Simple question; why do several players in PvP jump non-stop while taunting from distance or even while fighting?
Bunny Hopping.
It's an obsessive behavior common to all forms of Multiplayer Gaming. It serves no genuine purpose other than to be annoying.
Simple question; why do several players in PvP jump non-stop while taunting from distance or even while fighting?
Olupajmibanan wrote: »Jumping with autorun on allows you to turn your camera without changing moving direction.
Toggle autorun, jump and while jumping turn your camera backwards to check if someone is following you. Then quickly turn your camera to front until jump finishes.
Drummerx04 wrote: »Jumping around has some interesting practical and psychological impact, minor though it may be.
- It can be distracting to fight a jumping opponent.
- Jumping around can obscure some telling information like when a sorc has frags procced or when certain attacks get launched.
- Some people have trouble tracking movement such as difficulty focusing on a moving target. Jumping is extra movement.
- If opponents are nearby (like within a few meters) and you guys are constantly passing through each other, jumping can make it a little harder to line up the soft lock. It's maybe only buying fractions of a second at a time, but that's extra time that you aren't taking extra hits from them. As other people mentioned, this sort of hails from the FPS and it absolutely works here.
- A lot of good... or simply really irritating and dangerous players jump around constantly. Shaking an opponent's confidence or willingness to attack is a basic part of combat.
Obviously, some people will have a different view on it, and maybe you don't think a jumping opponent has a tactical advantage or that jumping gives a psychological advantage, but consider this... some people are so bothered by jumpers that they make forum posts asking for jumps to cost stamina like dodge rolling does.
https://forums.elderscrollsonline.com/en/discussion/362286/sost-in-stamina-for-jumps
Psychological impact confirmed.
To trigger people who are easily annoyed and create these kinds of threads.
Bunny Hopping.
It's an obsessive behavior common to all forms of Multiplayer Gaming. It serves no genuine purpose other than to be annoying.
TheDoomsdayMonster wrote: »Simple question; why do several players in PvP jump non-stop while taunting from distance or even while fighting?
To animation cancel...
You see this a lot with Sorcs as they are attempting to use Frags on you while skipping it's animation...
Essentially, they can get rid of its cast time and cast it instantly...
I suppose my reply wasn't referring to you specifically (though I guess I kind of phrased it like it was.) I've just seen many silly threads before about hopping in pvp, and some people even saying jumping should cost stamina.
I have great reading comprehension btw, thanks.
Valen_Byte wrote: »Drummerx04 wrote: »Jumping around has some interesting practical and psychological impact, minor though it may be.
- It can be distracting to fight a jumping opponent.
- Jumping around can obscure some telling information like when a sorc has frags procced or when certain attacks get launched.
- Some people have trouble tracking movement such as difficulty focusing on a moving target. Jumping is extra movement.
- If opponents are nearby (like within a few meters) and you guys are constantly passing through each other, jumping can make it a little harder to line up the soft lock. It's maybe only buying fractions of a second at a time, but that's extra time that you aren't taking extra hits from them. As other people mentioned, this sort of hails from the FPS and it absolutely works here.
- A lot of good... or simply really irritating and dangerous players jump around constantly. Shaking an opponent's confidence or willingness to attack is a basic part of combat.
Obviously, some people will have a different view on it, and maybe you don't think a jumping opponent has a tactical advantage or that jumping gives a psychological advantage, but consider this... some people are so bothered by jumpers that they make forum posts asking for jumps to cost stamina like dodge rolling does.
https://forums.elderscrollsonline.com/en/discussion/362286/sost-in-stamina-for-jumps
Psychological impact confirmed.
Thats a lot of words. Jumping in the middle of a zerg makes it much easier for me to get a tab target on you. Doesnt distract me at all. Helps me focus you. To someone who doesnt get flustered in a battle, its just making it easier to single you out.