I've been testing my DPS on a training dummy at the guild hall quite a bit lately. I've been doing these tests using my stam warden and my stamplar. The add on I've been using is combat metrics. Before I begin I'm going to say I've never been a number cruncher in my past 20 years of mmo experience but using that experience I do run the best of the best abilities I have available (through my own trial and error and tons of reading) and the best gear I have available. Both characters were running (5) Spriggans and (5) Either Hundings or Automaton. My weapons are agility. All CP 160. I have 538 CP. Unfortunaly a lot of this game is cookie cutter and not really play as you want so like everyone else my backbar is bow, with Poison inject, Endless Haill, Caltrops, and beast trap. Front bars were tested using both 2 hander and dual wield on both classes. Ultimates tested were flawless Dawnbreaker, Bear, or the templars stam spear ult (can't remember off the top of my head)The warden's spammable was either the bird mixed with light attacks (with 20% physical weapons expert buff) while waiting on shalks to hit. All the while making sure hail, caltrops, trap, and poison arrow are up. Here's where it gets good and it's probably information a lot know but at no time during the 30+ 1 minute tests did the stam warden ever beat my stamplar. When I removed the bear it became even worse. From normal playtime I've experienced my wardens burst with a 2 hander in pvp or on normal mobs but it didn't seem to pan out in an extended fight.
After all of this testing I feel the DPS issues this class suffers (minus the burst if the stars align on a moving target) is due to the super slow animations. Slamming your fist into the ground to summon shalks has a long animation and costs valuable time and calling the bird as we all know takes time. I can pretty much weave in 2 light attacks after the bird and before firing shalks off again. Remove the bear and I end up with horrible dps. I know a lot of you guys probably know this but after testing for myself and trying to figure out WTH is happening I wanted to share my findings too. They need to speed these animations up and make the bear worth a damn because in normal play, not beating on a stationary dummy, he doesn't show up to the fights till late, he misses occasionally, has no AOE, and the control of pets in ESO sucks. I just wish the warden felt more fluid in his animations (they look great though) because I was so looking forward to this class all the way back to the beginning when I heard their was one. I find myself going back every other week with a new idea to make this warden work and after some tests I slink back to my stamplar where it feels solid. Anyone else feel the same way or think the animations are the killer for good dps? Any suggestions from stam wardens out there who feel like they do good dps in dungeons and wants to share their magic rotation? I see alot using dual wield but my dps was always better using 2 hander. Any help , comments, etc is appreciated.