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Improving the gaming experience - dungeon waits and pvp

JJLov
JJLov
Soul Shriven
One can often spend over an hour waiting to get in a specific dungeon, particularly if you are running a mage or nightblade. Why not let players bring in a team of their own characters for support? It still would require filling all the roles. It also would encourage people to expand their player character set. As NPCs, they should act as if they were highest level bosses as regard to their interaction, but employing their existing abilities. It would also dramatically reduce wait time.

The big problem with the imperial city is that single players really can't really enjoy it. First you have to get by the ambush teams at the entrances, then deal with the roving packs and ambushes in the city and sewers. Which would be OK if there wasn't a 2 second lag between when the nightblade hits you in the back and you see it on your display - which means that you are usually already dead before you can react. Not so much a problem in Cyrodil proper with large group engagements slowing things down for everyone, but a huge problem in imperial city. I would wager Imp city player population would be way up if you could, again bring in a team of your own characters.


Just a thought...
  • PlagueSD
    PlagueSD
    ✭✭✭✭✭
    Umm, because this is a "MULTI-PLAYER" game. Get some friends, or join a guild.
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