Maintenance for the week of October 20:
• PC/Mac: No maintenance – October 20

Healer end-game gear questions (What is best?)

  • FakeFox
    FakeFox
    ✭✭✭✭✭
    ✭✭
    exeeter702 wrote: »
    All sound advice here. But to add my 3 cents..

    For the love of god please do not be THAT healer.......

    The healer that shows up for 4 man vet dungeons, fully decked out and suited for solo healing a vet trial, all the while doing 1000 dps.

    You dont need to go overkill with sustain utility in vet dungeons. Spc is a given but worm, ele drain and orbs / shards is frankly overkill. Run spc with a solid sustain set like lich that you can proc and swap with spc and run a damage monster set and glyph for damage. If both dps in your group are mag, then ele drain will be plenty. If only stam dps or 1 one of each, only orbs or shards is fine. Worm is not really needed.

    Every time i see a healer end up in my group for a vet dlc dungeon and they have blue balls around them, are spamming springs, chucking orbs everywhere and ele draining every trash mob in the instance all the while thinking to themselves "IM DOING MY JOB GUYS!" , i want to punch a baby.

    The DPS increase I can give to DDs with my buffs and ressources outperforms what I can do as DPS my self. In order to be any help as a DD I would have to reroll CP and Skills. Spending like 15k just for my group to maybe have 10-20k more DPS in contend we have too much DPS for anyway is beyond reason for me. Apart from that, not having to worry about resources or healing my self as a DD is worth far more then a extra few k group-DPS to me.
    EU/PC (GER) - Healermain since 2014 - 50305 Achievement Points - Youtube (PvE Healing Guides, Builds & Gameplay)
Sign In or Register to comment.