Taleof2Cities wrote: »In general, the rule of thumb is to gold out weapons first and gear second ... even though the difference between purple and gold is minimal on every weapon and every piece of gear in the game.
If your heart's set on a Maw 2-piece, then a better setup (in my opinion) would be to swap out Mother's Sorrow for a 3-piece Willpower jewelry set once you have a vMA lightning staff. Remember that you're already getting a healthy critical chance boost from the 1-piece vMA staff bonus. If you decide to take this advice, then you wouldn't need to gold the Mother's Sorrow staff.
The trait on the vMA lightning staff to be farmed doesn't matter ... as trait change is coming next month when the new transmute system goes live.
For gear, vMA is considered end game. So, my opinion would be to gold them out after weapons. That includes the monster set. My Sorc runs everything gold for vMA ... including three (3) pieces of gold Necropotence jewelry.
CurvedSwords123 wrote: »Taleof2Cities wrote: »In general, the rule of thumb is to gold out weapons first and gear second ... even though the difference between purple and gold is minimal on every weapon and every piece of gear in the game.
If your heart's set on a Maw 2-piece, then a better setup (in my opinion) would be to swap out Mother's Sorrow for a 3-piece Willpower jewelry set once you have a vMA lightning staff. Remember that you're already getting a healthy critical chance boost from the 1-piece vMA staff bonus. If you decide to take this advice, then you wouldn't need to gold the Mother's Sorrow staff.
The trait on the vMA lightning staff to be farmed doesn't matter ... as trait change is coming next month when the new transmute system goes live.
For gear, vMA is considered end game. So, my opinion would be to gold them out after weapons. That includes the monster set. My Sorc runs everything gold for vMA ... including three (3) pieces of gold Necropotence jewelry.
Interesting, yeh I went with mother's sorrow as I was desperate to squeeze out some extra crit. I didn't know VMA staves give crit chance. I better read up on it. Do you prefer Illambris to Maw?
pdebie64b16_ESO wrote: »CurvedSwords123 wrote: »Taleof2Cities wrote: »In general, the rule of thumb is to gold out weapons first and gear second ... even though the difference between purple and gold is minimal on every weapon and every piece of gear in the game.
If your heart's set on a Maw 2-piece, then a better setup (in my opinion) would be to swap out Mother's Sorrow for a 3-piece Willpower jewelry set once you have a vMA lightning staff. Remember that you're already getting a healthy critical chance boost from the 1-piece vMA staff bonus. If you decide to take this advice, then you wouldn't need to gold the Mother's Sorrow staff.
The trait on the vMA lightning staff to be farmed doesn't matter ... as trait change is coming next month when the new transmute system goes live.
For gear, vMA is considered end game. So, my opinion would be to gold them out after weapons. That includes the monster set. My Sorc runs everything gold for vMA ... including three (3) pieces of gold Necropotence jewelry.
Interesting, yeh I went with mother's sorrow as I was desperate to squeeze out some extra crit. I didn't know VMA staves give crit chance. I better read up on it. Do you prefer Illambris to Maw?
I have Illambris on my mag Sorc but i dont see it proc much, Maw and Grothdarr procs much more. And i think you better off with 4 pieces Moondancer/Aether instead of Mothers Sorrow.
CurvedSwords123 wrote: »I find ppl are very polarized over maw. Personally I love maw, like u said it procs all the time.
maw of the infernal is still good dps but it doesnt crit anymore and it can get pretty distracting, esp to tanks, plus it can get stunned and die, i dont find it too reliable.
ilambris is still good despite the nerf. yes gold weapons first. and gold armor if you can, it all adds up
Lexifer452 wrote: »Just chipping in my two cents. My mag sorc is the only character i've managed to complete vma with so far. So my magsorc, both petsorc and caster-style depending on how I feel like playing, got rid of thief immediately after the decrease of crit chance. Currently swapped my julianos out for twice born once again and am running apprentice and lover to pretty great effect. I like the raw base damage increase a lot. Don't even have more than a couple percentage in elfborn now as a result of the new lower crit chance I have. Crit chance is around 45% now, I believe, with major prophecy but without thief. Not as high as I used to like having it, 60-65% with thief and major prophecy before, but I find it still does the job with respect to crit surge healing.
Sometimes I end up running a precise inferno staff with sharp lightning just to boost the crit surge healing a bit when I feel I need it. Force shock weaving more when I need to heal more steadily.
CurvedSwords123 wrote: »
Thx for insight. I appreciate information from Magsorcs who have managed to complete VMA. I will be going at it again this weekend. For now I'm practising using overload bar with my stamsorc before I face the spider lady again. It's really disheartening getting randomly 1 shot from her.
Lexifer452 wrote: »Saw your other question about flame-specced petsorcs. Good monster sets for fire damage are Islamist, grothdarr and scoria. You don't like specing more into shock damage though? I've found its a lot easier to do more damage focusing on hock than flame when it comes to sorcerers. I like fire damage for my mag dk a lot better. Seems more natural.
Either way illambris is probably the best bet. If you're maining a flame staff you will still get shock pros from the familiar pulse and force shock plenty in addition to the flame pros from heavy and light attacks, as well as force shock.
For via though you can't go wrong with the simple petsorc playstyle. Hardened ward between shock full heavy attacks while laying down ground aoes, elemental blockade and liquid lightning and throwing out familiar pulse when its timer runs out. If you're just looking for a first completion I would highly recommend trying this playstyle. Easy mode once you get the hang of it. Simple rotation too. I usually go familiar pulse, liquid lightning, elemental blockade, FHA, repeat. Hardened ward after FHA's or when you not need to reapply shield. Gets boring after awhile but definitely a safe way to play maelstrom for the most part. Except stage nine up above. I always have to get a bit more creative than spamming heavy attacks on that one.
Sorry for all the posts. I kept going back and seeing something else I wanted to comment on instead of reading through everyone's posts and then replying.
In any case I hope these ramblings of mine are of some use to you. Vma can be absolutely brutal. I know I was all over these forums and gamefaqs and tamriel foundry for months while I was attempting maelstrom just looking for any kind of insights and strategies and what have you before I managed to get my first completion. It took a long while for me but petsorc was wonderful for getting it done.
Actually on the tamriel foundry sorcerer theorycrafting forum there is a great sorc build by alanarre, I think thats his name. I believe he has both petsorc and caster sorc loadouts written out. Very good. That's actually what helped me get that first completion. You'll know it when you see it I think but i'll post a link sometime tonight or tomorrow if you need help finding it.
I'm out for now though. Take it easy guys.
Lexifer452 wrote: »From what I understand, these days, there are a bunch of people touting maw of the infernal as a great dps monster set for pet sorcs but that only works in target dummy parses. In actual battles he ends up getting stunned and/or killed too much to be of any real use. Against a stationary target skelly though with curse on it and all his attacks connecting I'm sure it adds a fair amount of damage to the score. 2-4k dos from what I'm seen. For me though, what good is a set that requires a stationary target who isn't attacking you to be good, ya know?
That said adding maw to a pet sorcs existing pets can be pretty entertaining to run around with. Entourage. Lol. Having three (or four with NC pet) creatures running around with you.
CurvedSwords123 wrote: »Lexifer452 wrote: »From what I understand, these days, there are a bunch of people touting maw of the infernal as a great dps monster set for pet sorcs but that only works in target dummy parses. In actual battles he ends up getting stunned and/or killed too much to be of any real use. Against a stationary target skelly though with curse on it and all his attacks connecting I'm sure it adds a fair amount of damage to the score. 2-4k dos from what I'm seen. For me though, what good is a set that requires a stationary target who isn't attacking you to be good, ya know?
That said adding maw to a pet sorcs existing pets can be pretty entertaining to run around with. Entourage. Lol. Having three (or four with NC pet) creatures running around with you.
I agree. Gator man is awesome in solo world pveing, and in pledge HMS. In trials or VMA, I'm loving Illambris. Concentrating on proccing him is getting me killed a lot, and when I he isn't there a u feel naked, I also hate a the fact he procs where I understand are and has to run to the enemy. Other than that he seems really tanky, I haven't seen him die once, I have seen him get stunned quite a lot which is incredibly annoying. Maybe I will try Groth at some point, ppl are suggesting I do...but to me this set seems like it was made for a melee range mag dk.