The issues related to Epic players logging in to the North American and European PC/Mac megaservers have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!

Something I really like about ESO is...

SilverIce58
SilverIce58
✭✭✭✭✭
✭✭
How every npc is their own person. Each and every npc (or the important named ones that can hold conversations) has on either jewelry, face paint, both, or neither. Some wear hats, and others don't. I've always hated how in other MMORPGs, the npcs are super generic in the facial department, like you make this super cool guy or gal with their own facial markings and different colored hair and eyes that are 2 different colors or 2 colors that aren't supposed to be real eye colors, and you load into the game, and every npc you meet looks generally the same. Since there isn't always positivity on the Forums, I just wanted to add something nice. o:)
PC - NA
CP 1125
Veric Blackwood - Breton Magsorc DC
Xhiak-Qua'cthurus - Argonian Frost Warden EP
Kujata-qa - Khajiit Magplar AD
Suunleth-dar - Khajiit Stamblade AD
Teldryn Antharys - Dunmer Flame DK EP
Strikes-With-Venom - Argonian Poison DK EP
Rur'san-ra - Khajiit WW Stamsorc AD
Ilianos Solinar - Altmer Stamplar AD
Iscah Silver-Heart - Reachman Magden DC
  • MLGProPlayer
    MLGProPlayer
    ✭✭✭✭✭
    ✭✭✭✭✭
    I'd actually prefer more nameless NPCs. It would help the game world feel more alive.

    Walking around Los Santos (GTA V) or Novigrad (TW3) feels like an actual city with thousands of residents all bumping into you. In the Elder Scrolls games, cities feel like small villages. There are maybe 20-30 NPCs. Sure they're unique, but it doesn't add any immersion for me.
    Edited by MLGProPlayer on October 4, 2017 6:21AM
  • Dojohoda
    Dojohoda
    ✭✭✭✭✭
    ✭✭✭✭
    It's lovely.
    Fan of playing magblade since 2015. (PC NA)
    Might be joking in comments.
    -->(((Cyrodiil)))<--
  • MakoFore
    MakoFore
    ✭✭✭✭✭
    I'd actually prefer more nameless NPCs. It would help the game world feel more alive.

    Walking around Los Santos (GTA V) or Novigrad (TW3) feels like an actual city with thousands of residents all bumping into you. In the Elder Scrolls games, cities feel like small villages. There are maybe 20-30 NPCs. Sure they're unique, but it doesn't add any immersion for me.

    yeah i ve always wanted that- the npcs to have actual life cycles of sleep , work and play. having to find charact ers would be fun for me- or wait for them to wake up. sometimes i think mmos mix up convenience and immersion- and make the things that should be convenient- like the trading system- too immersive- and the immersive stuff- like stablemaster npcs endlessly raking hay- convenient.

    oh something nice....get back to you
Sign In or Register to comment.