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Want some suggestions and help with my build ideas...

Jusey1
Jusey1
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So, I have five total characters finally, all Argonians because I'm pro-Argonian. Do not ask me to reroll for another race. Anyways, each one is one of the five different classes, two are tanks, two are damages, and last one is a healer, and only two of them are level 50+, so I really want to see what I can do with them the most (I am cp324 right now). I also play very little PvP, if any at all. So this is primarily on PvE build set-ups and I would like to be able to use one of these characters for Dungeon Trials in general by the time I have cp660 (not necessary Vet Dungeon Trials though).

Anyways...Here they are:
1st: Dar-Marsh, 2H only Templar Tank (Werewolf).

Dar-Marsh is my main character. I've played him in every single Elder Scrolls game to date. Arena, Daggerfall, and up to Skyrim. Hell, he is in my mod for Skyrim if you ever seen it on Bethesda-net. So I am not changing his core design, which is to be tough to kill, a werewolf, and a Paladin-like character (this is why he is a Templar). So the werewolf ultimate is a must on one of his bars. I also need to use Tormentor for maximum taunt effectiveness since he doesn't use a shield. Lastly, he is also my crafter and have 5 crafting skills maxed out fully with all perks except for a few, so his skill points are very limited by default. However, since he is my main... I will eventually do all of the quest content in the game with him first, so he will eventually have all of the skill points he will probably need.

With no buffs right now, I got him set with barely 10k magicka, 30k health, and almost 17k stamina plus 30k armor protect to both spell and physical. However, I am planning to change my boon to the stamina one to get very close to 20k stamina, which will decrease my armor ratings. I am thinking about using cps though to bring armor rating back up to 30k+ so that I have a constant near 50% damage resistance... I don't use any self-buffing damage resistance abilities, except for the Tormentor's buff. I have 4 abilities in both sets that I can use. The 5th in both is a mages guild ability that gives me 8% max health boost (which stacks with the max health boost from being an Argonian and from wearing all heavy armor. I actually don't have any health enchantments at all on my armor so if I really want to, I can boost up my health more but will lose stamina in the progress). Most of my abilities are stamina based and are from the 2H and Spear skill-lines. The only non-stam abilities are my Sun Shield, which I use when my health is getting low in a group dungeon and I pop it to save myself and give my healer a moment to heal me back up, and the Honor the Dead healing morph when I'm soloing, healing myself for a good small amount when needed (also that mages guild ability too but I rarely use it). My second ultimate choice for this character is either the healing ultimate from my Class line, which I use in group dungeons rarely or Soul Assault, which I spam on bosses a lot due to how easy it is to get back up...

2nd: Versma-Su (something like that). Lightning Staff Sorcerer DPS (Vampire). This guy is pretty simple... Currently 25k magicka, 18k health, and 10k stamina. He uses Destruction staff abilities primarily for most of his DPSs and some of his class abilities as finishers. This is due to the set from Fungal Grotto which adds a lot of damage to his staff abilities. He also has two heavy armor pieces on called Thunderbug, which combines with Thunderbug jewerly set, so he has extra damage output while under attack... He is all lightning based and I am thinking about changing his set to the one that increases Shock Damage, but could I also use the Necropotence set since he usually has a Winged Twilight summon? Not too sure. I also use the Vampiric Drain ability as his main source of self-healing, due to it's stun, strong heal, and low cost ratio, plus I can use block cancel myself out of it if I wanna use it for a quick stun, rather than to heal...

3rd: Dances-For-Vampires Stamina Warden healer... This character is mostly a joke character but I wanna max out her potential. you see, she doesn't use weapons at all but fights with her fists. She does use an axe as a secondary slot which increases her damage a little though. I am planning to make sure that she has three healing abilities however, with the other two being more of damage or utility. She uses the bear summon as a protector of some sort... Since fist damage isn't that good (but I still beaten a Daedric Titan with my fists. Was funny). What medium sets do you recommend for her? I was thinking of maybe getting one for healing and one for adding some damage to her fists. I could also use a light set if it comes in jewelry and an axe (meaning I can wear one piece of light armor and rest will be medium)... I am just not entirely sure what sets to use with her. She is level 20 though so no worries on it quite yet.

4th: (Weird Argonian Vampire Name) Another vampire character, this one is my Nightblade and he is using daggers + bow set-up. The daggers are more meant for his sneaky combat, and all about getting those sweet criticals and stuns in. While his bow will be more of a direct DPS approach against his targets. He is also still low level so nothing has been truly finalized about his stats. He is however mostly stamina base, using magicka mostly for his invisibility than anything else. I actually hadn't even got him a bow yet, I just know I want him to use a bow as his secondary set-up. So any Nightblade mains and such out there who may have some ideas, let me know.

5th: Finally, Makoa-Wasuma. Dragonknight 1h+shield tank, with a 2h weapon as his back-up. Now, Makoa is actually a tank character from another game and he is famous for having a hook... So my hook move is extremely important to this character's design. Everything else so far is subjected to change. He is like level 28 right now and I have some ideas of what I wanna do with him, but not entirely sure quite yet. I do wanna use a set from the Imperial City dungeons where he can randomly gain a shield for him and his nearby allies while under attack, since I wanna focus a lot on making him able to tank and tank hard for his team when played in a group, especially protecting them... So what sets or things should I focus with him?

Anyways, that is all. Thanks for reading and considering... I am not a very good expert at this game and I do wanna try my best to maximize my characters, so any suggestions is helpful. I've been constantly trying out things, especially with Dar-Marsh, and constantly reading up on different sets,and what not... So I have some crazy ideas but also not so crazy ideas... So yes, let me know on waht you think and help me out. Just remember I don't do PvP so any sets from Cyrodiil directly is automatically out of the question. Thx again and have fun.
  • Narvuntien
    Narvuntien
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    Good news Argonians are good for everything. :), bad news you need Warhorn from Cryodil.

    1. Okay for the tank.
    Using 2h is very strange since sword and board is basically the tanking weapon (Have seen 2h tanks getting kicked). How do you taunt? Inner fire?

    Tanks really want to use sets to support thier group.
    One way they do this is by stacking ultimate generation and using Warhorn. Akivari dragongaurd, Tava's favor, Bloodspawn.
    But if you are using the werewolf ultimate then you can't use warhorn. Powerfull assault also turbo amps warhorn.

    Another is to reduce the targets resistances, Alkosh, Torag's pact (and crushing enchant)

    I another nice set is Hist bark. It gives evasion instead of resistances.

    Edit: oh how could I forget Ebon, which keeps your squishy carries alive and gives you lots of hp. It is good for Blazing sheild tanking.

    I have a tank healer "paladin" using Dragonguard and Spectre's Eye. Unbuffed I have a lot more magicka and a lot less health and stamina. It took a lot of tricky playing around to reach the right numbers for everything. I only remember my buffed numbers 25K mag, 32K HP, 15K Stam. I found the big issue with Templar tanks is that we don't have ways to pull all the trash together like DKs, I have to use Volcanic Rune, But I am not having any issue getting through dungeons with basically two healers makes it very hard to die.

    2. Netches Touch from Darkshade cavern amps lightning damage is probably your best bet, and Julianos crafted set and slimeclaw/ice heart shoulders for crit.

    3. Okay again Warhorn Warhorn Warhorn. keeping warhorn up all the time is the job or tanks and healers. Warden has insane Ulti generation you can basically perminately keep up Warhorn. Now if you reallly don't want warhorn.. You can use the warden Tree ultimate, which is also strong, with almost perminate up time. A common healer set is Lich because it recharges all your mana very fast to keep pumping out the heals. For the other set, two popular sets are Spell power Cure from WGT or Worm cult from Vaults of Madness. They help the team.

    4. Hundings rage and spriggans, selenes/velidreth monster set. is a basical set up. Night mothers gaze and sunderflame sets reduce the armor for group and not just for you.. Then there is the trails set Twin Fang strike which is similar.

    5. Dragongaurd, Hist bark, Bloodspawn. Simple and effective. Alkosh or powerfull assault is higher level stuff.
    Edited by Narvuntien on September 16, 2017 5:18PM
  • dpencil1
    dpencil1
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    For the mag sorc, if you are running a pet anyway, might as well use Necro. Your max magicka is very low. You should have more like 42-48k at max level, 300 cp. In PvE, your main sources of damge should be: Liquid Lightning, Bockade of Storms, Volatile Familiar, and Lightning heavy attacks.
  • Jusey1
    Jusey1
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    Narvuntien wrote: »
    bad news you need Warhorn from Cryodi

    The ultimate that boosts all of your stats? Some of my characters have access to it... Especially my tank main. While I was completing PvE content in Cyrodiil and collecting ALL of the skyshards, I took "part" in some PvP activies and sieges by simply being there and watching, even killed a straggler once with my charge.

    I was talking about collecting weapon sets and what not. Items that can take actually commitment and time to do. Getting PvP experiences for unlocking those skills? I can do that just fine.
    Narvuntien wrote: »
    1. Okay for the tank.
    Using 2h is very strange since sword and board is basically the tanking weapon (Have seen 2h tanks getting kicked). How do you taunt? Inner fire?

    Inner Fire (Stamina Morph) and Critical Charge (Tormentor Set), and I'm keeping with the Tormentor Set... I spent way too much of my time in that stupid dungeon to get the specific pieces I wanted for it... Like I seriously say and remember every line that was said from that boss... It's stupid how easy I can mock with him. It may not be the most effective set, I'll agree, but it works surprisingly well cause it gives me both mobility and a taunt when we go into a group of enemies, unlike the normal 1h+s taunt where you have to use shield charge first to get up close to one enemy... With this, I can just charge at everyone... Some of my friends who have done dungeons with me recently has mention how beautiful it looks like watching me just constantly on the move and piling up the enemies eventually to the middle of the room.
    Narvuntien wrote: »
    Tanks really want to use sets to support thier group.
    One way they do this is by stacking ultimate generation and using Warhorn. Akivari dragongaurd, Tava's favor, Bloodspawn.
    But if you are using the werewolf ultimate then you can't use warhorn. Powerfull assault also turbo amps warhorn.

    I can use Warhorn as my second ultimate. I am not gonna slot my werewolf ultimate to both. My current second ultimate is just from the main quest and nothing... Already have it for when I'm soloing.

    Anyways, I just wanted to respond to a few of these things and then go from there, reading what everything has been said... And yes, I'll look into trying to get my vampire mage's magicka up, no worries there. I've been thinking about getting Necropotence for a while now. The real problem is that my second set with my Sorcerer is Thunderbug (mostly in jewelry so I can wear mostly light armor) and I use it due to how I like playing as him... A lot of AOE and kinda being the middle of the fight alongside with my tank in the group. It works very well so far, since I've been able to solo group dungeons cause of it.
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