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Improving Armor/Weapon now confusing

redwyvern95
redwyvern95
Soul Shriven
In the latest ESO build, when you want to improve your armor/weapon at crafting stations, now you in the list of created armor/weapon pieces also see the armor/weapon pieces of your crafting character. Even more, if you have locked armor/weapon pieces in the your bank, you see these as well. And they cannot be improved because they are locked! As such I found this new way of improving armor/weapon pieces very confusing. Please revert to prior method, or at least come up with an option in Preferences so we don't see the crafting models pieces and bank pieces in the dialog. Keep in mind, that a lot of players are using dedicated characters just for crafting of items to other characters of the account..
  • doslekis
    doslekis
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    On the flip side, if you're character is both a crafter and a fighter its nice to be able to improve what they have equipped. All nice and organized at the top of the list.

    And it's only 7 lines of text at most to scroll past. I don't see how this adds much more confusion.

    The only issue I have is with deconstructing. I wish their was a toggle to only see what's in bag not bank. I'm on console and would be nice to quickly press X and square without deconstructing something from the bank
    I don't normally use daggers, but when I do, I choose dos Lekis.
  • Dagoth_Rac
    Dagoth_Rac
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    dawnbuster wrote: »
    Even more, if you have locked armor/weapon pieces in the your bank, you see these as well. And they cannot be improved because they are locked!

    I was under impression locked items could be improved as long as you used enough upgrade mats to reach 100% success rate.

  • Taleof2Cities
    Taleof2Cities
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    Dagoth_Rac wrote: »
    dawnbuster wrote: »
    Even more, if you have locked armor/weapon pieces in the your bank, you see these as well. And they cannot be improved because they are locked!

    I was under impression locked items could be improved as long as you used enough upgrade mats to reach 100% success rate.

    Correct. You'll get a warning window when attempting to improve any locked piece of gear ... but you can still go through with actual improvement of the item.

    Not sure why the OP is against these changes ... If you think about the very small slice of time in the game that you spend improving gear.
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