scipionumatia wrote: »shulk, bird of prey, poison inject,LA, draining shot, *bar swap* invasion, LA, gripping shards, dawn breaker.
that should do it. if theyre standing after that run lol
@Lexxypwns , what're you running for stamwarden? I've been enjoying 5x bone pirate, 5x fury (might switch to 7th Legion) and 2x blood Spawn (may go to troll king) for dw/S&B in no-CP. I've enjoyed fury charging up while I'm sitting in my trees that I can more or less drop on cooldown. I've been running quick cloak for the mobility and actually dropped any CC outside of DBoS after finding reverberating bash a little unnecessary unless I was dueling.
Normally playing solo or 2-4 man groups.
@Lexxypwns , what're you running for stamwarden? I've been enjoying 5x bone pirate, 5x fury (might switch to 7th Legion) and 2x blood Spawn (may go to troll king) for dw/S&B in no-CP. I've enjoyed fury charging up while I'm sitting in my trees that I can more or less drop on cooldown. I've been running quick cloak for the mobility and actually dropped any CC outside of DBoS after finding reverberating bash a little unnecessary unless I was dueling.
Normally playing solo or 2-4 man groups.
Invasion is a really terrible CC and gap closer. You want to be able to time your CC for an opportune moment during burst phases or consistenly on cool down not just when you have created spacing to use invasion.
I run reverb for duels, but open world DBoS is enough hard CC usually since you can pack so much burst.
Invasion is a really terrible CC and gap closer. You want to be able to time your CC for an opportune moment during burst phases or consistenly on cool down not just when you have created spacing to use invasion.
I run reverb for duels, but open world DBoS is enough hard CC usually since you can pack so much burst.
I'm having a different experience with invasion and combinging it with low slash and Bird of prey I'm quite easily able to step out to 3 yards, its minimum range, then use it since I'm moving at 130% to their 40%. Invasion is also good for delivering CC after animation canceling a Shalk followed by bird with dodge rolls during an opponents burst attempts and allows you to set up the same burst chain from "hidden", standing or dodge roll with shalk + bird + invasion as it puts you right in their face for LA + Ultimate or LA + Instant + Bash.
I can put a minimum 55K+ tooltip burst behind an invasion with just the LA + Instant + bash, against most people this puts then in execute / panic range so they must CC break and either dodge or shield and depending on class it's followed up by birds or 2H execute back bar which has infused oblivion on it.
My setup is 5 Automaton 1H&S (4 on 2H back bar), 5 Bone Pirate and 2 Selenes.
Front bar (1H&S):
Low Slash, Shalk, Bird, Shield Charge, Bird of Prey, Dawnbreaker.
Back bar (2H):
Netch, Ice Fortress, AoE Execute, Vigor, Flex Slot, Trees.
I choose Automatons over fury because of the burst set up from stealth and fury needs 13 crits to exceed it's damage level. Personal preference I guess but I feel Auto is a litte more flexible and fury tends to suffer from the roll dodge defense as all stuff misses you and you drop your buff.
Selenes is also good with this build as it only works on Melee direct damage so it generally triggers during your burst / execute attempts.
YVMV
@Waffennacht I could change theif mundus to serpent and get 1700ish? 38%ish crit?
After reevaluating my setup I've come to a new build tell me what you think
5m 2h
2 tremor scale (may replace with either velidreth, malubeth, or engine guardian depending on how I feel )
5 hulking draugr
3 agility
2 shacklebreaker
Using sword and shield/2h my set is
Puncture
Subterranean assault
Invasion
Gripping shard
Evil hunter
Flawless DB
Ice fortress
Vigor
Rapid manoeuvre
Netch
Soothing spores
Healing thicket or permafrost depending on group vs solo pvp
Keep in mind stats will be different because I plan on running different food.
Currently with hp and stam food I get
27k hp
45k stamina
3.5k WD
45% crit
700 regen (lol way to low for me, but orzgas food should bump to 1300ish. Which is more reasonable.)
20k defenses
3k crit resistance (all impen except tremor helm.