Yesterday I've run vFG1 ~15 times on my healer (still didn't get what I needed, but it's not a "I hate RNG thread"). I had to do reloadui after every few of them because I was starting to get terrible stutter (but that's pretty normal, something I'm used to). Every few of them the last boss would bug for me in some funny ways.
1. I've seen three AOE explosions in a row (like one after another, immediately), people have dodged out of the first one, then came back, then second one killed them (I don't know whether they couldn't see it or were out of stamina to get out quickly, but it seemed like they just totally ignored that), and the third one when I was ressing them (but it didn't damage me in any way).
2. This is the most hilarious of them. In one run someone has started the fight before tank did (so we couldn't read the scroll), so I wiped (should've just walked away to reset the fight, but who cares), others followed soon after. I respawned, someone has read the scroll, and that's where all the weirdness started to happen. I would die to the AOE explosion even though I was far away from it (like the other side of the room far). My healing springs didn't seem to reach people, my blockade didn't damage the boss. Rapid regen, bol and heavy resto still worked.
Then I've noticed one thing. Whenever I placed channeled focus, it didn't appear under me, but at some points far away from me, sometimes I couldn't even see it (might've ended up in a wall or something?). So I guessed that's where the server thinks I am. It wasn't probably simply a different point of origin, because when I moved around (without changing camera angle, so only translation involved), each time I casted the rune, it would appear in a different place, but would not keep the same distance and angle from me. The same actually happened with extended ritual.
On the other hand, when I casted healing springs, I've seen the animation exactly where I pointed, but others said I was casting it at a spot far away from them.
It's an easily soloable vet dungeon, so people had no issue completing it despite my inability to help them much, but it gave me a good laugh.
Now, that I think of it, in one run I've seen a very high level (cp800-950) players dying constantly to EVERY SINGLE AOE explosion and doing some really terrible DPS (like only heavy attacks were registered). At that time I thought they were simply trolling, but now I think they might've gotten the same or similar bug I did. So
has anyone else experienced this issue?
Unfortunately, I can't give any steps to reproduce it, but if others have seen this bug too, it might be possible to figure something out.
3. This is merely an annoyance, but if someone has a quest in this dungeon, I see the friendly NPC arrow spray cones and endless hail circles as hostile (red/pink, whatever it is set to), even though these do not damage me. It's annoying because I keep avoiding them while there is no need to (can't help that, it's stronger than me

).
I'm on PC/EU if that matters.