i think its actually good design to put the heal skill on magic.
What do you use the most on a were? Stamina.
What will you run out of even if you do have a good stamina build, cus ZoS hates us: Stamina.
What won't you be using then and will be at 100% full: Magica.
So what can you use when you are in deep sh*t? Your heal skill.
i think its actually good design to put the heal skill on magic.
What do you use the most on a were? Stamina.
What will you run out of even if you do have a good stamina build, cus ZoS hates us: Stamina.
What won't you be using then and will be at 100% full: Magica.
So what can you use when you are in deep sh*t? Your heal skill.
i think its actually good design to put the heal skill on magic.
What do you use the most on a were? Stamina.
What will you run out of even if you do have a good stamina build, cus ZoS hates us: Stamina.
What won't you be using then and will be at 100% full: Magica.
So what can you use when you are in deep sh*t? Your heal skill.
Still Think the heal should scale of max stamina, but cost magicka.
i think its actually good design to put the heal skill on magic.
What do you use the most on a were? Stamina.
What will you run out of even if you do have a good stamina build, cus ZoS hates us: Stamina.
What won't you be using then and will be at 100% full: Magica.
So what can you use when you are in deep sh*t? Your heal skill.
Still Think the heal should scale of max stamina, but cost magicka.
An interesting idea, but probably way to complicated to code and a nightmare for those stuck on skill balancing.
i think its actually good design to put the heal skill on magic.
What do you use the most on a were? Stamina.
What will you run out of even if you do have a good stamina build, cus ZoS hates us: Stamina.
What won't you be using then and will be at 100% full: Magica.
So what can you use when you are in deep sh*t? Your heal skill.
Still Think the heal should scale of max stamina, but cost magicka.
An interesting idea, but probably way to complicated to code and a nightmare for those stuck on skill balancing.
Well, Flames of Oblivion works kinda (it scales with your highes stat) that way so I don´t see how it´s not possible.
i think its actually good design to put the heal skill on magic.
What do you use the most on a were? Stamina.
What will you run out of even if you do have a good stamina build, cus ZoS hates us: Stamina.
What won't you be using then and will be at 100% full: Magica.
So what can you use when you are in deep sh*t? Your heal skill.
Still Think the heal should scale of max stamina, but cost magicka.
An interesting idea, but probably way to complicated to code and a nightmare for those stuck on skill balancing.
karldavy149b16_ESO wrote: »
karldavy149b16_ESO wrote: »
Probably right, been a while since I actually used it.
A fix for the magicka heal might be to make it like Green Dragon Blood which heals a fixed 33% of your missing health.
karldavy149b16_ESO wrote: »
Probably right, been a while since I actually used it.
A fix for the magicka heal might be to make it like Green Dragon Blood which heals a fixed 33% of your missing health.
Which is a skill you should have in your build when not wolfing out.
At least in the build i'm (in the process of) using.
karldavy149b16_ESO wrote: »
Probably right, been a while since I actually used it.
A fix for the magicka heal might be to make it like Green Dragon Blood which heals a fixed 33% of your missing health.
Which is a skill you should have in your build when not wolfing out.
At least in the build i'm (in the process of) using.
Not everyone plays a DK. Though my only werewolf is one.