CrazyCleatus wrote: »Don't know what everyone has against auction houses. I made a lot of money in WoW starting with absolutely nothing on two different servers, each with different economies. I would start by buying and reselling stacks of cotton, and eventually worked my way up to buying and reselling high priced items.
It was actually a really fun process. The trading system in this game is pretty bogus compared to it, especially being on console, which makes searches insanely clunky. I also hate having to travel everywhere to find good deals. I'd waaaaaay rather it all be in one convenient place.
This current system is also awful for new guilds who can't afford the ridiculous bidding prices. Everyone should have equal opportunity to sell their goods.
And for everyone yelling "monopoly, monopoly, monopoly," in my years of playing WoW, they never stopped me from making it rich.
FloppyTouch wrote: »CrazyCleatus wrote: »Don't know what everyone has against auction houses. I made a lot of money in WoW starting with absolutely nothing on two different servers, each with different economies. I would start by buying and reselling stacks of cotton, and eventually worked my way up to buying and reselling high priced items.
It was actually a really fun process. The trading system in this game is pretty bogus compared to it, especially being on console, which makes searches insanely clunky. I also hate having to travel everywhere to find good deals. I'd waaaaaay rather it all be in one convenient place.
This current system is also awful for new guilds who can't afford the ridiculous bidding prices. Everyone should have equal opportunity to sell their goods.
And for everyone yelling "monopoly, monopoly, monopoly," in my years of playing WoW, they never stopped me from making it rich.
The only ppl against it are the ones running it and making it hard for any new guild to get in. They are also the people that are making insane profit by buying the low end traders stuff and reselling it in the prime areas. They don't want an AH bc this will be taken away from them.
This happens because there are extremely wealthy trading guilds that can afford to jack up prices. If you think that's bad, you won't like an auction house because that makes it much easier for those with lots of gold to do exactly what they're doing now.
The current guild trader kiosk system is the only thing that keeps monopolies in check.
You answered this already, if it's unsustainable then it will crash and go back down.Ladies and gentlemen:
Why is it that now even many secondary and tertiary locations in ESO are going for millions of gold each week? And what does that say about the primary trade hub locations?
This is unsustainable. Something has got to give. Bid prices are insane, and there's no way sales are covering those bids. And when some guilds are now charging 15,000 to 20,000 gold a week in membership fees, you know those GMs are feeling the heat, too.
Maybe it's time for an auction house. Yeah, I know, those dreaded words: an auction house. It'll probably never happen, but short of that, what can Zeni do to put some sanity back into bid pricing and, on a larger scale, the ESO economy as a whole?
and thats fantastic for all of us normies who occasionally see daylight.
FloppyTouch wrote: »
The only ppl against it are the ones running it and making it hard for any new guild to get in. They are also the people that are making insane profit by buying the low end traders stuff and reselling it in the prime areas. They don't want an AH bc this will be taken away from them.
CrazyCleatus wrote: »This current system is also awful for new guilds who can't afford the ridiculous bidding prices. Everyone should have equal opportunity to sell their goods.
And for everyone yelling "monopoly, monopoly, monopoly," in my years of playing WoW, they never stopped me from making it rich.
and thats fantastic for all of us normies who occasionally see daylight.
No, it's not. It means most members of the server can't sell their goods most of the time, when their guilds can't afford to get a spot or get outbid most weeks because the competition for trader spots is out of control.
and thats fantastic for all of us normies who occasionally see daylight.
No, it's not. It means most members of the server can't sell their goods most of the time, when their guilds can't afford to get a spot or get outbid most weeks because the competition for trader spots is out of control.
An edit to my original statement then, its fantastic for all normies who dont have all 5/5 of their guild slots filled with RP Khajiit *** guilds. Not all guilds are competitive and thats ok, because its as easy as falling over to get into one of the competitive guilds.
DRXHarbinger wrote: »Most wealthy trading GM's are former gold glitchers from launch, there was also an item dupe glitch and they amassed huge amounts of gold with practically 0 penalty. You will never compete with them.
If you want to try, you will need to amass 500 other players, fill the guild up and ask them for 2k each (this is chump change in reality) giving you a 1M kitty then you can try and go for a Mournhold spot.
IF you are successful in the bid and they keep their listings full for the week you will arrive at, 500 players with 30 slots FULL, each player nets you 5k profit each for the week....see how much gold you have - Share the wealth. It's not that difficult. I say above you will not compete with them, here is why.
You need to farm GOOD sellers, not the people that list 27 Xivkyn Motifs, 2 Apples, 1 green recipe and 1 defending ice staff of the Red Mountain.
You need the people that actually want to make serious gold and play frequently. Getting them on board is the hard part. Most players only have 2 trading guild slots so you have to offer something. Like a rank that once you are in and contributed to the start up and it's up and running you are fee free.
You obviously don't know what's happening in the game servers...the competitive guilds are having problems with other competition...this is not about the RP guilds, the problem is happening to actual trade guilds.
The system is broken, time for an auction house. Sick of trade not working some weeks.
I may be biased (I'm an economist in real life), but for me healthy competition means lower price for the consumer. Thus consumer well-being is higher because they can get more bang for their buck.I don't want an auction house. Simply because it means less diversity in prices, everyone will undercut each other and values on most items will depreciate. (Since it would be obvious what the cheapest items are).
and thats fantastic for all of us normies who occasionally see daylight.
No, it's not. It means most members of the server can't sell their goods most of the time, when their guilds can't afford to get a spot or get outbid most weeks because the competition for trader spots is out of control.
C. Keeps at least of 75% players off the active trading.
But yes its a great system in which no matter how many players are on and how many trading guilds there are the limit on kiosks is the same. Isnt that wonderful?
CrazyCleatus wrote: »Don't know what everyone has against auction houses. I made a lot of money in WoW starting with absolutely nothing on two different servers, each with different economies. I would start by buying and reselling stacks of cotton, and eventually worked my way up to buying and reselling high priced items.
It was actually a really fun process. The trading system in this game is pretty bogus compared to it, especially being on console, which makes searches insanely clunky. I also hate having to travel everywhere to find good deals. I'd waaaaaay rather it all be in one convenient place.
This current system is also awful for new guilds who can't afford the ridiculous bidding prices. Everyone should have equal opportunity to sell their goods.
And for everyone yelling "monopoly, monopoly, monopoly," in my years of playing WoW, they never stopped me from making it rich.
@Urza1234 so in other words you see trade posts as bastardized auction house that has to be supported by a third party pages (and addons)?
Storymaster wrote: »B - Keeps the market from being dominated by farmers and min/maxxers
NewBlacksmurf wrote: »Selling your items or not selling your items isn't dependent upon a trader slot...and thats fantastic for all of us normies who occasionally see daylight.
No, it's not. It means most members of the server can't sell their goods most of the time, when their guilds can't afford to get a spot or get outbid most weeks because the competition for trader spots is out of control.
1. You've decided that you won't buy / sale from your own guild
@Urza1234 so in other words you see trade posts as bastardized auction house that has to be supported by a third party pages (and addons)?
yeah.
edit:
-TBH the guild traders have a *** UI, but so would anything else ZoS could replace it with, because the same dudes would be doing the replacing.
-TBH TTC's functionality should have been included on release. I believe it was intentional that it was not included. The devs took a chance on a completely different kind of in-game economy. What_they_produced + TTC > What_they_produced, but they could not have known that.
-The guild traders provide interesting and useful functions found in no other virtual game economy, because most virtual game economies frankly have too few costs of doing business, both in terms of time and money.
-TBH once TTC exists and does its job well can you really expect ZoS to replace it with their own proprietary clone? These are the people who still havent even included jewelcrafting.