Merlin13KAGL wrote: »Infused pieces + the right food would get you closer.
Why are you worried about 3k health? (You could also change mundus, if you're not using Lord already)
@VilniusNastavnik
This is not the point of this thread, take your advice you gave us so kindly elsewhere. Especially if you don't know why people are going max health in the first place.
I apologize if I seem rude to you, but I am tired of having to explain this every time and I am sure Verbal_Earthworm is too.
To make it short, Wardens and Templars have skills that deal damage depending on their max health. More health, more damage. That's why max health builds are a thing. I am further increasing that max-health-scaling damage with the Harbinger set that everyone likes to forget about.
@kargen27
Probably, but the undodgeable chicken spam and the utility they provide in Cyrodiil have nothing to do with max health and how to get him back at 65k+ health, do they? The max health scaling is a frost spell which can be dodged to my knowledge, the chicken spam isn't and scales with weapon/spell damage.
This nerf is really minor and necessary on other builds (although it hits max health too, where its not needed). What did hit my max health build harder though was the change (from some patches ago) that you only restore the resource you have the most of from synergies. I need both stamina and magicka to keep using my shield and to block.
@Verbal_Earthworm
What race are you? If you really need more, maybe switching your race to an imperial would be the next step. It's what I did and I was very satisfied. Nord and Orc have 9% bonus max health while Imperials got 12%.
@kargen27
Probably, but the undodgeable chicken spam and the utility they provide in Cyrodiil have nothing to do with max health and how to get him back at 65k+ health, do they? The max health scaling is a frost spell which can be dodged to my knowledge, the chicken spam isn't and scales with weapon/spell damage.
This nerf is really minor and necessary on other builds (although it hits max health too, where its not needed). What did hit my max health build harder though was the change (from some patches ago) that you only restore the resource you have the most of from synergies. I need both stamina and magicka to keep using my shield and to block.
@Verbal_Earthworm
What race are you? If you really need more, maybe switching your race to an imperial would be the next step. It's what I did and I was very satisfied. Nord and Orc have 9% bonus max health while Imperials got 12%.
Verbal_Earthworm wrote: »My warden had 65k+ health using these two sets, now he has 62k health.
Are there any other sets (besides Warrior-Poet) that can get my warden back to 65k+?
If only the the Health-scaled ice damage morph of the warden skill actually caused it to do damage to ao enemies. I suppose the visual effect might scare a goblin until it realized it doesn't actually hurt you. I'm basing this off a 63k Warden on pre-Morrowind PTS but I'm sure it's still not viable. Which is too bad; using Spell Symmetry with a tiny magicka pool and ice staff/sword and board produced semi-interesting play styles.