First off -- This is not an entitlement thread, this is not a ZOS is horrible thread or an I want a refund thread... this is (hopefully) a constructive dialogue thread. Even saying that, I'm know sure how constructive even I will be, but it's gotten to that point. I do not wish this to be a pure hate thread though, rather a professional opionins thread, but of course anyone is more than welcome to chime in.
Fingers crossed though that this doesn't go too far south before at least 10 replies.
I want to make clear that, 9/10 times, I side on ZOS on server/network/dev issues in this forum, with a good educated reason.
I have been a Systems Engineer, professionally, for 17 years. I have managed tens - hundreds of thousands of servers in many industries... financial, commercial, semiconductor, social, etc.... but not online gaming. Uptime is critical in any industry that I've worked in, be it for in-house services or externally-facing services. Being in this profession for so long has also made me privy to the goings-on of related fields such as development, networking, and security.
Periodic unplanned downtime to fix code-related bugs, like yesterdays for example, are to be expected and should even praised when a game-breaking flaw has been found. This thread has zero to do with instances like that. Could tonight's downtime be another example of this? Unfortunately we will most likely never know, but this thread is absolutely NOT just about tonight.... it's just the proverbial straw. On that note.... NO they should not release the technical details of the huge bug yesterday or any bug.
Any Internet presence worth anything will eventually get some sort of DDOS. Why DDOS someone when you won't get any response from it? That said, there are plenty of services out there to help protect against it, and plenty of things in-house that can be done to mitigate (NOT 100% prevent) the problem. I hate to say this part but... some people on here will be like "Oh well Gmail/Facebook/Yahoo doesn't go down for hours" etc etc. While their basis for the argument is generally flawed, their point is valid.
OK SO
I can't fathom how management in the server/network department(s) allow for such horrendously frequent downtimes. Sure ESO (and basically all MMO's) make it clear in their TOS that they do not guarantee availability, but does anyone expect downtime to be often and for so many minutes at a time? Technically they could be up for an hour a month and still fall under that clause, so let's be realistic here.... the bottom line demands a certain level of service availability to retain customers, especially for an exclusively online service. We all know about five 9's etc etc, but I'm not sure if this could even be a one 9.
Systems people, Network people, Devs, etc.... what do you think about all of this? I just can't wrap my head around it frankly. Anyone with first-hand gaming industry experience please do comment from your perspective.
Edited by Opticon on August 18, 2017 7:46AM