@Mangeli200194 I experimented with Shacklebreaker in UESP build editor for an entire week to find some use for it. It will end up giving u less than 1k more max mag than seducer, and 2K more max stam. It will give u a 129 stam regen that wont change anything at all in your performance, its not enough to force you to invest in mooncalf CP for a good gain and without that, if you use leeching strikes you will not feel its stam regen at all, And its definitely not enough to allow you to go siphoning attacks instead of leeching strikes.
It will give u 1 more line of damage and 1 line of recovery. Seducer gives u 2 line of recovery and reduce cost, allowing u to invest in damage glyphs for jewelry (highest priority glyphs because of their high value). With Shackle , u will be forced to at least put 1 mag regen glyph to reach the recovery seducer gives you WITHOUT reduce cost meaning you are losing damage by not having the juicy damage glyph, and the total value of seducer reduce cost is equal to about 1.5 - 2 reduce cost glyphs, so when it comes to damage, its 129 spell damage of shackle VS 174 of glyph u use with seducer.
My conclusion : Shackle breaker gimps your overall damage in favor of 2K more max stam and 129 weapon damage (which is irrelevant) 129 of stam regen (which you wont feel and cant amplify much with mooncalf), and you will lose a reduce cost worth of 1.5 - 2 glyphs.
What I do when I need more max stam, is put 1 or 2 mag regen glyph, keep seducer, go trifood. Thats 2 k more stam than shackle.
BUT, Shackle will certainly still work, it won't give you a non functional setup, u certainly can go with it if u like itI just wrote why I went a different way but it DOES work. However if u really don't want seducer, I recommend Amberplasm over shackle, its far better sustain than shackle.
@Mangeli200194 I experimented with Shacklebreaker in UESP build editor for an entire week to find some use for it. It will end up giving u less than 1k more max mag than seducer, and 2K more max stam. It will give u a 129 stam regen that wont change anything at all in your performance, its not enough to force you to invest in mooncalf CP for a good gain and without that, if you use leeching strikes you will not feel its stam regen at all, And its definitely not enough to allow you to go siphoning attacks instead of leeching strikes.
It will give u 1 more line of damage and 1 line of recovery. Seducer gives u 2 line of recovery and reduce cost, allowing u to invest in damage glyphs for jewelry (highest priority glyphs because of their high value). With Shackle , u will be forced to at least put 1 mag regen glyph to reach the recovery seducer gives you WITHOUT reduce cost meaning you are losing damage by not having the juicy damage glyph, and the total value of seducer reduce cost is equal to about 1.5 - 2 reduce cost glyphs, so when it comes to damage, its 129 spell damage of shackle VS 174 of glyph u use with seducer.
My conclusion : Shackle breaker gimps your overall damage in favor of 2K more max stam and 129 weapon damage (which is irrelevant) 129 of stam regen (which you wont feel and cant amplify much with mooncalf), and you will lose a reduce cost worth of 1.5 - 2 glyphs.
What I do when I need more max stam, is put 1 or 2 mag regen glyph, keep seducer, go trifood. Thats 2 k more stam than shackle.
BUT, Shackle will certainly still work, it won't give you a non functional setup, u certainly can go with it if u like itI just wrote why I went a different way but it DOES work. However if u really don't want seducer, I recommend Amberplasm over shackle, its far better sustain than shackle.
On a NB with vamp, the Stam regen is nice. With shacklebreaker, 3 hajeikos and withmothers it's great max stats and sustain. Plus a bit of damage too.
If you're using cloak on your NB, I prefer regen over reduced cost. Two cloak last 6 seconds. That's three ticks of regen vs two uses of reduced cost. I've played around a lot with NB and don't rate reduced cost. If you were going reduced cost, I'd probably go alteration mastery anyway. 2% less cost reduction on magica abilities but 6% reduction on ults, block, bash, Sprint, dodge etc
@Mangeli200194 I experimented with Shacklebreaker in UESP build editor for an entire week to find some use for it. It will end up giving u less than 1k more max mag than seducer, and 2K more max stam. It will give u a 129 stam regen that wont change anything at all in your performance, its not enough to force you to invest in mooncalf CP for a good gain and without that, if you use leeching strikes you will not feel its stam regen at all, And its definitely not enough to allow you to go siphoning attacks instead of leeching strikes.
It will give u 1 more line of damage and 1 line of recovery. Seducer gives u 2 line of recovery and reduce cost, allowing u to invest in damage glyphs for jewelry (highest priority glyphs because of their high value). With Shackle , u will be forced to at least put 1 mag regen glyph to reach the recovery seducer gives you WITHOUT reduce cost meaning you are losing damage by not having the juicy damage glyph, and the total value of seducer reduce cost is equal to about 1.5 - 2 reduce cost glyphs, so when it comes to damage, its 129 spell damage of shackle VS 174 of glyph u use with seducer.
My conclusion : Shackle breaker gimps your overall damage in favor of 2K more max stam and 129 weapon damage (which is irrelevant) 129 of stam regen (which you wont feel and cant amplify much with mooncalf), and you will lose a reduce cost worth of 1.5 - 2 glyphs.
What I do when I need more max stam, is put 1 or 2 mag regen glyph, keep seducer, go trifood. Thats 2 k more stam than shackle.
BUT, Shackle will certainly still work, it won't give you a non functional setup, u certainly can go with it if u like itI just wrote why I went a different way but it DOES work. However if u really don't want seducer, I recommend Amberplasm over shackle, its far better sustain than shackle.
On a NB with vamp, the Stam regen is nice. With shacklebreaker, 3 hajeikos and withmothers it's great max stats and sustain. Plus a bit of damage too.
If you're using cloak on your NB, I prefer regen over reduced cost. Two cloak last 6 seconds. That's three ticks of regen vs two uses of reduced cost. I've played around a lot with NB and don't rate reduced cost. If you were going reduced cost, I'd probably go alteration mastery anyway. 2% less cost reduction on magica abilities but 6% reduction on ults, block, bash, Sprint, dodge etc
Alteration if combined with necro makes 6 light 1 heavy instead of 5/ 1/ 1, on a max mag oriented setup that 2% does matter but they both in the end perform similarly.
With leeching strikes i just don't need anything else for stam thus alteration wouldn't give me anything extra.(I did play with it too).
Siphoner cp can reduce ur stam and mag rec, while it doesn't effect leeching strikes and cost reduction.
Which amount of regen are u comparing to reduce cost? If cloak costs 3654, 8% of that is almost 300 magicka, so if we are talking 2 cloaks, thats 600 magicka gain equivalent, how much mag recovery are we comparing it to? Seducer also has 2 lines of recovery while shackle has 1.
I use witch mother with seducer, 3 prism, domihaus and I sit at 13k stam which is enough, if I needed more stam id go trifood, that gives 2k more stam than shackle, 1k more hp and same mag as shackle, but again, why? Id take more mag sustain over 2k stam every day.
For no cp i go trifood and 2 mag rec glyph, 3prism, 15k+ stam in no cp ( u can see the max stam in my gameplay video no cp part.)
Shackle doesn't allow u to go full spell damage glyphs while seducer does. The only time it does allow u is if u go atro mundus, and losing mage mundus for a necro build isn't worth it. So its not overall more damage. U have to consider that seducer+witch mother opens mundus options.
If my word isn't enough and u want someone else's opinion, read @NightbladeMechanics forum post on shackle and how it compares.
@Mangeli200194 I experimented with Shacklebreaker in UESP build editor for an entire week to find some use for it. It will end up giving u less than 1k more max mag than seducer, and 2K more max stam. It will give u a 129 stam regen that wont change anything at all in your performance, its not enough to force you to invest in mooncalf CP for a good gain and without that, if you use leeching strikes you will not feel its stam regen at all, And its definitely not enough to allow you to go siphoning attacks instead of leeching strikes.
It will give u 1 more line of damage and 1 line of recovery. Seducer gives u 2 line of recovery and reduce cost, allowing u to invest in damage glyphs for jewelry (highest priority glyphs because of their high value). With Shackle , u will be forced to at least put 1 mag regen glyph to reach the recovery seducer gives you WITHOUT reduce cost meaning you are losing damage by not having the juicy damage glyph, and the total value of seducer reduce cost is equal to about 1.5 - 2 reduce cost glyphs, so when it comes to damage, its 129 spell damage of shackle VS 174 of glyph u use with seducer.
My conclusion : Shackle breaker gimps your overall damage in favor of 2K more max stam and 129 weapon damage (which is irrelevant) 129 of stam regen (which you wont feel and cant amplify much with mooncalf), and you will lose a reduce cost worth of 1.5 - 2 glyphs.
What I do when I need more max stam, is put 1 or 2 mag regen glyph, keep seducer, go trifood. Thats 2 k more stam than shackle.
BUT, Shackle will certainly still work, it won't give you a non functional setup, u certainly can go with it if u like itI just wrote why I went a different way but it DOES work. However if u really don't want seducer, I recommend Amberplasm over shackle, its far better sustain than shackle.
On a NB with vamp, the Stam regen is nice. With shacklebreaker, 3 hajeikos and withmothers it's great max stats and sustain. Plus a bit of damage too.
If you're using cloak on your NB, I prefer regen over reduced cost. Two cloak last 6 seconds. That's three ticks of regen vs two uses of reduced cost. I've played around a lot with NB and don't rate reduced cost. If you were going reduced cost, I'd probably go alteration mastery anyway. 2% less cost reduction on magica abilities but 6% reduction on ults, block, bash, Sprint, dodge etc
Alteration if combined with necro makes 6 light 1 heavy instead of 5/ 1/ 1, on a max mag oriented setup that 2% does matter but they both in the end perform similarly.
With leeching strikes i just don't need anything else for stam thus alteration wouldn't give me anything extra.(I did play with it too).
Siphoner cp can reduce ur stam and mag rec, while it doesn't effect leeching strikes and cost reduction.
Which amount of regen are u comparing to reduce cost? If cloak costs 3654, 8% of that is almost 300 magicka, so if we are talking 2 cloaks, thats 600 magicka gain equivalent, how much mag recovery are we comparing it to? Seducer also has 2 lines of recovery while shackle has 1.
I use witch mother with seducer, 3 prism, domihaus and I sit at 13k stam which is enough, if I needed more stam id go trifood, that gives 2k more stam than shackle, 1k more hp and same mag as shackle, but again, why? Id take more mag sustain over 2k stam every day.
For no cp i go trifood and 2 mag rec glyph, 3prism, 15k+ stam in no cp ( u can see the max stam in my gameplay video no cp part.)
Shackle doesn't allow u to go full spell damage glyphs while seducer does. The only time it does allow u is if u go atro mundus, and losing mage mundus for a necro build isn't worth it. So its not overall more damage. U have to consider that seducer+witch mother opens mundus options.
If my word isn't enough and u want someone else's opinion, read @NightbladeMechanics forum post on shackle and how it compares.
I don't need to use leeching or syphoning on my NB. my sustain for both Stam and magica is spot on for how I play. So it also frees up a spot. If I dropped shackle for seducer I'd either have to drop mag regen for max stam or try to fit leeching strikes on a bar for the class with imo the hardest time choosing 10 skills for.
I did see kena's post on it. Using seducer has it's good points but so does shackle. Increasing Stam regen for a vamp NB works better than just a decent Stam pool imo. I also prefer magica regen over cost reduction on a NB.
@Mangeli200194 I experimented with Shacklebreaker in UESP build editor for an entire week to find some use for it. It will end up giving u less than 1k more max mag than seducer, and 2K more max stam. It will give u a 129 stam regen that wont change anything at all in your performance, its not enough to force you to invest in mooncalf CP for a good gain and without that, if you use leeching strikes you will not feel its stam regen at all, And its definitely not enough to allow you to go siphoning attacks instead of leeching strikes.
It will give u 1 more line of damage and 1 line of recovery. Seducer gives u 2 line of recovery and reduce cost, allowing u to invest in damage glyphs for jewelry (highest priority glyphs because of their high value). With Shackle , u will be forced to at least put 1 mag regen glyph to reach the recovery seducer gives you WITHOUT reduce cost meaning you are losing damage by not having the juicy damage glyph, and the total value of seducer reduce cost is equal to about 1.5 - 2 reduce cost glyphs, so when it comes to damage, its 129 spell damage of shackle VS 174 of glyph u use with seducer.
My conclusion : Shackle breaker gimps your overall damage in favor of 2K more max stam and 129 weapon damage (which is irrelevant) 129 of stam regen (which you wont feel and cant amplify much with mooncalf), and you will lose a reduce cost worth of 1.5 - 2 glyphs.
What I do when I need more max stam, is put 1 or 2 mag regen glyph, keep seducer, go trifood. Thats 2 k more stam than shackle.
BUT, Shackle will certainly still work, it won't give you a non functional setup, u certainly can go with it if u like itI just wrote why I went a different way but it DOES work. However if u really don't want seducer, I recommend Amberplasm over shackle, its far better sustain than shackle.
Mangeli200194 wrote: »@Mangeli200194 I experimented with Shacklebreaker in UESP build editor for an entire week to find some use for it. It will end up giving u less than 1k more max mag than seducer, and 2K more max stam. It will give u a 129 stam regen that wont change anything at all in your performance, its not enough to force you to invest in mooncalf CP for a good gain and without that, if you use leeching strikes you will not feel its stam regen at all, And its definitely not enough to allow you to go siphoning attacks instead of leeching strikes.
It will give u 1 more line of damage and 1 line of recovery. Seducer gives u 2 line of recovery and reduce cost, allowing u to invest in damage glyphs for jewelry (highest priority glyphs because of their high value). With Shackle , u will be forced to at least put 1 mag regen glyph to reach the recovery seducer gives you WITHOUT reduce cost meaning you are losing damage by not having the juicy damage glyph, and the total value of seducer reduce cost is equal to about 1.5 - 2 reduce cost glyphs, so when it comes to damage, its 129 spell damage of shackle VS 174 of glyph u use with seducer.
My conclusion : Shackle breaker gimps your overall damage in favor of 2K more max stam and 129 weapon damage (which is irrelevant) 129 of stam regen (which you wont feel and cant amplify much with mooncalf), and you will lose a reduce cost worth of 1.5 - 2 glyphs.
What I do when I need more max stam, is put 1 or 2 mag regen glyph, keep seducer, go trifood. Thats 2 k more stam than shackle.
BUT, Shackle will certainly still work, it won't give you a non functional setup, u certainly can go with it if u like itI just wrote why I went a different way but it DOES work. However if u really don't want seducer, I recommend Amberplasm over shackle, its far better sustain than shackle.
Shacklebreaker saves my Life 20 times a day when People cant Run me out of stamina in PvP im sticking with it thanks
@Mangeli200194 I experimented with Shacklebreaker in UESP build editor for an entire week to find some use for it. It will end up giving u less than 1k more max mag than seducer, and 2K more max stam. It will give u a 129 stam regen that wont change anything at all in your performance, its not enough to force you to invest in mooncalf CP for a good gain and without that, if you use leeching strikes you will not feel its stam regen at all, And its definitely not enough to allow you to go siphoning attacks instead of leeching strikes.
It will give u 1 more line of damage and 1 line of recovery. Seducer gives u 2 line of recovery and reduce cost, allowing u to invest in damage glyphs for jewelry (highest priority glyphs because of their high value). With Shackle , u will be forced to at least put 1 mag regen glyph to reach the recovery seducer gives you WITHOUT reduce cost meaning you are losing damage by not having the juicy damage glyph, and the total value of seducer reduce cost is equal to about 1.5 - 2 reduce cost glyphs, so when it comes to damage, its 129 spell damage of shackle VS 174 of glyph u use with seducer.
My conclusion : Shackle breaker gimps your overall damage in favor of 2K more max stam and 129 weapon damage (which is irrelevant) 129 of stam regen (which you wont feel and cant amplify much with mooncalf), and you will lose a reduce cost worth of 1.5 - 2 glyphs.
What I do when I need more max stam, is put 1 or 2 mag regen glyph, keep seducer, go trifood. Thats 2 k more stam than shackle.
BUT, Shackle will certainly still work, it won't give you a non functional setup, u certainly can go with it if u like itI just wrote why I went a different way but it DOES work. However if u really don't want seducer, I recommend Amberplasm over shackle, its far better sustain than shackle.
On a NB with vamp, the Stam regen is nice. With shacklebreaker, 3 hajeikos and withmothers it's great max stats and sustain. Plus a bit of damage too.
If you're using cloak on your NB, I prefer regen over reduced cost. Two cloak last 6 seconds. That's three ticks of regen vs two uses of reduced cost. I've played around a lot with NB and don't rate reduced cost. If you were going reduced cost, I'd probably go alteration mastery anyway. 2% less cost reduction on magica abilities but 6% reduction on ults, block, bash, Sprint, dodge etc
Alteration if combined with necro makes 6 light 1 heavy instead of 5/ 1/ 1, on a max mag oriented setup that 2% does matter but they both in the end perform similarly.
With leeching strikes i just don't need anything else for stam thus alteration wouldn't give me anything extra.(I did play with it too).
Siphoner cp can reduce ur stam and mag rec, while it doesn't effect leeching strikes and cost reduction.
Which amount of regen are u comparing to reduce cost? If cloak costs 3654, 8% of that is almost 300 magicka, so if we are talking 2 cloaks, thats 600 magicka gain equivalent, how much mag recovery are we comparing it to? Seducer also has 2 lines of recovery while shackle has 1.
I use witch mother with seducer, 3 prism, domihaus and I sit at 13k stam which is enough, if I needed more stam id go trifood, that gives 2k more stam than shackle, 1k more hp and same mag as shackle, but again, why? Id take more mag sustain over 2k stam every day.
For no cp i go trifood and 2 mag rec glyph, 3prism, 15k+ stam in no cp ( u can see the max stam in my gameplay video no cp part.)
Shackle doesn't allow u to go full spell damage glyphs while seducer does. The only time it does allow u is if u go atro mundus, and losing mage mundus for a necro build isn't worth it. So its not overall more damage. U have to consider that seducer+witch mother opens mundus options.
If my word isn't enough and u want someone else's opinion, read @NightbladeMechanics forum post on shackle and how it compares.
I don't need to use leeching or syphoning on my NB. my sustain for both Stam and magica is spot on for how I play. So it also frees up a spot. If I dropped shackle for seducer I'd either have to drop mag regen for max stam or try to fit leeching strikes on a bar for the class with imo the hardest time choosing 10 skills for.
I did see kena's post on it. Using seducer has it's good points but so does shackle. Increasing Stam regen for a vamp NB works better than just a decent Stam pool imo. I also prefer magica regen over cost reduction on a NB.
Its personal preference. I don't like dropping leeching strikes because i feel safer with its stam sustain since siphoner doesn't touch it, the point was to make something that can work in most situations and few things counter it,(also love the small heal ticks.)
Only a decent max stam pool is ofc not enough, u are correct, thats why i kept to leeching.
I myself free up space with spell power potions, frees 2 slots, lets u drop inner light and degen, both very important, but again thats the whole reason why this mmo is great, we can go play it with our own styles!
Also, if u like dropping leeching, give a small consideration to amber too!
I just tried to explain why I went with what I wentbut if shackle is working for u don't let anyone say no to it
and I hope I didn't seem offensive
Shackle and assassin guile makes me feel like ZoS is preparing for some dramatic mechanic changes which would allow hybrid builds to be really good in the future, its not the first time they prepare for some dramatic change before doing it. Cuz both sets flood u with stats that come to full realization if u are a hybrid (example: weapon damage+spell damage as 1 bonus).