Why has PVP and PVE not been seperated yet as far as skills and armor? I find more and more frustration as the patches go on, because of never ending cycle of trying to balance both sides. It is impossible to balance both pvp and pve using the same skills and sets. Pretty much every major mmo has seperated them to keep both sides happy, so that when a patch hits its not so extremely detrimental to one side or another. With the increase of DLC's that will be being released now, this would be more vital than ever. I am really sick of having to completely change my builds, gear sets, and basically have to relearn how to play my character every time you release a patch. As soon as I master one build and rotation, it changes. It is honestly beyond annoying and has started to push me away from enjoying this game the way I once did. I see no reason not to seperate them. I can't stand pvp in this game and have only done it for the sheer fact of needing to unlock skills needed in pve and collect skyshards. I think its time for a serious change.