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Sorcerer, critic of spell power? pvp

teladoy
teladoy
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Hi, i would like to know if as a sorcerer who likes to do bgs and go to Cyro i should focus in get sets that gives me critic chance or sets that give max magic or spell power? I'm not playing since months and i don't know whats the status of the game right now. i don't want to farm something that i will later regret. I have family, i can't waste my time.

Please if you can write me your suggestions i would really really appreciate it. My intention is craft one set and farm the other. I was thinking in go with destro and resto staff. The options are 2, options 1 is to equip one set for dps and when i swap weapons change to something that gives me sustain. Option 2 is to use 2 sets of 5 pieces both oriented to dps. Monster sets no one likes me, since i would like to focus my sorcerer to pure magic damage or shock damage, nothing of flame damage.

My ideas are: 1) Julianos + Treasure hunter or Mother sorrow or Elegance or Spinners. 2) Julianos + Lich.

My worries are damage shield, people with critical resist tanks and stamina builds that use evasion and keep rolling evading every things. Critical and armor penetration are maybe the more useless and better would be go simply full spell damage.

How do you see it? :-/

  • Drakkdjinn
    Drakkdjinn
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    Max shieldz
  • Takes-No-Prisoner
    Takes-No-Prisoner
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    teladoy wrote: »
    sets that give max magic or spell power

    My worries are damage shield, people with critical resist tanks and stamina builds that use evasion and keep rolling evading every things. Critical and armor penetration are maybe the more useless and better would be go simply full spell damage.
    Max Magic/ Spell Power, then Spell Crit

    Max Magic = Bigger Shields, which means you can take more hits before it pops.

    For Spell Power / Spell Penetration you need to figure out which is the best balance, for a Mag Sorc you get spell pen through Light Armor itself, through CP, Sharpend Weapons, and Spinner. Spell power itself is a little trickier to come by but the baseline is typically ~3K buffed or as close to 3K or higher as possible. How high do you need Max Magic? As high as you can get it while still feeling comfortable with how you fight. 41K Max Magic is what I have(no undanted) but my Magic Recovery is ~1K so I need to press buttons wisely. Or Kite enemies carefully and Dark Conversion

    Don't worry about evasion / shuffle / roll dodge, it's what Curse/ Endless Fury is for, that can all be Learn 2 Play as you get more experience.
    Edited by Takes-No-Prisoner on September 29, 2017 9:20PM
  • Biro123
    Biro123
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    I like a base of shacklebreaker with the witchmothers drink (health, mag +mag recov). That does your recov, adds a bit of spell power and gives enough stam.

    A solid choice is then either 5 necropotence if you want pets, or 4 if you want no pets and a monster set.

    For crit (and more mag),slot inner-light on front bar. Should be enough.

    With pets.. 50k Max mag, over 2k recov.

    Edited by Biro123 on September 29, 2017 10:27PM
    Minalan owes me a beer.

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  • teladoy
    teladoy
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    teladoy wrote: »
    sets that give max magic or spell power

    My worries are damage shield, people with critical resist tanks and stamina builds that use evasion and keep rolling evading every things. Critical and armor penetration are maybe the more useless and better would be go simply full spell damage.
    Max Magic/ Spell Power, then Spell Crit

    Max Magic = Bigger Shields, which means you can take more hits before it pops.

    For Spell Power / Spell Penetration you need to figure out which is the best balance, for a Mag Sorc you get spell pen through Light Armor itself, through CP, Sharpend Weapons, and Spinner. Spell power itself is a little trickier to come by but the baseline is typically ~3K buffed or as close to 3K or higher as possible. How high do you need Max Magic? As high as you can get it while still feeling comfortable with how you fight. 41K Max Magic is what I have(no undanted) but my Magic Recovery is ~1K so I need to press buttons wisely. Or Kite enemies carefully and Dark Conversion

    Don't worry about evasion / shuffle / roll dodge, it's what Curse/ Endless Fury is for, that can all be Learn 2 Play as you get more experience.

    Thanks a lot dude! I didn't realize that with max magicka my shields are stronger, that makes the things more easy. Is the same with the the shield of the resto tree?

    Just another question if you can answer, I saw they buffed mundus stones, do you think is better with light armor go full divines instead impenetrable? I mean, I think in light armor if they catch me with the shields down is gonna be the same if I have impen or not and also if my shields are up I would benefit more of the mundus buff. What do you think?
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