Actually, if you are a healer, for normal do hope that your tank will be high-lvl "DD with Inner Fire". Because they will hold boss and you actually will finish the dungeon. In rational time.
If it works it works, but yes bring food, 12K hp fake tank in nWGT was not fun, however it actually worked well once he found some food or got it from the level 40, problem was one shots, require lots of healing no issue it just reduce my dps.Erm... You do realize that tanking normal dungeon is ez-pz for high-levels, right?
I don't want to waste my time in queue so I queue as tank for random normal. Hardened Ward + Inner Fire for the win.
For god's sake. I slot Crushing Shock when bosses require interruption (2nd boss in CoS, for example), I taint all 4 Shades of Lord Warden and just dance in the middle, spamming Harness Magicka.
High-lvl DDs queueing as tank with Inner Fire are not a problem. High-lvl DDs queueing as healers with Resto Staff aren't a problem.
The problem is - I, with my 17k hp, will in 80% tank better than actual tank in normals, because 'I should interrupt? What? How you do that?'.
The problem is that with Surge, Hardened Ward and Inner Fire slotted, I still in most cases do 60%+ of group damage. Because honest "DDs" think that Bow is a perfect damage weapon.
Actually, if you are a healer, for normal do hope that your tank will be high-lvl "DD with Inner Fire". Because they will hold boss and you actually will finish the dungeon. In rational time.
disintegr8 wrote: »I would like to have ESO stop players from entering group finder if they have more than one role flagged on their character.
While I know in normal dungeons you can be a DPS who heals, a healer who can do DPS or a tank that can also deal decent damage, etc., but I entered a dungeon last night as a healer and got a whisper telling me to fight the NPC's. This was by a sorcerer 'tank' who felt it more important to whisper me help than fight a mob themselves.
So I stop to check the group and we have 3 templars and the sorc - a healer (me), a tank/dps (the sorc), a healer/dps and a straight dps. Now in a normal dungeon on my healers, I will try and stick to healing unless it is obvious the group doesn't need heals, or it looks like we are lacking DPS. In this case, the DPS was managing fine and I was sticking to my healing role, leaving the others to do what I figured they were there for. This is where lower level players get to learn the dungeons, their roles and practice their skills.
Now I sit and wait for the howls of protest and about how the group finder is broken or the queues are too long to queue as a DPS. If there aren't enough healers or tanks around, role one yourself instead of changing your role to get around it. How will newer players ever learn to do their role properly in vet dungeons or trials if every one else is also doing part of their job in normal dungeons?
Might want to ask at the beginning if everyone else in the group is ok with that, though. For some people, it's their first run-through and they want to do the quest and get that skill point. I've been in PUGs before where people ran ahead so fast that I wasn't able to do the quests in them. That really sucks.Hortator Indoril Nerevar wrote: »I solo normals in 5-10 mins as a nightblade. Tank, self heal and do 40-60k on almost all normal boss single target. I q up as tank, dps and healer and just run through giving who ever q's with me a free pass. Literally they just follow and light attack some times haha...
disintegr8 wrote: »I would like to have ESO stop players from entering group finder if they have more than one role flagged on their character.
While I know in normal dungeons you can be a DPS who heals, a healer who can do DPS or a tank that can also deal decent damage, etc., but I entered a dungeon last night as a healer and got a whisper telling me to fight the NPC's. This was by a sorcerer 'tank' who felt it more important to whisper me help than fight a mob themselves.
So I stop to check the group and we have 3 templars and the sorc - a healer (me), a tank/dps (the sorc), a healer/dps and a straight dps. Now in a normal dungeon on my healers, I will try and stick to healing unless it is obvious the group doesn't need heals, or it looks like we are lacking DPS. In this case, the DPS was managing fine and I was sticking to my healing role, leaving the others to do what I figured they were there for. This is where lower level players get to learn the dungeons, their roles and practice their skills.
Now I sit and wait for the howls of protest and about how the group finder is broken or the queues are too long to queue as a DPS. If there aren't enough healers or tanks around, role one yourself instead of changing your role to get around it. How will newer players ever learn to do their role properly in vet dungeons or trials if every one else is also doing part of their job in normal dungeons?
letsdothedungeonslow wrote: »Group finder is so bad it should just be replaced with a lobby system where people can specify private or public, and what the requirements are.
If people lie about meeting the requirements, they can be booted
disintegr8 wrote: »I would like to have ESO stop players from entering group finder if they have more than one role flagged on their character.
While I know in normal dungeons you can be a DPS who heals, a healer who can do DPS or a tank that can also deal decent damage, etc., but I entered a dungeon last night as a healer and got a whisper telling me to fight the NPC's. This was by a sorcerer 'tank' who felt it more important to whisper me help than fight a mob themselves.
So I stop to check the group and we have 3 templars and the sorc - a healer (me), a tank/dps (the sorc), a healer/dps and a straight dps. Now in a normal dungeon on my healers, I will try and stick to healing unless it is obvious the group doesn't need heals, or it looks like we are lacking DPS. In this case, the DPS was managing fine and I was sticking to my healing role, leaving the others to do what I figured they were there for. This is where lower level players get to learn the dungeons, their roles and practice their skills.
Now I sit and wait for the howls of protest and about how the group finder is broken or the queues are too long to queue as a DPS. If there aren't enough healers or tanks around, role one yourself instead of changing your role to get around it. How will newer players ever learn to do their role properly in vet dungeons or trials if every one else is also doing part of their job in normal dungeons?
Oakmontowls_ESO wrote: »I always que as dps and heal because I can do either with some skill and gear swaps. And most of the time I end up doing most of the dps in the group even as the healer. The problem with group finder is that there is much more than 2 dps for every healer and tank which isn't something Zos can fix. What needs to happen is more information in game about what is expected of each of the roles and important skills and equipment that each role uses. If there was some sort of tutorial explaining all of this I think we would eliminate the people doing this because they do not know better.
Oakmontowls_ESO wrote: »I always que as dps and heal because I can do either with some skill and gear swaps. And most of the time I end up doing most of the dps in the group even as the healer. The problem with group finder is that there is much more than 2 dps for every healer and tank which isn't something Zos can fix. What needs to happen is more information in game about what is expected of each of the roles and important skills and equipment that each role uses. If there was some sort of tutorial explaining all of this I think we would eliminate the people doing this because they do not know better.
and you are the person who ruins groups. ever wonder why so many people leave you or you get kicked... thats why
rhapsodious wrote: »People being jerks doesn't mean there's a problem with the system. Instead of banning people from queueing for multiple roles - because for most vets, even I can heal on my magicka NB by slapping on a resto staff and swapping out a couple of skills - kick the people who arent even trying performing their role (like a bow/bow tank who insists on plinking adds instead of taunting them), or educate those who are trying but need practice.