insane heals. As a tank I've healed my team through multiple boss fights when the healer has dc'd or we get a level 45 healer in a vet dungeon.
It's kinda cookie cutter tank gear but check it out and let me know what you think. This build was made on PTS but will work on Live right now. I've finished all veteran hard modes dungeons and all normal mode trials.