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Could someone make a "Dolmen counter" and "Boss counter" addons, for easier farming?

altemriel
altemriel
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Could someone make a "Dolmen counter" and "Boss counter" addons, for easier farming?

for respawns? it should not be hard to code, come on guys pls :)
  • Nestor
    Nestor
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    You mean a Boss Timer? Someone made one for the Witches Festival. But, all you really need it this:

    simple-egg-timer.jpg

    Set it for 5 minutes and your all set. Well, set it for 4 as the respawn time seems to vary between 4 and 5 minutes




    Edited by Nestor on September 22, 2017 10:31PM
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Nestor
    Nestor
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    Or you could just use this that I talked about above:

    http://www.esoui.com/downloads/info1501-PlunderSkullTimerWitchesFestival.html
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Loc2262
    Loc2262
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    Dolmen respawn/cooldown time is not fixed. I've seen dolmens needing 10 minutes to respawn, other times it was more like 30 seconds.

    It seems to depend on factors like the number of players present.
    Kind regards,
    Frank
    PC-EU, 12 chars, 900+CP
  • JamieAubrey
    JamieAubrey
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    RUn from one dolmen to another and do them all in the zone, when you finish the last one the first one should be ready again
  • Nestor
    Nestor
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    Loc2262 wrote: »
    Dolmen respawn/cooldown time is not fixed. I've seen dolmens needing 10 minutes to respawn, other times it was more like 30 seconds.

    It seems to depend on factors like the number of players present.

    Yes, player presence and the last time the dolmen popped have an affect on the respawn time. The first time around. No Dolmen has ever popped again in 30 seconds that I have been around. There are two delve bosses that i know of that have about a one minute spawn timer for some reason. The others that are not triggered by a player with a quest, 4 to 5 minutes. Public Dungeon Bosses work off another mechanic that has to do with how many other bosses are being killed. Although a fresh instance will have all 5 or 6 bosses up when you enter it, if no other players are around and you can kill them one after the other.

    However, no Zerg I have been a part of in any zone has ever had to wait more than time it takes to hit other dolmens in a rotation. So, once they are popped, then start your rotation and they will all pop one after the other.


    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

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