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PS4 Warden's Minor Toughness broken

RouDeR
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U recieve the max health cap but u cannot heal it , i've tested it in PvE and PvP its Broken ! However the warhorn and warrior poet sets are working fine , only the warden passive is broken.
https://youtu.be/J74XhE8A934
  • xxVARLEYxx
    xxVARLEYxx
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    This is also the same on Xbox. Came here to post about the situation and found this :smile:
  • xxVARLEYxx
    xxVARLEYxx
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    Please fix your new class!

    minor toughness procs on warden but you can never truly heal to 100%

    Very annoying bug and increasing my execute range in PvP for no reason whatsoever, would be easier to not spend those 2 skill points for now.

    Anyone else finding this? Xbone here
  • Nullmagic
    Nullmagic
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    also on PC.
  • SodanTok
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    Nullmagic wrote: »
    also on PC.

    I dont have it on PC
    SodanTok wrote: »
    Yeah... now I have it too. I guess I was just lucky when I was testing it because I dont have it nonstop. Did around 10m testing of getting constantly damaged and healing and I feel like 70% of the time i just dont get healed to the buffed max health.

    //edit:
    So far it looks like only the first heal is working. Getting healed (by some warden) anytime during ongoing buff of minor toughness simply wont allow to go beyond real (unbuffed) maxHP. But if no toughness is present, getting healed (again by warden) will heal properly to full.

    Edited by SodanTok on September 1, 2017 9:22PM
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    SodanTok wrote: »
    Nullmagic wrote: »
    also on PC.

    I dont have it on PC

    i have it on pc, it is very annoying. can confirm, actually makes proc things that need to proc off of heals pretty easy, like sentinel of rkugamz and makes procing SPC as a healer warden really hard.
    Edited by Lightspeedflashb14_ESO on September 2, 2017 8:31AM
  • Talrol
    Talrol
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    I have been trying to recreate this bug as shown in the first video. When using healing skills out of combat I do not seem to get minor toughness at all, when I go into combat I received minor toughness but could not tell if it was refreshing as shown in the video. (This is for PC NA)

    I was healing my team in vSO the other day and did notice that my team mates health appeared to take a hit every time I popped a heal on them, but attributed it to the aoe damage that occurs from that trial, after more consideration, however, I'm wondering if this was caused by this bug.

    I'm at work now and intend on testing this further tonight when I get home. If this bug does exist however then it needs to be fixed ASAP, not just in a future patch as my guild will not allow me to heal our trial runs if I'm running that passive, and while I realize I can respec and not put points in it, I shouldn't have to spend gold to respec to take them out.
  • SodanTok
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    SodanTok wrote: »
    Nullmagic wrote: »
    also on PC.

    I dont have it on PC

    i have it on pc, it is very annoying. con confirm, actually makes proc things that need to proc off of heals pretty easy, like sentinel of rkugamz and makes procing SPC as a healer warden really hard.

    Yeah... now I have it too. I guess I was just lucky when I was testing it because I dont have it nonstop. Did around 10m testing of getting constantly damaged and healing and I feel like 70% of the time i just dont get healed to the buffed max health.

    //edit:
    So far it looks like only the first heal is working. Getting healed (by some warden) anytime during ongoing buff of minor toughness simply wont allow to go beyond real (unbuffed) maxHP. But if no toughness is present, getting healed (again by warden) will heal properly to full.
    Edited by SodanTok on September 1, 2017 8:09PM
  • Talrol
    Talrol
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    SodanTok wrote: »
    SodanTok wrote: »
    Nullmagic wrote: »
    also on PC.

    I dont have it on PC

    i have it on pc, it is very annoying. con confirm, actually makes proc things that need to proc off of heals pretty easy, like sentinel of rkugamz and makes procing SPC as a healer warden really hard.

    Yeah... now I have it too. I guess I was just lucky when I was testing it because I dont have it nonstop. Did around 10m testing of getting constantly damaged and healing and I feel like 70% of the time i just dont get healed to the buffed max health.

    //edit:
    So far it looks like only the first heal is working. Getting healed (by some warden) anytime during ongoing buff of minor toughness simply wont allow to go beyond real (unbuffed) maxHP. But if no toughness is present, getting healed (again by warden) will heal properly to full.

    That's what I figured @Nullmagic, looks like I'm going to have to spend a lot of gold just to drop two skill points until they get this fixed. The buff from SPC is worth more than the 2k+ HPs granted by the passive.
  • Nullmagic
    Nullmagic
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    SodanTok wrote: »
    Nullmagic wrote: »
    also on PC.

    I dont have it on PC

    I think it'll depend on what skills you're using. If you're using the mushroom heal, you're prob alright most of the time. My problem is that HoT's proc it every tick, but every tick seems to drop you to your unbuffed hp total, and it never fills up. At least I think that's what's going on.
  • SodanTok
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    Nullmagic wrote: »
    SodanTok wrote: »
    Nullmagic wrote: »
    also on PC.

    I dont have it on PC

    I think it'll depend on what skills you're using. If you're using the mushroom heal, you're prob alright most of the time. My problem is that HoT's proc it every tick, but every tick seems to drop you to your unbuffed hp total, and it never fills up. At least I think that's what's going on.

    Yeah, see my second post. If you proc it continuously it is bugged. So technically its bugged always, because in real combat you always proc the animal companion heal or the lotus heal anyway.
  • Talrol
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    @ZOS_GinaBruno Any word on this? Working as intended or bug?
  • RouDeR
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    CSessions wrote: »
    @ZOS_GinaBruno Any word on this? Working as intended or bug?

    It used to work as intendet , but now its not ^^.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Funny the posion injection post gets attention but this one is neglected.
  • SodanTok
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    Funny the posion injection post gets attention but this one is neglected.

    You mean the post that was old 8 days before reaction and affected half the playerbase? :D

    But OP could change the topic name to reflect it is problem everywhere and not just ps4.
    Edited by SodanTok on September 2, 2017 11:45AM
  • Brrrofski
    Brrrofski
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    Noticed it on my tank on Xbox.

    Annoying thing is that polar wind constantly refreshes it as long as the skill is active (when I had Maturation 1/2 so minor toughness only for 5 seconds) so you spend most fights at like 94% health.
    Edited by Brrrofski on September 2, 2017 12:40PM
  • SodanTok
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    Just occured to me, did anyone tested if the refreshing part is the reason of this? What I mean is to test getting healed while under minor toughness by someone that is NOT warden with this passive. If that works fine, then simply the act of granting minor toughness to someone that already has one is what causes the bug.

    Might aswell be worth trying it with warden healer healing someone (once) who is under effect of warhorn minor toughness and then the same test with healer who is not warden.
  • Talrol
    Talrol
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    SodanTok wrote: »
    Just occured to me, did anyone tested if the refreshing part is the reason of this? What I mean is to test getting healed while under minor toughness by someone that is NOT warden with this passive. If that works fine, then simply the act of granting minor toughness to someone that already has one is what causes the bug.

    Might aswell be worth trying it with warden healer healing someone (once) who is under effect of warhorn minor toughness and then the same test with healer who is not warden.

    Yup tested yesterday, warden's version is bugged, war horn version is not.
  • Talrol
    Talrol
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    @ZOS_GinaBruno @ZOS_JessicaFolsom It would be really nice to get an answer on this please. Right now my main character is not performing at full in small groups due to this bug.
  • Talrol
    Talrol
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    Still no word what-so-ever on this issue :(
  • Vaoh
    Vaoh
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    @CSessions Warden is a mess rn. This is one of many bugs, and the class itself is in a bad spot.

    My guess is they'll start responding to all of the Warden threads as soon as they figure out what to do with rebalancing Wardens.
  • Talrol
    Talrol
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    Actually, I tend to out-heal other healers regularly in vet trials on my warden. This particular bug doesn't really affect my trial runs due to the use of war-horn, however, when we're running achievements on the new dungeons it would be nice to be able to have that buff up 100% of the time.

    I'm not saying there isn't some rebalancing required for the warden class, but this bug wasn't introduced until the latest patch, whatever they did broke this passive, I don't think that it should be trivialized simply because there are other things that need to be addressed as well.
  • xxVARLEYxx
    xxVARLEYxx
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    full health bar next patch? If any one on PC could confirm if this has been fixed on the stealth with latest update that would give us console users some hope :smile:
  • SodanTok
    SodanTok
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    xxVARLEYxx wrote: »
    full health bar next patch? If any one on PC could confirm if this has been fixed on the stealth with latest update that would give us console users some hope :smile:

    It was not, but they confirmed they are preparing fix for this so maybe next week (so for you 2-3 weeks) unless they decide to push it to PTS update
  • xxVARLEYxx
    xxVARLEYxx
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    Awesome that's good to hear!
  • xxVARLEYxx
    xxVARLEYxx
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    So this is still broken for me it appears.

    Have now tried on both my Xbox account and PC too.

    The wardens final passive in the 'green balance' tree, 'maturation' is giving the health as intended to your health bar.. but never allowing your character to heal to full.

    what happens is your health bar gains the effect from minor toughness, but you can never heal past the original health you had. HoT's make this much more noticeable as the health bar literally bounces up and down, most annoying :)

    Fix, no fix?
  • SodanTok
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    Well, it is broken because there was still no patch and they are even skipping this week so the monday after the next monday is probably last chance to get it fixed before clockwork city.
  • xxVARLEYxx
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    SodanTok wrote: »
    Well, it is broken because there was still no patch and they are even skipping this week so the monday after the next monday is probably last chance to get it fixed before clockwork city.

    Makes sense :smile:

    It would be nice for it not to carry over to new year is all!
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