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3 Questions we(I) all need to answered @ZOS

peoplecallmeleo
peoplecallmeleo
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1) Will we ever be able to craft jewelry for atleast the craftable sets?

2) Will the Entire Tamriel continent become playable? I'm talking all that blank space on the map becoming new zones... eventually.

3) Will you ever implement 1 big Auction house where everyone can post things for sale instead of these guild traders that certain players seem to be dictating.
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  • SanTii.92
    SanTii.92
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    1) yes, eventually. It's such a requested feature. But I wish they don't, I fail to see the appeal of jewelry crafting other than improving, and that would just destroy almost all rewards from vet content.

    2) probably not, it's way too much. But I'd imagine thats their goal.

    3) no.
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
  • Tasear
    Tasear
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    1) probably we got everything else we asked for except this ...and nercomancers.

    2) eso forever :love:

    3) no
  • Flaminir
    Flaminir
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    1. Eventually, but 'No ETA'
    2. Eventually, but 'No ETA'
    3. No

    There, that was simple :)

    And onto the next thread....
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  • pj4533
    pj4533
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    d1687565864e521eb5d571fb3de526f3--noah-royals.jpg
  • CardboardedBox
    CardboardedBox
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    ;cough; dyeable weapons ;cough;
  • altemriel
    altemriel
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    1. yes, but no eta
    2. hopefully yes
    3. probably no
  • Reverb
    Reverb
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    Yes, Yes, No
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • AzraelKrieg
    AzraelKrieg
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    1. Maybe
    2. Yes
    3. No
    Gold Dragons Guildmaster PC-NACR2000+
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  • Kneighbors
    Kneighbors
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    Improving jewelry will have a very strong effect on the game, making vet content losing interest. The way it is now is ideal, hopefully with the upcoming trait change which would be cool having also for jewelry.

    I understand many people want to see the game changed leveling all content to normal Fungal Grotto difficulty level. Why don't you play Skyrim, guys? You will enjoy it more than ESO.
  • Rainraven
    Rainraven
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    4) Why does the Prophet, who knows perfectly well you've lost your soul, pray to Akatosh, "Let these wandering souls return home!" Is he just rubbing it in, or what?

    5) Why so few fishing holes in Craglorn? Is nirncrux poisoning the water?

    6) What's on the other side of Rash Merchant's Plummet?
  • Johngo0036
    Johngo0036
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    you forgot the most important question,

    When will something be done about the LAAAAAAAAG?

    oh we know the answer to this, my bad,
    NEVER!
    PC EU Megaserver
    @Johngo0036
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    Bosmer Stamblade | 'Maui(AD)
    Altmer Magicka Sorcerer | Mid-Life-Crisis(AD)


  • Slick_007
    Slick_007
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    pj4533 wrote: »
    d1687565864e521eb5d571fb3de526f3--noah-royals.jpg

    the royal wee gets bottled and sold for 6.99 at tesco
  • Qbiken
    Qbiken
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    1: Hopefully no (RIP balance)
    2: Hopefully yes
    3: God no, pls.....
  • randomkeyhits
    randomkeyhits
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    Tasear wrote: »
    1) probably we got everything else we asked for except this ...and nercomancers.

    2) eso forever :love:

    3) no

    there is a typo there, we already have nerfomancers
    EU PS4
  • Beardimus
    Beardimus
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    AH HA, I see what you did there, its a dead horse of a AH thread in disguise!

    No to Auction House, and Auction Horse no no no :)

    Xbox One | EU | EP
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  • zaria
    zaria
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    Kneighbors wrote: »
    Improving jewelry will have a very strong effect on the game, making vet content losing interest. The way it is now is ideal, hopefully with the upcoming trait change which would be cool having also for jewelry.

    I understand many people want to see the game changed leveling all content to normal Fungal Grotto difficulty level. Why don't you play Skyrim, guys? You will enjoy it more than ESO.
    Agree with improvement, however letting you make jewelry in the crafted sets would help a lot.
    it would let you run two crafted set or one crafted and one dlc dungeon / trial
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Cinbri
    Cinbri
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    bdJd0xX.jpg
  • TelvanniWizard
    TelvanniWizard
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    I hope we will be getting more and more of that map until we have it complete.
  • FakeFox
    FakeFox
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    1. I wouldn't want that and it would ruin set balancing and build diversity completely. It would also make golden jewellery, which is pretty much the only thing left that requires you to actually do difficult contend, worthless.
    2. Could happen at some point and I hope so.
    3. Since ESO has a intentionally different system I don't see why they should change it. It would remove most of the games economy, so I would not wan't it. Trading is fun in my opinion.
    EU/PC (GER) - Healermain since 2014 - 50305 Achievement Points - Youtube (PvE Healing Guides, Builds & Gameplay)
  • zaria
    zaria
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    Cinbri wrote: »
    bdJd0xX.jpg
    Morrowind is one zone, think the zones in map look small compared to the leveling zones not to talk about Wortgar or Morrowind, No way Summerset is more than two zones.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • eso_nya
    eso_nya
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    Cinbri wrote: »
    bdJd0xX.jpg

    Heh, this is 32(?) new zones -> 8 years of 4 expansions each.
    32 new zones /w +30 to CP-cap + 660 = 1620/3600...not even half of the needed content.
    Spreading that on 16 years w/ 2 "zone"-expansions each + 2 dungeonspacks/misc -> 64 * 30 +660 -> 2580 CP....still not enough content :(
    Edited by eso_nya on September 7, 2017 11:56AM
  • peoplecallmeleo
    peoplecallmeleo
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    Kneighbors wrote: »
    Improving jewelry will have a very strong effect on the game, making vet content losing interest. The way it is now is ideal, hopefully with the upcoming trait change which would be cool having also for jewelry.

    I understand many people want to see the game changed leveling all content to normal Fungal Grotto difficulty level. Why don't you play Skyrim, guys? You will enjoy it more than ESO.

    Im not talking about every set in the game just the craftable sets, but you'd still have to run the dungeons for dropped sets
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    All DC All The Time
  • peoplecallmeleo
    peoplecallmeleo
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    I personally hate having to deal with the moronic guild leaders that run the trading guilds they all think their *** gods and it makes selling and trading such a pain in the game, so a *** stay broke af just so I dont have to deal with the *** idiots
    DC - Redguard Templar Non-op
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    DC - High Elf MagWarden Non-op

    All DC All The Time
  • peoplecallmeleo
    peoplecallmeleo
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    Cinbri wrote: »
    bdJd0xX.jpg

    Where did this come from? is this something you made or is this something from Zos?
    DC - Redguard Templar Non-op
    DC - Breton MagDK Crafter
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    DC - Dark Elf MagBlade Non-op
    DC - High Elf MagWarden Non-op

    All DC All The Time
  • STEVIL
    STEVIL
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    1 I would not want jewel crafting. Instead I want weapons for sets to be crafted only, no sets drop weapons. This gives the weapon slots to crafted, the jewel slots to drops and both become part of all strong builds.

    2 ideally yes but likely can't last that long.

    3 just say no.
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
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  • Malkorga
    Malkorga
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    1) They put this on the back burner and let it fall off the stove...

    2) yes hopefully

    3) not likely
    Edited by Malkorga on September 8, 2017 6:41AM
  • S1ipperyJim
    S1ipperyJim
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    SanTii.92 wrote: »
    I fail to see the appeal of jewelry crafting other than improving

    Most people would think the appeal is obvious: crafted sets don't have jewellery, with jewellery crafting they would
  • Bombashaman
    Bombashaman
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    3) Hopefully not ever.
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