exeeter702 wrote: »All sound advice here. But to add my 3 cents..
For the love of god please do not be THAT healer.......
The healer that shows up for 4 man vet dungeons, fully decked out and suited for solo healing a vet trial, all the while doing 1000 dps.
You dont need to go overkill with sustain utility in vet dungeons. Spc is a given but worm, ele drain and orbs / shards is frankly overkill. Run spc with a solid sustain set like lich that you can proc and swap with spc and run a damage monster set and glyph for damage. If both dps in your group are mag, then ele drain will be plenty. If only stam dps or 1 one of each, only orbs or shards is fine. Worm is not really needed.
Every time i see a healer end up in my group for a vet dlc dungeon and they have blue balls around them, are spamming springs, chucking orbs everywhere and ele draining every trash mob in the instance all the while thinking to themselves "IM DOING MY JOB GUYS!" , i want to punch a baby.