Chronicburn wrote: »Definitely need an auction house, that's how you know how much to pay for an item, how much to list an item at, and it makes finding things you need 1000000X easier than the current system. It's a total non brainer. The only reason to keep the current system is to allow people with convienient trader locations to gouge people on prices
Chronicburn wrote: »We need an auction house.
Taleof2Cities wrote: »Chronicburn wrote: »Definitely need an auction house, that's how you know how much to pay for an item, how much to list an item at, and it makes finding things you need 1000000X easier than the current system. It's a total non brainer. The only reason to keep the current system is to allow people with convienient trader locations to gouge people on prices
Well there you have it ... the system is "broken" because someone doesn't have the time to find a good deal or the time to gather the required items themself.
Chronicburn wrote: »We need an auction house.
No we really don't. I like being able to purchase a rare item at a fair price.
We don't necessarily need an auction house, although that would be better than the existing system. All we really need, however, is an improved trading system whereby buyers can easily search for what they want and sellers can offer their goods unrestricted by guild membership, striking lucky in the weekly kiosk lottery, or other prerequisites and where effective participation isn't further restricted to the minority of servers where addons are available.
If that can be achieved by maintaining the guild trader system but opening it up to all players through the addition of a NPC trader in each main city through whom a small number of items could be listed at a high commission shared between the guilds trading in those locations, complemented by improvements to the base UI so as to allow effective searching and price checking then that would be fine by me.
I'm not clamoring for the introduction of an auction house, but I am clamoring for an improvement on the existing system which is dysfunctional for so many players be they low level players, casual players who only want to sell the odd few things from time to time, enthusiastic guild traders who don't win a kiosk very often despite the amount of gold they pour into their guilds, frustrated buyers who can't find what they want without traipsing halfway round Tamriel when they could be PvEing or PvPing, or especially console players who don't have access to the addons that even the present system's most ardent supporters concede are pretty essential to their defence of the current arrangements.
Taleof2Cities wrote: »MudcrabSammich wrote: »I just have a few hours a night to play because I work long hours, so no, I don't have time to stand around in zone trying to hock my wares. I really wish there was another way. I'm thinking of dumping one of the guilds I'm in, pending an invite from one of the (hopefully) more successful guilds.
Are players that can only log in for 2-3 hours per night a good match for a successful trading guild? Or, are those players a good match for a casual trading guild?
In addition, in those 2-3 hours per night, how much stuff do you actually have to sell?
MLGProPlayer wrote: »Taleof2Cities wrote: »MudcrabSammich wrote: »I just have a few hours a night to play because I work long hours, so no, I don't have time to stand around in zone trying to hock my wares. I really wish there was another way. I'm thinking of dumping one of the guilds I'm in, pending an invite from one of the (hopefully) more successful guilds.
Are players that can only log in for 2-3 hours per night a good match for a successful trading guild? Or, are those players a good match for a casual trading guild?
In addition, in those 2-3 hours per night, how much stuff do you actually have to sell?
2-3 hours a night is a lot. I play 2-3 hours a week and I'm in successful trading guilds.
If you can't sell, then just pay your dues instead.
If you only farm or resell for those 2-3 hours that you play every night, you can easily make 1 million+ gold a week.
Mystrius_Archaion wrote: »MLGProPlayer wrote: »Taleof2Cities wrote: »MudcrabSammich wrote: »I just have a few hours a night to play because I work long hours, so no, I don't have time to stand around in zone trying to hock my wares. I really wish there was another way. I'm thinking of dumping one of the guilds I'm in, pending an invite from one of the (hopefully) more successful guilds.
Are players that can only log in for 2-3 hours per night a good match for a successful trading guild? Or, are those players a good match for a casual trading guild?
In addition, in those 2-3 hours per night, how much stuff do you actually have to sell?
2-3 hours a night is a lot. I play 2-3 hours a week and I'm in successful trading guilds.
If you can't sell, then just pay your dues instead.
If you only farm or resell for those 2-3 hours that you play every night, you can easily make 1 million+ gold a week.
Ahh, the union of ESO that you actually get nothing out of. "Pay your dues or else! No we're not giving you anything in return!"
No thanks. I'll stay guild-less.
So you want an Auction House to avoid paying too much for an item or to stop you selling something too cheaply. No way - people only get gouged if they cannot be bothered shopping around or farming for an item themselves. You just want the lazy mans option.Chronicburn wrote: »Definitely need an auction house, that's how you know how much to pay for an item, how much to list an item at, and it makes finding things you need 1000000X easier than the current system. It's a total non brainer. The only reason to keep the current system is to allow people with convienient trader locations to gouge people on prices
disintegr8 wrote: »An alphabetical search function would just make it easier to find a particular item in the guild store. Instead of having to search through pages of green recipes or purple motifs, you could enter a key work to narrow down the search. You still have to shop around if you want the 'best deal'.
CalydorEstalon wrote: »In WoW, I used to play the auction house a lot when I felt like it.
In FF14, I used to play the market board a lot when I felt like it.
In ESO ... I just don't care about crafting and buying or selling off the guild traders because there are too many hoops to jump through to make it work well.
Seriously?Mystrius_Archaion wrote: »MLGProPlayer wrote: »Taleof2Cities wrote: »MudcrabSammich wrote: »I just have a few hours a night to play because I work long hours, so no, I don't have time to stand around in zone trying to hock my wares. I really wish there was another way. I'm thinking of dumping one of the guilds I'm in, pending an invite from one of the (hopefully) more successful guilds.
Are players that can only log in for 2-3 hours per night a good match for a successful trading guild? Or, are those players a good match for a casual trading guild?
In addition, in those 2-3 hours per night, how much stuff do you actually have to sell?
2-3 hours a night is a lot. I play 2-3 hours a week and I'm in successful trading guilds.
If you can't sell, then just pay your dues instead.
If you only farm or resell for those 2-3 hours that you play every night, you can easily make 1 million+ gold a week.
Ahh, the union of ESO that you actually get nothing out of. "Pay your dues or else! No we're not giving you anything in return!"
No thanks. I'll stay guild-less.
disintegr8 wrote: »Seriously?Mystrius_Archaion wrote: »MLGProPlayer wrote: »Taleof2Cities wrote: »MudcrabSammich wrote: »I just have a few hours a night to play because I work long hours, so no, I don't have time to stand around in zone trying to hock my wares. I really wish there was another way. I'm thinking of dumping one of the guilds I'm in, pending an invite from one of the (hopefully) more successful guilds.
Are players that can only log in for 2-3 hours per night a good match for a successful trading guild? Or, are those players a good match for a casual trading guild?
In addition, in those 2-3 hours per night, how much stuff do you actually have to sell?
2-3 hours a night is a lot. I play 2-3 hours a week and I'm in successful trading guilds.
If you can't sell, then just pay your dues instead.
If you only farm or resell for those 2-3 hours that you play every night, you can easily make 1 million+ gold a week.
Ahh, the union of ESO that you actually get nothing out of. "Pay your dues or else! No we're not giving you anything in return!"
No thanks. I'll stay guild-less.
If you are only worried about the dues, you only have to sell a handful of reasonable items to recoup your weekly dues - 5 or 10 minutes work to list a few things at a marketable price will cover it. Have some duplicate motifs to sell, an oversupply of ingredients filling your inventory - sell them.
On PS4 NA, a kuta or two at 4-5k each, a rosin, dreugh wax or temper alloy at 5K+ each - you've made more than your weekly dues in no time. If you can't be bothered doing that little effort, you won't get any sympathy here.
FoolishHuman wrote: »CalydorEstalon wrote: »In WoW, I used to play the auction house a lot when I felt like it.
In FF14, I used to play the market board a lot when I felt like it.
In ESO ... I just don't care about crafting and buying or selling off the guild traders because there are too many hoops to jump through to make it work well.
And this is exactly why the game shouldn't have an auction house. So people play the game instead of playing stock broker.
FoolishHuman wrote: »CalydorEstalon wrote: »In WoW, I used to play the auction house a lot when I felt like it.
In FF14, I used to play the market board a lot when I felt like it.
In ESO ... I just don't care about crafting and buying or selling off the guild traders because there are too many hoops to jump through to make it work well.
And this is exactly why the game shouldn't have an auction house. So people play the game instead of playing stock broker.
MLGProPlayer wrote: »Taleof2Cities wrote: »MudcrabSammich wrote: »I just have a few hours a night to play because I work long hours, so no, I don't have time to stand around in zone trying to hock my wares. I really wish there was another way. I'm thinking of dumping one of the guilds I'm in, pending an invite from one of the (hopefully) more successful guilds.
Are players that can only log in for 2-3 hours per night a good match for a successful trading guild? Or, are those players a good match for a casual trading guild?
In addition, in those 2-3 hours per night, how much stuff do you actually have to sell?
2-3 hours a night is a lot. I play 2-3 hours a week and I'm in successful trading guilds.
If you can't sell, then just pay your dues instead.
If you only farm or resell for those 2-3 hours that you play every night, you can easily make 1 million+ gold a week.
Dues are set by the guild master. I assume (I have never run a guild) that they are set based on historical cost of winning trader bids, so that when bidding time comes around the guild has enough gold to stand a chance at a trader in a good spot.Mystrius_Archaion wrote: »disintegr8 wrote: »Seriously?Mystrius_Archaion wrote: »MLGProPlayer wrote: »Taleof2Cities wrote: »MudcrabSammich wrote: »I just have a few hours a night to play because I work long hours, so no, I don't have time to stand around in zone trying to hock my wares. I really wish there was another way. I'm thinking of dumping one of the guilds I'm in, pending an invite from one of the (hopefully) more successful guilds.
Are players that can only log in for 2-3 hours per night a good match for a successful trading guild? Or, are those players a good match for a casual trading guild?
In addition, in those 2-3 hours per night, how much stuff do you actually have to sell?
2-3 hours a night is a lot. I play 2-3 hours a week and I'm in successful trading guilds.
If you can't sell, then just pay your dues instead.
If you only farm or resell for those 2-3 hours that you play every night, you can easily make 1 million+ gold a week.
Ahh, the union of ESO that you actually get nothing out of. "Pay your dues or else! No we're not giving you anything in return!"
No thanks. I'll stay guild-less.
If you are only worried about the dues, you only have to sell a handful of reasonable items to recoup your weekly dues - 5 or 10 minutes work to list a few things at a marketable price will cover it. Have some duplicate motifs to sell, an oversupply of ingredients filling your inventory - sell them.
On PS4 NA, a kuta or two at 4-5k each, a rosin, dreugh wax or temper alloy at 5K+ each - you've made more than your weekly dues in no time. If you can't be bothered doing that little effort, you won't get any sympathy here.
Please forgive my ignorance, but...
Are the dues set by the game system at a specific amount or decided upon by the guild leader/completely optional barring being kicked out?
Dues set by the game system would be a pretty crappy mechanic while dues set by the guild leader wouldn't always be "so easy to pay", as you say they supposedly are, if there is a greedy guild leader or maybe a smaller guild.
Mystrius_Archaion wrote: »Please forgive my ignorance, but...
Are the dues set by the game system at a specific amount or decided upon by the guild leader/completely optional barring being kicked out?
Dues set by the game system would be a pretty crappy mechanic while dues set by the guild leader wouldn't always be "so easy to pay", as you say they supposedly are, if there is a greedy guild leader or maybe a smaller guild.
Mystrius_Archaion wrote: »Chronicburn wrote: »We need an auction house.
No we really don't. I like being able to purchase a rare item at a fair price.
Really? A fair price you say?
How do you manage that? Do you purposefully only go to out of the way traders where nobody else shops to find people listing their items super low because they don't sell?
A global auction house always has better prices than separate traders because of the same reason you have higher prices for things at a convenience store/gas station. You're paying the premium for convenience as they gouge you.
FoolishHuman wrote: »Motherball wrote: »Does that mean I’m not supposed to be able to enjoy trading in this game? There really should be a way for small timers to sell their crap without having to leave otherwise very good guilds.
You can sell to NPCs any time you know. If you can't afford a big trading guild you probably don't need much gold anyway. My guild with merchant in rawl'kha takes 2k in dues every week, if you don't make that through questing then you really don't need to sell stuff.
There are non trading guilds, for grouping, trials, PVP and the like, which should be free and you can still buy and sell within the guild membership using the guild store.Motherball wrote: »FoolishHuman wrote: »Motherball wrote: »Does that mean I’m not supposed to be able to enjoy trading in this game? There really should be a way for small timers to sell their crap without having to leave otherwise very good guilds.
You can sell to NPCs any time you know. If you can't afford a big trading guild you probably don't need much gold anyway. My guild with merchant in rawl'kha takes 2k in dues every week, if you don't make that through questing then you really don't need to sell stuff.
Selling stuff really isnt the issue. I can sell 10 perfect roe in a week, no problem. But I’m not sure I can or want to do that every week for more than one guild. I’m not trying to come off as whiney. I like the system, but it is unnecessarily frustrating to use and needs a lot of improvement in my opinion. Guilds should be a place to foster community, not something to use and discard when the wind changes direction; or a place to extort players who enjoy worthwhile trading options.