Poison Master Writs Need Some Minor Changes

Fyrscha
Fyrscha
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These writs are for only 2 vouchers, and require 20 max level, triple-reagent poisons. I get a lot of these, and most of my friends do too.

First up, the quantity is wrong, because it leaves you with useless poisons you can either save for months until that same writ comes along again, or vendor them for almost nothing.

Next, for 2 vouchers these aren't worth completing. The materials and time involved aren't worth the 2 vouchers. For 3 vouchers, I'd probably feel like this was a fair time/material exchange.

Finally, the number of poisons should be changed to be a multiple of 16, since the writs ask for poisons that will have no trade value outside of these writs.

I would recommend changing the number of poisons to 16 if the writs will remain only 2 vouchers, or 32 if the number of vouchers is increased to 3-4. If they increase to 5 vouchers like the writs requiring a max level, triple-reagent essence, then 90 would be acceptable (meaning it would require 5 'crafts' to complete like the essence writs).

  • STEVIL
    STEVIL
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    Fyrscha wrote: »
    These writs are for only 2 vouchers, and require 20 max level, triple-reagent poisons. I get a lot of these, and most of my friends do too.

    First up, the quantity is wrong, because it leaves you with useless poisons you can either save for months until that same writ comes along again, or vendor them for almost nothing.

    Next, for 2 vouchers these aren't worth completing. The materials and time involved aren't worth the 2 vouchers. For 3 vouchers, I'd probably feel like this was a fair time/material exchange.

    Finally, the number of poisons should be changed to be a multiple of 16, since the writs ask for poisons that will have no trade value outside of these writs.

    I would recommend changing the number of poisons to 16 if the writs will remain only 2 vouchers, or 32 if the number of vouchers is increased to 3-4. If they increase to 5 vouchers like the writs requiring a max level, triple-reagent essence, then 90 would be acceptable (meaning it would require 5 'crafts' to complete like the essence writs).

    not being worth it is debatable IMO.

    you are basically looking at spend 2 each of three reagents. The reagents are spread out across the poisons writs so its not piling on any one expensive reagent.

    you get iirc about 300 gold for turning it in plus 2 vouchers.

    Even if i assume the reagents are worth 600 gold total on average wihci is 100g per reagent which is excessively optimistic, that still leaves you "losing" 300 gold for gaining two vouchers.

    Go try and buy a 2 voucher alchemy writ for 300 gold if you think thats what its worth.

    as for the 16 vs 20 etc, you run them over time so over time they come back around and 80 is a nice round figure.

    For 5 clicks on poisons (30 reagents) you will get 80 poison doses and each 20 will earn you two vouchers so... 8 vouchers worth of poisons... just a delay in how quickly they pay up while you let one inventory slot store them.

    For 5 clicks on potions (same 30 reagents), you get 5 vouchers worth or potions... just instantly paid out.

    i dont think you are running the math right if you think the poisons are the underpaying vouchers writs.

    BTW i run 14 top-tier alchey writs daily and there is no way that alchey writs or their masters are "not worth it."

    but thats just me.

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