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Revamp Existing Content: Undaunted Pledges - Superior Undaunted Key (IDEA)

Leebmc
Leebmc
Soul Shriven
With the Clockwork City DLC set for release in the near future, we see more 12 player content added with new, unique weapons and armor sets after Horns of the Reach DLC added new 4 player content - new is always nice but what about the existing content and dungeons that just seem very...stale now to all the max CP players that have been through these dungeons and completed pledges hundreds of times?

There is no incentive anymore for long term players to do these dungeons, they aren't nearly challenging enough on hard mode to be called "end-game" and there are little to no mechanics at all to worry about or figure out in the original dungeons except to just burn right through the boss with minimal effort.

My suggestion: Superior Undaunted Keys and new Undaunted vendors.

Basics:

- Drastically increase the difficulty of hard mode versions for each Undaunted Pledge dungeon, including higher HP bosses, more adds and mechanics to worry about (In line with dungeons such as Cradle of Shadows or Mazzatun). Veteran and normal modes would remain unchanged.
- 1 normal Undaunted Key would be given for completing a daily pledge on normal or veteran difficulty. An additional key will be granted for completing the improved hard mode as it does now BUT this would be a gold quality Superior Undaunted Key.
- Superior Undaunted Keys would remain bound to your account and unable to be banked.

Undaunted Keys will be used as they are now - to open one of the chests and receive a random monster shoulder piece. The Superior Undaunted Keys would work differently:

NEW VENDOR: Undaunted Lock box

- This would be a permanent vendor that would sell specific items in a lock box (Grothdar Lock box, Troll King Lock Box etc) for 5 Superior Undaunted Keys.
- Each lock box would contain a random armor type and trait shoulder piece in Purple quality.

NEW VENDOR: Superior Undaunted Vendor

- Much like "The Golden" vendor in Cyrodiil, this trader would only appear at weekends.
- This vendor would sell Gold quality jewellery of sets found inside Undaunted dungeons (Such as Bone Pirate, Burning Spellweave, Spell Power Cure etc) for 10 Superior Undaunted Keys each.
- The sets would be random each week and would include 3 different set rings (Maybe 1 arcane set, 1 healthy set and 1 robust set) and 3 set necklaces.
- Items would be bind on pickup.

These additions, as well as increasing the difficulty of hard mode across the board, would add more gameplay for the experienced players that are finding the core game a little stale after so many years, as well as adding incentive to do your pledges daily for a potential Gold jewellery piece that you currently cannot acquire elsewhere.

Thanks for reading, my first ever post (Only just got my forum invitation code now!) since I started playing on release Xbox EU, no idea if similar ideas have been posted but I'm sure they have

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