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Duel wield with magika class

robhavok
robhavok
Im a little confused, In the passives there's a skill to increase offhand weapon damage. Does this affect my spell damage ?

Best Answers

  • seedubsrun
    seedubsrun
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    No, weapon damage and spell damage are different. The only dual wield passive that ever did anything for magicka characters was twin blade and blunts 5% damage increase for equipping two swords.
    Edited by seedubsrun on September 21, 2017 1:02PM
    Answer ✓
  • Chelister
    Chelister
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    I think most magicka classes that dual wield are going for the blade and blunts passive of 2 swords for +damage as @seedubsrun said. Some magsorcs that dual wield go 2 daggers instead of swords for +crit% (sorcs love crit due to surge).

    Another upside is that DW provides an additional set slot over staves (12 vs 11 items).

    The downsides include fairly useless light and heavy attacks (poor damage, and the heavy attacks restore stam instead of magicka).

    A clarification. Daggers give weapon critical in DW passive, not spell critical. This means it increases critical chance of those skills which are stamina based. DW MagSorcs only go for Swords, never anything else
    Answer ✓
  • robhavok
    robhavok
    seedubsrun wrote: »
    No, weapon damage and spell damage are different. The only dual wield passive that ever did anything for magicka characters was twin blade and blunts 5% damage increase for equipping two swords.

    Thank you !!
  • Biro123
    Biro123
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    Also DW gives more base weapon/spell dmg than staff does (and the same as 2-handed)
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • AcadianPaladin
    AcadianPaladin
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    I think most magicka classes that dual wield are going for the blade and blunts passive of 2 swords for +damage as @seedubsrun said. Some magsorcs that dual wield go 2 daggers instead of swords for +crit% (sorcs love crit due to surge).

    Another upside is that DW provides an additional set slot over staves (12 vs 11 items).

    The downsides include fairly useless light and heavy attacks (poor damage, and the heavy attacks restore stam instead of magicka).
    PC NA(no Steam), PvE, mostly solo
  • Minno
    Minno
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    Edit: this is for pvp.

    Two hander gives an extra global passive, major Endurance on kills with the sword equipped. Plus the same extra DMG from sword passive and the raw DMG from the weapon itself.

    Plus mag classes can use forward momentum for the snare/immobilize immunity which means you'll also get to use the passive that reduces cost of two hand abilities. And the ultimate ignores physical resists+boosts your resists. Much better weapon for mag classes in my opinion.
    Edited by Minno on September 21, 2017 3:44PM
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • robhavok
    robhavok
    Minno wrote: »
    Edit: this is for pvp.

    Two hander gives an extra global passive, major Endurance on kills with the sword equipped. Plus the same extra DMG from sword passive and the raw DMG from the weapon itself.

    Plus mag classes can use forward momentum for the snare/immobilize immunity which means you'll also get to use the passive that reduces cost of two hand abilities. And the ultimate ignores physical resists+boosts your resists. Much better weapon for mag classes in my opinion.

    I'm really amazed a magika class can use two handed sword. You've given me much to think about

  • Biro123
    Biro123
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    Minno wrote: »
    Edit: this is for pvp.

    Two hander gives an extra global passive, major Endurance on kills with the sword equipped. Plus the same extra DMG from sword passive and the raw DMG from the weapon itself.

    Plus mag classes can use forward momentum for the snare/immobilize immunity which means you'll also get to use the passive that reduces cost of two hand abilities. And the ultimate ignores physical resists+boosts your resists. Much better weapon for mag classes in my opinion.

    Agree.

    Been using one for a while now. The only time DW is superior is if you need the extra set-bonus.
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • SugaComa
    SugaComa
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    We should get dual wield wands for magicka builds
  • WarringEagle
    WarringEagle
    Soul Shriven
    SugaComa wrote: »
    We should get dual wield wands for magicka builds

    Or get the same passives using a two handed staff as a two handed weapon.
  • Biro123
    Biro123
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    Chelister wrote: »
    I think most magicka classes that dual wield are going for the blade and blunts passive of 2 swords for +damage as @seedubsrun said. Some magsorcs that dual wield go 2 daggers instead of swords for +crit% (sorcs love crit due to surge).

    Another upside is that DW provides an additional set slot over staves (12 vs 11 items).

    The downsides include fairly useless light and heavy attacks (poor damage, and the heavy attacks restore stam instead of magicka).

    A clarification. Daggers give weapon critical in DW passive, not spell critical. This means it increases critical chance of those skills which are stamina based. DW MagSorcs only go for Swords, never anything else

    Which makes them damned expensive compared to everything else.. :disappointed:
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • Minno
    Minno
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    SugaComa wrote: »
    We should get dual wield wands for magicka builds

    Or get the same passives using a two handed staff as a two handed weapon.

    Staffs benefit the type of DMG you are going to use by 8%. Plus ranged la weave potential with extra DMG on Light attacks and Heavy Attack sustain. There's strengths to running a staff over sword; depends on your build.

    Fire staff is better for to increased heavy attack DMG, burning proc, and buffing of every direct attack anything on your bar; of which there are a lot.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Waffennacht
    Waffennacht
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    Minno wrote: »
    SugaComa wrote: »
    We should get dual wield wands for magicka builds

    Or get the same passives using a two handed staff as a two handed weapon.

    Staffs benefit the type of DMG you are going to use by 8%. Plus ranged la weave potential with extra DMG on Light attacks and Heavy Attack sustain. There's strengths to running a staff over sword; depends on your build.

    Fire staff is better for to increased heavy attack DMG, burning proc, and buffing of every direct attack anything on your bar; of which there are a lot.

    Yeah, 2H is for momentum and the ult
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Minno
    Minno
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    Minno wrote: »
    SugaComa wrote: »
    We should get dual wield wands for magicka builds

    Or get the same passives using a two handed staff as a two handed weapon.

    Staffs benefit the type of DMG you are going to use by 8%. Plus ranged la weave potential with extra DMG on Light attacks and Heavy Attack sustain. There's strengths to running a staff over sword; depends on your build.

    Fire staff is better for to increased heavy attack DMG, burning proc, and buffing of every direct attack anything on your bar; of which there are a lot.

    Yeah, 2H is for momentum and the ult

    And for Templars looking to buff up burning light.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
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