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ZOS can we (pretty please) craft jewelry in our crafted sets?

Chronicburn
Chronicburn
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I know it's not original but hoping we can get a reply ... not asking for a huge buff or anything, just asking to add 3 piece jewelry to set crafting options ....
Edited by Chronicburn on September 16, 2017 4:13AM

ZOS can we (pretty please) craft jewelry in our crafted sets? 119 votes

Yes
90%
NestorFat_Cat45k9mouseMojmirBigBraggMessy1wenchmore420b14_ESOAzuryazariasebbanNic727Nebthet78klink012PurpleDranksparafucilsarwb17_ESOSirCriticalThestephenmcraeub17_ESOLoves_guarsTanis-StormbinderPalidon 108 votes
No
9%
CyrusAryaSTEVILOutLaw_NynxjeedrzejQbikenricho262ArkangeloskiLadislaoCalsiferNotNormanBatesApache_Kid 11 votes
  • Vaoh
    Vaoh
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    Yes
    ..... when you click the wrong option :disappointed:

    I want to be able to craft jewelry, which is a feature confirmed by ZOS for the future.
    There shouldn't randomly be any craftable sets that stay unnecessarily bound to only armor, only weapons, or only jewelry imo.
  • radiostar
    radiostar
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    Yes
    They've ignored it for years :smiley:
    "Billions upon Billions of Stars"
  • RPGplayer13579
    RPGplayer13579
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    Yes
    Don't let this topic die! Maybe if we annoy them enough they will finally give in to our demands. The squeaky wheel gets the attention.
    My Characters.

    Mike Snow - Imperial - Templar - One-Handed and Shield - Tank - Daggerfall Covenant - Commander.
    Catelyn Rivers - Breton - Sorcerer - Destruction Staff - Daggerfall Covenant - Telvanni Magister.
    Ashara Sand - Redguard - Warden - Two-Handed/One-Handed and Shield - Daggerfall Covenant - Heroic.
    Tormund gro-Largash - Orsimer - Dragonknight - Two-Handed - Daggerfall Covenant - Furious.
    Lysa Rivers - Breton - Nightblade - Bow/One-Handed and Shield - Vampire - Daggerfall Covenant - Brassy Assassin.

    Jon Karstark - Nord - Dragonknight - Two-Handed - Ebonheart Pact - Drunk.
    Arya Sand - Dunmer - Dragonknight - Dual Wield - Ebonheart Pact - Assassin.
    Sansa Snow - Impeial - Warden - Destruction Staff/One-Handed and Shield - Ebonheart Pect - Swashbuckler.
    Jojen Reed-Walker - Argonian - Templar - Restoration Staff - Healer - Ebonheart Pact - Melancholy.
    Alys Karstark - Nord - Nightblade - Bow/Dual Wield - Ebonheart Pact - Minstrel.

    Nymeria Woods - Bosmer - Nightblade - Bow - Aldmeri Dominion - Thief.
    Brandon Wings - Altmer - Templar - Restoration Staff - Healer - Aldmeri Dominion - Scholar.
    Lyanna Flowers - Altmer - Sorcerer - Sword/Destruction Staff - Aldmeri Dominion - Duchess.
    Marvolo-jo Riddle - Khajiit - Necromancer - Destruction Staff - Aldmeri Dominion - Deadlands Firewalker.
    Obara Woods - Bosmer - Templar - Bow - Werewolf - Aldmeri Dominion - Cheerful.

  • Chronicburn
    Chronicburn
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    Yes
    Don't let this topic die! Maybe if we annoy them enough they will finally give in to our demands. The squeaky wheel gets the attention.

    It works for the nerf promoters ... if ya can't beat em, join em!
  • Banana
    Banana
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    Dont hold ya breath
  • STEVIL
    STEVIL
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    No
    just what the game needs... fewer differences between things.

    :-)

    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • richo262
    richo262
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    No
    This game already lacks any reason to farm items, why provide even less incentive to farm?
  • Palidon
    Palidon
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    Yes
    I voted yes but by implementing the ability to craft jewelry or jewelry for crafted sets a lot of folks would stop farming. This game is all about farming. Thats why ZOS implements changes to abilities, passives, weapon/armor every few months to keep you doing just that.
    A good example is this last DLC which made a lot of BIS sets useless and changed some mundus stone buffs and weapon traits.
    Edited by Palidon on September 16, 2017 11:54AM
  • Eyesinthedrk
    Eyesinthedrk
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    Yes
    Who in the hell likes farming? I think these are the same people that like to correct spelling on social media.
  • ConeOfSilence
    ConeOfSilence
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    Yes
    Certain farmed sets are better anyway as a second set.
  • Rajajshka
    Rajajshka
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    Yes
    I'd love the ability to upgrade jewls, bothers me that some times i have to use the mix of blue and purple or purple and gold simply because the game won't drop the ones i'm missing.
  • TheShadowScout
    TheShadowScout
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    Yes
    I definitely want to see jewelry crafting! its painfully absent from the available crafting options...
  • Nighn_9
    Nighn_9
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    Save all your gold jewelry duplicates........
    NA / PC
    November Beta 2013
    WEBSITE LINK MY TWITCH
    WEBSITE LINK MY YOUTUBE
  • Arkangeloski
    Arkangeloski
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    No
    Nope! It will break the game at so many levels..
    Edited by Arkangeloski on September 16, 2017 5:42PM
  • Arkangeloski
    Arkangeloski
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    No
    .
  • Nestor
    Nestor
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    Yes
    Certain farmed sets are better anyway as a second set.

    While I would love to jewelry crafting as more stuff is always better, the new dropped sets have dramatically reduced my desire for it. I almost always have a 5 piece crafted and a 5 piece dropped plus monster
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Bhaal5
    Bhaal5
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    Yes
    Think zos has put it in the "to hard basket" along with fixing lag issues and terrible falling animations
  • RPGplayer13579
    RPGplayer13579
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    Yes
    How would this break the game? Everyone can wear two full sets of armor. Increasing variety and player choice is a good thing, right?
    My Characters.

    Mike Snow - Imperial - Templar - One-Handed and Shield - Tank - Daggerfall Covenant - Commander.
    Catelyn Rivers - Breton - Sorcerer - Destruction Staff - Daggerfall Covenant - Telvanni Magister.
    Ashara Sand - Redguard - Warden - Two-Handed/One-Handed and Shield - Daggerfall Covenant - Heroic.
    Tormund gro-Largash - Orsimer - Dragonknight - Two-Handed - Daggerfall Covenant - Furious.
    Lysa Rivers - Breton - Nightblade - Bow/One-Handed and Shield - Vampire - Daggerfall Covenant - Brassy Assassin.

    Jon Karstark - Nord - Dragonknight - Two-Handed - Ebonheart Pact - Drunk.
    Arya Sand - Dunmer - Dragonknight - Dual Wield - Ebonheart Pact - Assassin.
    Sansa Snow - Impeial - Warden - Destruction Staff/One-Handed and Shield - Ebonheart Pect - Swashbuckler.
    Jojen Reed-Walker - Argonian - Templar - Restoration Staff - Healer - Ebonheart Pact - Melancholy.
    Alys Karstark - Nord - Nightblade - Bow/Dual Wield - Ebonheart Pact - Minstrel.

    Nymeria Woods - Bosmer - Nightblade - Bow - Aldmeri Dominion - Thief.
    Brandon Wings - Altmer - Templar - Restoration Staff - Healer - Aldmeri Dominion - Scholar.
    Lyanna Flowers - Altmer - Sorcerer - Sword/Destruction Staff - Aldmeri Dominion - Duchess.
    Marvolo-jo Riddle - Khajiit - Necromancer - Destruction Staff - Aldmeri Dominion - Deadlands Firewalker.
    Obara Woods - Bosmer - Templar - Bow - Werewolf - Aldmeri Dominion - Cheerful.

  • Urza1234
    Urza1234
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    Yes
    richo262 wrote: »
    This game already lacks any reason to farm items, why provide even less incentive to farm?

    because i go outside occasionally
    Edited by Urza1234 on September 17, 2017 8:23AM
  • Chronicburn
    Chronicburn
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    Yes
    False hope is better than no hope ... @ ZOS can you please at least tell us you are gonna do this even if it's a lie?
  • Messy1
    Messy1
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    Yes
    This would open up so many new possibilities and combinations! Make it so!
  • Vizier
    Vizier
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    Yes
    This...

    The game becomes better for SOOO many people overnight if they did this...
  • FloppyTouch
    FloppyTouch
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    Yes
    I said this in another post but low lvl pvpers would love this too.
  • Thestephenmcraeub17_ESO
    Yes
    Yes, but I don't think you should be able to improve jewelry. It would have to be crafted at the quality level at which it would stay for its existence, otherwise people would all have gold jewelry on every set (if jewelry improvement existed) and that would be removing incentives to run trials (gold jewelry). But basically, to create a gold ring of Julianos, for example, I'd be fine with it if it required 16 tempering alloys or something, just to keep the maximum level rare and feel worthwhile when you achieve it.
  • Olupajmibanan
    Olupajmibanan
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    Yes
    Yes, but I don't think you should be able to improve jewelry. It would have to be crafted at the quality level at which it would stay for its existence, otherwise people would all have gold jewelry on every set (if jewelry improvement existed) and that would be removing incentives to run trials (gold jewelry). But basically, to create a gold ring of Julianos, for example, I'd be fine with it if it required 16 tempering alloys or something, just to keep the maximum level rare and feel worthwhile when you achieve it.

    So much this. Do not implement jewelry improvement and make it like glyph crafting instead. You create an epic ring, so it stays an epic ring. If you want gold one, you must craft it anew.
  • zaria
    zaria
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    Yes
    Yes, but I don't think you should be able to improve jewelry. It would have to be crafted at the quality level at which it would stay for its existence, otherwise people would all have gold jewelry on every set (if jewelry improvement existed) and that would be removing incentives to run trials (gold jewelry). But basically, to create a gold ring of Julianos, for example, I'd be fine with it if it required 16 tempering alloys or something, just to keep the maximum level rare and feel worthwhile when you achieve it.

    So much this. Do not implement jewelry improvement and make it like glyph crafting instead. You create an epic ring, so it stays an epic ring. If you want gold one, you must craft it anew.
    Agree, like glyph and only for crafted sets.
    It would not have much impact on balance except two ways, you could wear two crafted sets or one crafted and one from normal trials or dungeons.
    You will still need veteran for trait change but this can be vCoA rather than vWGT or vMOL
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • FloppyTouch
    FloppyTouch
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    Yes
    My question is how can you craft jewelry that is say 6 trait when rings and necklaces only have three traits to learn robust healthy and arcane?

    How would they work this if the added just curious
  • RPGplayer13579
    RPGplayer13579
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    Yes
    Jewelry crafting would require Ingots ranging from Iron to Rubedite and two Glyphs. The quality of the crafted item would depend on the two Glyphs used in crafting. The crafting of these items should be different then the forging a sword. We are making magical rings and necklaces after all.
    My Characters.

    Mike Snow - Imperial - Templar - One-Handed and Shield - Tank - Daggerfall Covenant - Commander.
    Catelyn Rivers - Breton - Sorcerer - Destruction Staff - Daggerfall Covenant - Telvanni Magister.
    Ashara Sand - Redguard - Warden - Two-Handed/One-Handed and Shield - Daggerfall Covenant - Heroic.
    Tormund gro-Largash - Orsimer - Dragonknight - Two-Handed - Daggerfall Covenant - Furious.
    Lysa Rivers - Breton - Nightblade - Bow/One-Handed and Shield - Vampire - Daggerfall Covenant - Brassy Assassin.

    Jon Karstark - Nord - Dragonknight - Two-Handed - Ebonheart Pact - Drunk.
    Arya Sand - Dunmer - Dragonknight - Dual Wield - Ebonheart Pact - Assassin.
    Sansa Snow - Impeial - Warden - Destruction Staff/One-Handed and Shield - Ebonheart Pect - Swashbuckler.
    Jojen Reed-Walker - Argonian - Templar - Restoration Staff - Healer - Ebonheart Pact - Melancholy.
    Alys Karstark - Nord - Nightblade - Bow/Dual Wield - Ebonheart Pact - Minstrel.

    Nymeria Woods - Bosmer - Nightblade - Bow - Aldmeri Dominion - Thief.
    Brandon Wings - Altmer - Templar - Restoration Staff - Healer - Aldmeri Dominion - Scholar.
    Lyanna Flowers - Altmer - Sorcerer - Sword/Destruction Staff - Aldmeri Dominion - Duchess.
    Marvolo-jo Riddle - Khajiit - Necromancer - Destruction Staff - Aldmeri Dominion - Deadlands Firewalker.
    Obara Woods - Bosmer - Templar - Bow - Werewolf - Aldmeri Dominion - Cheerful.

  • NotNormanBates
    NotNormanBates
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    No
    It would almost destroy all incentive systems in the game. While it may be a good thing for people who play pvp, solo and/or don't have a lot of time to invest in the game. The game simply has been built in such a way that jewelry is one of the main incentives to running content that only players with a large time investment can complete.

    The only way for jewelry crafting to be implemented would be with a massive overhaul in the incentive systems that the game has been built on.

    The problem with all of this is either A.) replacement of this incentive system with a new one would result in the same situation; a new item or equivalent that is out of reach for people without a large time investment. Or B.) The incentive isn't replaced, resulting in a significant amount of people spending less time or losing interest in the game.

    Edited by NotNormanBates on September 18, 2017 8:12AM
  • Bbsample197
    Bbsample197
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    if jewlery crafting be a thing then we can finally say good bye to vet trials
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