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Rng op

wizzard
wizzard
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The game and droprates are Perfect, rng is an intelligent lootsystem
Edited by wizzard on September 2, 2017 4:46AM
  • Asardes
    Asardes
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    The difference between fully crafted and dropped/crafted ideal setups is 3-5%. That won't make or break anything. A noob can still be a noob even with the former.
    Edited by Asardes on August 19, 2017 6:46PM
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • starkerealm
    starkerealm
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    Asardes wrote: »
    The difference between fully crafted and dropped/crafted ideal setups is 3-5%. That won't make or break anything.

    To be honest, I still rock Hundings/NMG on my Stam DPS... and have for over two years because I can't be bothered to chase the meta every patch.

    And... it still works fantastically. I mean, I've got a very old CR140 gold greatsword from back when v14 was the level cap, that had its trait nerfed into the ground, but hey. I'm still good to go.
  • Bouldercleave
    Bouldercleave
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    "Noob" is a state of mind, not your gear.

    We survived a long time without VMA weapons, and I have played since release without them. You simply don't need to be the meta to be completely viable.

    I rock all crafted gear because I refuse to grind for RNG love and I do just fine.

    If you feel that you are a noob without VMA weapons, you will still be a noob even after you finally get one.
  • wizzard
    wizzard
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    "Noob" is a state of mind, not your gear.

    We survived a long time without VMA weapons, and I have played since release without them. You simply don't need to be the meta to be completely viable.

    I rock all crafted gear because I refuse to grind for RNG love and I do just fine.

    If you feel that you are a noob without VMA weapons, you will still be a noob even after you finally get one.

    I hv them all bruh this is rlly 4 the ppl who are actually op with crafted things but they were separated cuz of their weapons I want the community to grow and whut is it about if those players just get the things they spend time in

    So many gd players just rage quitet my guild lost 6 op dps cuz of this I cdnt hold them they said "I run with crafted things and get gd dps and xD go even further 150runs vma still no weapon which I need, y should I spend time in a game where I dnt even get a single piece or the potions which I am using or money it's negative business no tokens nothing which can give me the hope to get those weapons" I completely agree I mean even if u are a beast u wd spend 150runs 1 run 30mins its 75h basically where u are jaild in a solo arena
  • Ratzkifal
    Ratzkifal
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    As a compromise you could do it like they have it in ICP and WGT where you collect keyfragments which you can use to open a chest that contains two random items. That way your grind still has RNG but your attempt are more rewarding. To keep this somewhat exclusive to good players though I would put the option to turn in these keyfragments at the end of vMA, so you have to finish it instead of killing the first boss over and over again until you have enough.
    Edited by Ratzkifal on August 19, 2017 8:59PM
    This Bosmer was tortured to death. There is nothing left to be done.
  • LadyNalcarya
    LadyNalcarya
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    Lol, a rotation and skill setup is what makes or breaks your character, not the weapons.
    You can do just fine with crafted sets, especially in this patch (Julanos seems to be a thing again).
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Betsararie
    Betsararie
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    Asardes wrote: »
    The difference between fully crafted and dropped/crafted ideal setups is 3-5%. That won't make or break anything. A noob can still be a noob even with the former.

    Come on though, that's a huge amount.

    For some people that has a lot of meaning like me, if I can get 1/10 of 1% I'll do whatever it takes to get it.....

    Hell, I'll make a huge deal out of 30 magicka, 14 spell damage, what have you.
  • zaria
    zaria
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    "Noob" is a state of mind, not your gear.

    We survived a long time without VMA weapons, and I have played since release without them. You simply don't need to be the meta to be completely viable.

    I rock all crafted gear because I refuse to grind for RNG love and I do just fine.

    If you feel that you are a noob without VMA weapons, you will still be a noob even after you finally get one.
    Meta is meta, now that gear is best for you is another story, if your dps is low because of the 10 thumb rotation proc sets is flat damage and might help you if the proc is trivial to trigger as in doing damage.
    The second best sets might be cheap to buy, you don't notice the difference unless the rotation is very thigh, rotation under fire not at an dummy who don't hit back.
    Rotation depending on healer giving you an shard or ball every 20+-0.1 second, in an pug :)
    That is unless pugging with this one who tend to give them out well after boss is dead.

    Edited by zaria on August 19, 2017 11:30PM
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • LadyNalcarya
    LadyNalcarya
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    Blanco wrote: »
    Asardes wrote: »
    The difference between fully crafted and dropped/crafted ideal setups is 3-5%. That won't make or break anything. A noob can still be a noob even with the former.

    Come on though, that's a huge amount.

    For some people that has a lot of meaning like me, if I can get 1/10 of 1% I'll do whatever it takes to get it.....

    Hell, I'll make a huge deal out of 30 magicka, 14 spell damage, what have you.

    You dont understand. Thats 5% of YOUR dps, however low or high it is, not 5% of someone else's dps.
    Actually if your dps is low, the difference is even smaller... 5% of 10k is lower than 5% of 40k.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Huyen
    Huyen
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    WoW used to have a token-system. They removed it. Why? It didnt work. I rest my case.
    Huyen Shadowpaw, dedicated nightblade tank - PS4 (Retired)
    Huyen Swiftpaw, nightblade dps - PC EU (Retired)
    Huyen Lightpaw, templar healer - PC EU (Retired)
    Huyen Swiftpaw, necromancer dps - PC EU (Retired)
    Huyen Swiftpaw, dragonknight (no defined role yet)

    "Failure is only the opportunity to begin again. Only this time, more wisely" - Uncle Iroh
  • Integral1900
    Integral1900
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    Well, I used to hunt these sets, spent more time doing it than I care to remember... until I made a horrible discovery...

    As a bit of context before some mindless half wit starts spewing l2p or some other empty headed garbage. I can do vet dungeons no problem at all but I don't anymore because all the shouty people get on my nerves, I mean why do you get shouted at for following mechanics? I picked up the thing because the tank hadn't done it's blasted job and had instead turned into a werewolf and got half the party killed. The boss was now going for a wander and eating the players and somehow it's my fault for not taunting when I'm not the bloody tank I'm the bloody DPS!!! I do do more damage than most pug groups put together, i play builds designed to last, almost as tough as the tank provided I pay attention and with a single skill change it sure as hell keeps with most healers and yet you still get the blame. But it wasn't this nonsense that turned me to open world and crafted sets...

    I had blugeoned, sworn and slogged my way with a group of gildies until we completed VMoL, and on and on until I had all the parts for moon dancer that I needed. All in the traits the min-max bridage had declared to be the best. Finally I was ready to unleash the apocalypse upon any beasts or villains foolish enough to dare my righteous wrath!

    Then came the awefull realisation, with all the inevitability of of a million tonne reservoir dam making a certain ominous creaking noise...

    It had made bugger all diffrence...

    I couldn't believe it! Hundreds of hours of slog and the dps barely moved, everything from trash mobs to world bosses died at pretty much the same rate!!! Even on my own against a target with almost two million health it was on average less than two and a half seconds faster!

    I tested set after set, hundreds of goes around on the guilds dummies and the numbers just sat there! Changing the rotation made more diffrence than the set did! I've tried it with six diffrent charecters from across all classes, magic and stamina and everything points to one conclusion. Unless you want to get on leaderboards that no one looks at because you have some 0.1 percent advantage it simply doesn't matter!

    Now I stick to normal dungeons and trials, never been back to MoL, vet or otherwise, I help new players through the content, I do quests, explore, drink in the lore. I'm much happier now. I had finally reached the point of saying too hell with it, I'm moving over to the normals where it is nice and busy and friendly, stuff this gear chasing rng crap!!!
  • WaltherCarraway
    WaltherCarraway
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    Good and Bad; Geared and Ungeared.
    Back from my last hiatus. 2021 a new start.
  • theamazingx
    theamazingx
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    The gear gap for dps is mostly a myth. That extra 5% only matters if you're pushing scores. Meanwhile, CP that anyone can cap in a couple days work but often don't is more like 30%, and player skill seems to be around 300%. When one person is pulling 15k and the other one is pulling 41k, the magical rng wall isn't what's keeping him down. Noob mentality hurts a lot more than noob gear.
  • Elsterchen
    Elsterchen
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    Well, I used to hunt these sets, spent more time doing it than I care to remember... until I made a horrible discovery...

    As a bit of context before some mindless half wit starts spewing l2p or some other empty headed garbage. I can do vet dungeons no problem at all but I don't anymore because all the shouty people get on my nerves, I mean why do you get shouted at for following mechanics? I picked up the thing because the tank hadn't done it's blasted job and had instead turned into a werewolf and got half the party killed. The boss was now going for a wander and eating the players and somehow it's my fault for not taunting when I'm not the bloody tank I'm the bloody DPS!!! I do do more damage than most pug groups put together, i play builds designed to last, almost as tough as the tank provided I pay attention and with a single skill change it sure as hell keeps with most healers and yet you still get the blame. But it wasn't this nonsense that turned me to open world and crafted sets...

    I had blugeoned, sworn and slogged my way with a group of gildies until we completed VMoL, and on and on until I had all the parts for moon dancer that I needed. All in the traits the min-max bridage had declared to be the best. Finally I was ready to unleash the apocalypse upon any beasts or villains foolish enough to dare my righteous wrath!

    Then came the awefull realisation, with all the inevitability of of a million tonne reservoir dam making a certain ominous creaking noise...

    It had made bugger all diffrence...

    I couldn't believe it! Hundreds of hours of slog and the dps barely moved, everything from trash mobs to world bosses died at pretty much the same rate!!! Even on my own against a target with almost two million health it was on average less than two and a half seconds faster!

    I tested set after set, hundreds of goes around on the guilds dummies and the numbers just sat there! Changing the rotation made more diffrence than the set did! I've tried it with six diffrent charecters from across all classes, magic and stamina and everything points to one conclusion. Unless you want to get on leaderboards that no one looks at because you have some 0.1 percent advantage it simply doesn't matter!

    Now I stick to normal dungeons and trials, never been back to MoL, vet or otherwise, I help new players through the content, I do quests, explore, drink in the lore. I'm much happier now. I had finally reached the point of saying too hell with it, I'm moving over to the normals where it is nice and busy and friendly, stuff this gear chasing rng crap!!!

    Everyone please read. ^

    Btw... I came to the same conclusion when I reached my level thirty something on my first char and decided I like to try sets now, because I heard running a set instead of the gear you collect along the way, is so much better. I may add, that was in the early days of eso when not a single person was able to craft all 8 available traits because everyone was still analyzing.. Different approach and same conclusion: You just got to use the skillset you have handed to you (equally true for RL and ingame skills) - just try to maximize what you can do best and learn to live with/avoid everything thats just "not your thing". In the end it doesn't matter if player xyz can do a% more dmg with a certain set, its you who is playing.
  • Bouldercleave
    Bouldercleave
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    wizzard wrote: »
    "Noob" is a state of mind, not your gear.

    We survived a long time without VMA weapons, and I have played since release without them. You simply don't need to be the meta to be completely viable.

    I rock all crafted gear because I refuse to grind for RNG love and I do just fine.

    If you feel that you are a noob without VMA weapons, you will still be a noob even after you finally get one.

    I hv them all bruh this is rlly 4 the ppl who are actually op with crafted things but they were separated cuz of their weapons I want the community to grow and whut is it about if those players just get the things they spend time in

    So many gd players just rage quitet my guild lost 6 op dps cuz of this I cdnt hold them they said "I run with crafted things and get gd dps and xD go even further 150runs vma still no weapon which I need, y should I spend time in a game where I dnt even get a single piece or the potions which I am using or money it's negative business no tokens nothing which can give me the hope to get those weapons" I completely agree I mean even if u are a beast u wd spend 150runs 1 run 30mins its 75h basically where u are jaild in a solo arena

    I didn't understand a word of what you wrote. I don't know if we agree or disagree.
  • WhoSlappedThePie
    WhoSlappedThePie
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    "It does not matter how slowly you go so long as you do not stop."

    Current Toons (Max CP):
    Magsorc Breton
    Magblade Darkelf
    Stam DK Redguard
    Healer Templar High Elf
    Tank DK Argonian
    Stamblade Redguard

    Completed: vHoF | vMoL | vSO | vSO HM | vAA | vAA HM | vHR | vHR HM | vMA | vDSA
  • Diminish
    Diminish
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    wizzard wrote: »
    "Noob" is a state of mind, not your gear.

    We survived a long time without VMA weapons, and I have played since release without them. You simply don't need to be the meta to be completely viable.

    I rock all crafted gear because I refuse to grind for RNG love and I do just fine.

    If you feel that you are a noob without VMA weapons, you will still be a noob even after you finally get one.

    I hv them all bruh this is rlly 4 the ppl who are actually op with crafted things but they were separated cuz of their weapons I want the community to grow and whut is it about if those players just get the things they spend time in

    So many gd players just rage quitet my guild lost 6 op dps cuz of this I cdnt hold them they said "I run with crafted things and get gd dps and xD go even further 150runs vma still no weapon which I need, y should I spend time in a game where I dnt even get a single piece or the potions which I am using or money it's negative business no tokens nothing which can give me the hope to get those weapons" I completely agree I mean even if u are a beast u wd spend 150runs 1 run 30mins its 75h basically where u are jaild in a solo arena

    I didn't understand a word of what you wrote. I don't know if we agree or disagree.

    I thought I was the only odd ball that dropped 15 IQ points simply by trying to interpret half of what was said. :/
  • Malic
    Malic
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    It's funny to see some of the complaints in modern games, not a slam on anyone but a lot of you have no idea how far we have come.

    This game is a visual marvel with depth that, back in the day we couldnt begin to imagine. We were all playing this. Embrace the RNG, enjoy gaming as your hobby and stop crying about EVERYTHING.

    https://www.youtube.com/watch?v=YS-HYWRdb2g
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