Hello,
I was informed today that Infused trait does increase enchantment power by 30% for the enchant on the weapon with the infused trait, however the 50% cooldown reduction works for both enchants no matter if mainhand or offhand weapon is infused.
We are talking now about end-game PvE optimised group with Sunderflame,NMG and Alkosh present. A question for some math expert, I need to compare this two options:
1. The most commonly used: Infused (with poison damage glyph) mainhand + Precise (with WD glyph) offhand
2. Nirnhoned (with poison damage glyph) mainhand and Infused (with WD glyph) offhand
Cooldown on poison damage and weapon damage glyphs is reduced in both cases. So will 30% damage increase on poison enchant along with 3,5% critical make up for raw 200 weapon damage and 30% increase for weapon damage glyph?
Thanks for answer.