If shieldbreaker exists, why cant we have "dodgebreaker" or "blockbreaker" also?

Prince_of_all_Pugs
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I really dont think its fair that we have a 5 piece set meant to break shields but not meant to break dodging. shieldbreaker is a set that counters a defensive ability, there should be others like it. i know alot of stam people are gonna slander this post but think about it , a shield lasts 6 sec's but evasion lasts for 20 secs or more. Also you can evade and dodge more damage than "most shields' can absorb . Anyways the dream stats would be
max magicka
max mag regen
max spell dmg
deals 2150 unresistable dmg when your target dodges etc.
  • Mickydanz
    Mickydanz
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    So many skills hit me when I am dodge rolling its not as broken as it use to be.
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  • CyrusArya
    CyrusArya
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    Because plenty of counters already exist to dodge. Not just in terms of the litany of skills that go through dodge, but also mechanically. I.E. cc'ing someone before bursting them.

    I don't agree with shield breaker on principle because its too hard of a counter for too little effort required. But your comparison isn't very fair I don't think when there isn't much beyond oblivion damage that actually penetrates shields, unlike dodge which is bypassed by any AoE, any DoT, and a dozen skill likes jabs, curse, soul assault etc.
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  • OdinForge
    OdinForge
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    Best case you're fighting a standard dodge happy stamina build beating his face against the wall in medium armor, worst case a strong heavy armor setup that works well in 1v1. Maybe toss some Miats add-on up in there.

    Just apply curse -> proc a frag -> apply fury -> empower a dawnbreaker on a nb as he attacks you and animation cancel your frag. That will kill most medium armor stamnbs, and if by chance it doesn't just streak through him as he dodges away to cloak and heal.

    Stamnb has long been my main and I now play almost every class, shieldbreaker has always been a *** set and nothing like it should exist in this game. My stamnb builds post Orsinium have always largely been glass cannon medium armor. There aren't many sorcs left in this game I cannot beat without having to resort to shieldbreaker. So many people in this game want a guaranteed kill and cannot accept losing.
    Edited by OdinForge on September 15, 2017 1:56PM
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  • Biro123
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    What happens if someone is using both shieldbreaker and dodgebreaker - but you are shielded AND dodge?
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  • olsborg
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    Dodgebreaker already exists, 90% of ultimates hit you in dodge and roughly 50% of the skills do aswell.
    They already (tried to) implement blockbreaker in the form of Knight Slayer set.

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  • Humphie
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    Biro123 wrote: »
    What happens if someone is using both shieldbreaker and dodgebreaker - but you are shielded AND dodge?

    Hold block :D
  • Grim13
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    Speaking of, I need someone to test my Shieldbreaker/Knight Slayer build on... any shield stacking magsorcs available?
  • the_broo11
    the_broo11
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    Only if I can have a morph of dizzying swing that ignores damage shields
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  • Agrippa_Invisus
    Agrippa_Invisus
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    We do have dodgebreaker.

    It's called bird spam.
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  • Biro123
    Biro123
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    Grim13 wrote: »
    Speaking of, I need someone to test my Shieldbreaker/Knight Slayer build on... any shield stacking magsorcs available?

    I don't really think shieldbreaker/knightslayer are a good combo
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  • Joy_Division
    Joy_Division
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    Because they aren't necessary (neither is shieldbreaker for that matter)

    Channels and AoE do full damage "break" dodge rollers (and so does, unfortuantely, cliff racer).

    DoTs, both ground and AoE, Curse, Power of the Light, and Fear all all block "breakers."
  • CatchMeTrolling
    CatchMeTrolling
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    Just speaking on blocking, I feel every block nerf ends up hurting player's who don't abuse it more than the one's that do. Still see clips of one player tanking 30 people so they'll always find a way.

    And dodge hasn't really been a problem since perma rolling, though shuffle could still use some tweaking.
  • Lexxypwns
    Lexxypwns
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    Biro123 wrote: »
    Grim13 wrote: »
    Speaking of, I need someone to test my Shieldbreaker/Knight Slayer build on... any shield stacking magsorcs available?

    I don't really think shieldbreaker/knightslayer are a good combo

    It's OP AF if you're standing behind a group of people melting sorcs with just right click. But otherwise, yeah
    Edited by Lexxypwns on September 15, 2017 5:06PM
  • idk
    idk
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    There are already skills in the game that ignore dodge.
  • Destruent
    Destruent
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    Biro123 wrote: »
    What happens if someone is using both shieldbreaker and dodgebreaker - but you are shielded AND dodge?

    gamecrash i guess :lol:
    Noobplar
  • Biro123
    Biro123
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    Lexxypwns wrote: »
    Biro123 wrote: »
    Grim13 wrote: »
    Speaking of, I need someone to test my Shieldbreaker/Knight Slayer build on... any shield stacking magsorcs available?

    I don't really think shieldbreaker/knightslayer are a good combo

    It's OP AF if you're standing behind a group of people melting sorcs with just right click. But otherwise, yeah

    Why? Shieldbreaker with a bow does its damage every 0.6 seconds. Why would you slow that down to do the heavy attacks needed to proc knightslayer?
    Minalan owes me a beer.

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  • Cinbri
    Cinbri
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    Infused Torug after zos will fix enchants bug - here is your dodgebreaker/shieldbreaker/blockbreaker at once.
  • Vapirko
    Vapirko
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    Since HotR or possibly Morrowind I haven't seen one single infinite dodge build. Stop complaining. Or maybe that's just cause I left the salt fest that are the 30 day campaigns and moved to shor.
  • Prince_of_all_Pugs
    Prince_of_all_Pugs
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    Hey i m not saying a class ability im saying a 5 piece set bonus , birds and abilities dont count.
  • pieratsos
    pieratsos
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    I really dont think its fair that we have a 5 piece set meant to break shields but not meant to break dodging. shieldbreaker is a set that counters a defensive ability, there should be others like it. i know alot of stam people are gonna slander this post but think about it , a shield lasts 6 sec's but evasion lasts for 20 secs or more. Also you can evade and dodge more damage than "most shields' can absorb . Anyways the dream stats would be
    max magicka
    max mag regen
    max spell dmg
    deals 2150 unresistable dmg when your target dodges etc.

    Shieldbreaker should be removed. Not more sets like it added to the game.
    Seriously, what is up with everyone wanting to remove skill from the game. Is it really so hard to stop crutching on every broken mechanic and actually try to use ur brain?

    If shieldstacking is a problem, fix shieldstacking. If permadodge is a problem, fix permadodge. If permablock is a problem, fix permablock. If something is broken then fix it. Introducing something equally broken to counter it wont fix it.
    Edited by pieratsos on September 16, 2017 4:52PM
  • DDuke
    DDuke
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    90%+ of the skills in game are already "dodgebreakers", I suggest you get acquainted with them: Birds, Shalks, Sweeps, Jabs, DoT ticks, every Ground AoE, every magicka ultimate, Dawnbreaker & morphs, Fear, Agony, Curse, Unstable Core, Jbeam, Talons, Fossilize, Rune Cage, Skoria procs yadda yadda yadda
  • gabriebe
    gabriebe
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    They could remove blockcasting from the game, easy fix. But oh the screams of agony we would hear....
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  • Prince_of_all_Pugs
    Prince_of_all_Pugs
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    omfg i know how to hit people in dodge, weapon and class abilites are NOT what i am talking about, im talking about 5 piece set bonuses i know there are plenty of abilites that hit people through dodge that is NOT the topic we are discussing!
  • artal
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    pieratsos wrote: »
    Shieldbreaker should be removed. Not more sets like it added to the game.
    Seriously, what is up with everyone wanting to remove skill from the game. Is it really so hard to stop crutching on every broken mechanic and actually try to use ur brain?

    If shieldstacking is a problem, fix shieldstacking. If permadodge is a problem, fix permadodge. If permablock is a problem, fix permablock. If something is broken then fix it. Introducing something equally broken to counter it wont fix it.

    This 100%.
    Zos is just piling on problems introducing silly sets, skills or mechanics to balance or fix something. Fix the freaking root of problem (if there is problem) for once.

    And than we get silly topics like this. like jealous kids: If I cant have this than you cant have that.

    To OP if you have issues with shieldbreaker than ask for nerf or fix on it and I will sign it first. that set should never be introduced. But please restrain from these type of topics. They are not really helpful to your cause.

  • Ankael07
    Ankael07
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    Because ESO's combat is not linear and should not be
    If you want me to reply to your comment type @Ankael07 in it.
  • Crom_CCCXVI
    Crom_CCCXVI
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    The nerf on staffs to Sheild Breaker has made it worthless anyway.....
  • Vizier
    Vizier
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    Oblivion Damage and Cliff racers seem to cover that...just saying. What about poisons sapping regen and stamina vs blocking? Oh yeah. They have that already.

    I don't know why some of this stuff doesn't seem to work on some people (cough) too include debuffing healing but hey it appears we have all the tools needed to for the game to be rock / paper / Scissors balanced but some of these things need to be tweaked hard IMO. I don't think ZoS is serious about balancing their game. That's just one man's opinion.
  • Biro123
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    DDuke wrote: »
    90%+ of the skills in game are already "dodgebreakers", I suggest you get acquainted with them: Birds, Shalks, Sweeps, Jabs, DoT ticks, every Ground AoE, every magicka ultimate, Dawnbreaker & morphs, Fear, Agony, Curse, Unstable Core, Jbeam, Talons, Fossilize, Rune Cage, Skoria procs yadda yadda yadda

    And we know you have a very 'broad' definition of what 'undodgeable' is.

    See I would count a dodgeable ability that applies a dot as dodgeable.. You call the dot undodgeable.
    I would call abilities that add delayed hits as dodgeable (like wrath) - but you would say that the wrath explosion is undodgeable.
    I would say that GTAOE's are dodgeable - since a dodge it the best mechanism to quickly get out of them. You would say they are not.
    I would say that stuff like jabs is dodgeable - again as it puts you out of their range/area.. yo would say not.

    90% is a VERY skewed figure.
    Edited by Biro123 on September 18, 2017 9:27AM
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  • Brrrofski
    Brrrofski
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    pieratsos wrote: »
    I really dont think its fair that we have a 5 piece set meant to break shields but not meant to break dodging. shieldbreaker is a set that counters a defensive ability, there should be others like it. i know alot of stam people are gonna slander this post but think about it , a shield lasts 6 sec's but evasion lasts for 20 secs or more. Also you can evade and dodge more damage than "most shields' can absorb . Anyways the dream stats would be
    max magicka
    max mag regen
    max spell dmg
    deals 2150 unresistable dmg when your target dodges etc.

    Shieldbreaker should be removed. Not more sets like it added to the game.
    Seriously, what is up with everyone wanting to remove skill from the game. Is it really so hard to stop crutching on every broken mechanic and actually try to use ur brain?

    If shieldstacking is a problem, fix shieldstacking. If permadodge is a problem, fix permadodge. If permablock is a problem, fix permablock. If something is broken then fix it. Introducing something equally broken to counter it wont fix it.

    Yeh, this is the problem. They just threw it in and it wasn't really the answer. It should go. If they think shielding is an issue, address it directly. I don't know how, but that's not my job. You make them crittable, it's may make them too much. You nerf the size of them or even through battlespirit, it hurts classes like magica NB that only use one.

    Maybe a cap? Only scales with 38k magica anything else will not increase it? The duration nerf wasn't a nerf. In a fight against someone who's not a potato, the shield is down every 6 seconds anyway.

    Ironically, at the time of implementation of shield breaker, a magica shield breaker would have been more use. Harness/dampen at the time only negated magica damage. So a Stam guy had to burst through one shield, while the magica guys had two to go through. So it made no sense it was only for Stam.

    Got ot be honest, I have no problem with shields. Mage's wrath is what I think is most broken on magica sorc. 4 seconds is just way too long to proc it.
  • Azurya
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    I like Shieldbreaker cauze those mages running around and laughing with their infinit shieldspawing don´t laugh anymore since I use it on them
    roll dodging doesn´t prevent you from any dmg, proved once again last night in the campaign in some hard battles
    permablock neither
    so the only way to get shieldspawning mages down is for me the use of shieldbreaker, and that it is easy to con it, is for a mage to beam away, as many do
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