Worse you kill the mudcab go into slow motion then you get boss mechanism, fungal 1 final boss is an exampleTan9oSuccka wrote: »Nah. For PVP, definitely not.
For PVE, I really don't want a slow motion stylized killing shot....for a Mudcrab.
Worse you kill the mudcab go into slow motion then you get boss mechanism, fungal 1 final boss is an example
Better death animation on bosses might be cool.
Tan9oSuccka wrote: »Nah. For PVP, definitely not.
For PVE, I really don't want a slow motion stylized killing shot....for a Mudcrab.
Worse you kill the mudcab go into slow motion then you get boss mechanism, fungal 1 final boss is an example
Better death animation on bosses might be cool.
Yeah, a boss finisher animation would be great! For anything else, I believe this would just get annoying.
How about no?
I already end up in walls the whole time because of the blade of woe.
Also a waste of dev time and resources.