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Do you think armor/weapon set bonuses in ESO overshadow the class ?

vpy
vpy
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Compared to GW2/WOW, personally i found out that the armor/weapon sets in ESO drastically change the playstyle/power of a character...moreso even when compared to the character's own class features...am I in a minority in thinking that ?
Edited by vpy on September 12, 2017 4:55AM

Do you think armor/weapon set bonuses in ESO overshadow the class ? 45 votes

Yes...Armor/Weapons sets do have a higher importance in ESO when compared to other MMO
53%
BelegnoleFlynchdennissomb16_ESOstatic_rechargemalchiorHuyendsalterHymzirZakuBetaGreenSoup2HoTChelisterDRXHarbingerZbigb4lifeWhiteNoiseMakerRunefangIrfindChilly-McFreezeRunscheiEverstormvpy 24 votes
No..I do not believe Armor/Weapon set bonuses are siginficant in ESO when compared to other MMOs
24%
Iruil_ESOYakidafiFlameheartMayraelThrymbauldSploshMannix1958LadyNalcaryaQbikenMCBIZZLE300Bombashaman 11 votes
Neutral..Armor/Weapon set bonuses in ESO are tantamount to other MMOs
13%
AzuryaSolypsysSTEVILEnslavedYamiKurukuApache_Kid 6 votes
Other
8%
KhenarthiTannus15Biro123Shardan4968 4 votes
  • idk
    idk
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    I would ask you to elaborate on your opinion.
  • Everstorm
    Everstorm
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    Yes...Armor/Weapons sets do have a higher importance in ESO when compared to other MMO
    The fact that BiS gear is usually the same for every class shows that.
  • GreenSoup2HoT
    GreenSoup2HoT
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    Yes...Armor/Weapons sets do have a higher importance in ESO when compared to other MMO
    Monster sets, proc based sets yes.
    Plain stat increase sets no.
    PS4 NA DC
  • Mayrael
    Mayrael
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    No..I do not believe Armor/Weapon set bonuses are siginficant in ESO when compared to other MMOs
    Yes. Sets are making a difference but its less important than you could think. E.g. when running in full medium armor for gathering purposes my sorc is still able to reach 20k dps without effort. Also you can put on the same sets on different classes and... Effects dont have to be satisfying.
    Also the beauty of ESO comes from this diversity. For a long time there were BiS sets, but ZOS tries to balance that out. I preffer sets with many different efects than few sets that give you just better stats.
    In the end it all comes to synergy between, class, used sets and play style - everything matters.
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  • Ackwalan
    Ackwalan
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    Proc sets always become more relevant then class skills when the enter a game. It is like that in every MMO I've played.
  • Runefang
    Runefang
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    Yes...Armor/Weapons sets do have a higher importance in ESO when compared to other MMO
    Armor and weapons matter more in ESO of course as there are specific skill lines for them. This concept doesn't exist in other MMOs. It makes sense for ESO to work like this, it's a TES game.

    It does mean classes define your character less so than other games but it simultaneously can make your individual character more unique.
  • Tannus15
    Tannus15
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    Other
    It's complicated.

    Gear overshadows class by design. You don't choose your role via your class, you choose it by your gear.

    If I say let's do a pledge, I'm a Sorc you might be forgiven into think I'm a dps, except my sorc is a Tank. My gear defines my role.

    Stamina builds are likewise defined by the weapons they have chosen, not by their class skills and because of CP you'll ignore passives like bonuses to fire damage.

    This means all classes can do well with a few good, generic sets. However, you can still bake your own custom build to take advantage of your classes specialities, like sheer venom on a stamblade or stacking crit on a stamsorc to try and proc their surge heals more often.

    I like this. I like that any stamina build can pick up hundings rage and spriggan, grab a monster set and do ok.

    Most of the time I think people get bad numbers and then want to blame it on gear. then they eventually get the "bis" gear and realise that it was their rotation and skill that was causing most of the problem.
    I know plenty of people running the same gear on the same class and some are hitting 18k dps, while others are doing 35k dps. Then of course the 35k person trys something weird for their own curiosity and still gets 33k.
  • WatchYourSixx
    WatchYourSixx
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    Tannus15 wrote: »
    It's complicated.

    Gear overshadows class by design. You don't choose your role via your class, you choose it by your gear.

    If I say let's do a pledge, I'm a Sorc you might be forgiven into think I'm a dps, except my sorc is a Tank. My gear defines my role.

    Stamina builds are likewise defined by the weapons they have chosen, not by their class skills and because of CP you'll ignore passives like bonuses to fire damage.

    This means all classes can do well with a few good, generic sets. However, you can still bake your own custom build to take advantage of your classes specialities, like sheer venom on a stamblade or stacking crit on a stamsorc to try and proc their surge heals more often.

    I like this. I like that any stamina build can pick up hundings rage and spriggan, grab a monster set and do ok.

    Most of the time I think people get bad numbers and then want to blame it on gear. then they eventually get the "bis" gear and realise that it was their rotation and skill that was causing most of the problem.
    I know plenty of people running the same gear on the same class and some are hitting 18k dps, while others are doing 35k dps. Then of course the 35k person trys something weird for their own curiosity and still gets 33k.

    That right there is why I love the state of the game gear wise right now. I've been dying to play around with a set called Elf Bane for my DK, but since it came in heavy and healthy Jewelry I always just assumed it would suck. I tested it out the other day solo, and I usually get about 33-34k solo. Well with elf bane 3 jewelry and 2 heavy, I was about to get 31-32k. I was so happy it worked, I then spent way too much time trying to get a new rotation to fit the added duration, and ultimately realized I wouldn't do anything serious with it until at least being able to change trait of jewelry.

    Bis is very close with a lot of sets being within a 2% error, and most others within 5-8%. I love it.
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  • Flameheart
    Flameheart
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    No..I do not believe Armor/Weapon set bonuses are siginficant in ESO when compared to other MMOs
    Gear has impact, but much more impact in my eyes have skills, not necessary class skills, but skills from skill lines and their passives and the knowledge/experience of the person behind the avatar.

    Play a tank in a gear setup that does not provide any support for the tanking role and you might still be able to play 4-man-vet-stuff without major issues.

    Play a tank without the 1hand+shield and heavy armor skill line and the passives from there and I wish you good luck.

    Same applies for a DD or a healer.

    In addition...the best gear setup won't make a good tank, healer or DD if you have no clue how to do that by using your skills. This applies especially to a DD role. Without using single target and/or AoE skills in form of a proper rotation (at best with LA/HA attack weaving and maybe even animation cancelling effects) your dps will still suck.

    Actually in all other MMOs I know (don't know GW though) gear truly overshadows skills, but not in ESO. In ESO the person behind the Avatar makes a real difference. Even if things depend on gear, the decision to choose the right gear for a certain purpose/role is still something the player has to decide (it's called "build").

    Edited by Flameheart on September 12, 2017 10:41AM
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  • Thrymbauld
    Thrymbauld
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    No..I do not believe Armor/Weapon set bonuses are siginficant in ESO when compared to other MMOs
    When you ask "compared to other MMO's"....the answer is no. Gear is just as critical, maybe even more, pretty much everywhere else, too.

    If the question was "Is it more important than it should be" or "Is the "right" gear too important", I'd say an emphatic yes.
  • Biro123
    Biro123
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    I'd say on a stam build - where they are all using very similar skills anyway - Yes.

    On a mag class - where the class abilities - and therefore playstyles make the classes much more diverse - no.
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  • MCBIZZLE300
    MCBIZZLE300
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    No..I do not believe Armor/Weapon set bonuses are siginficant in ESO when compared to other MMOs
    It depends, if your stamina there are many options for group dungeons and trials.
    NMG
    VO
    HUNDINGS
    MORAG TONG
    SUNDERFLAME
    TFS/AUTOMATON
    BRIANHEART.
    and a selection of monster sets like velidreth/spawn of mephala/ kraghs
    But most of these sets don't show any visible difference to the class the just increase damage so they don't steal any classes identity...
    Edited by MCBIZZLE300 on September 12, 2017 8:58AM
  • Everstorm
    Everstorm
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    Yes...Armor/Weapons sets do have a higher importance in ESO when compared to other MMO
    Tannus15 wrote: »
    It's complicated.

    Gear overshadows class by design. You don't choose your role via your class, you choose it by your gear.

    If I say let's do a pledge, I'm a Sorc you might be forgiven into think I'm a dps, except my sorc is a Tank. My gear defines my role.

    I find this a poor example since a tank will have a different skill set-up than a healer or dps.

  • Khenarthi
    Khenarthi
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    Other
    I never played any other MMOs, I'm just here for the Elder Scrolls stuff. As for armours vs class - my characters are more defined by their class skills than their gear, but they use mostly Bahraha's Curse, Ebon, Kagrenac, Seducer, Hunding, Twice-Born Star... if they wore more proc sets then I could see your point, maybe.
    PC-EU
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