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Give medium armour penetration like light armour does...

TheUrbanWizard
TheUrbanWizard
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Why should it be easier for for a magicka dd to hit 18.2k than a stam dd? I don't want hear that medium offers more protection cos sheilds
  • Vapirko
    Vapirko
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    Medium armor would be insnanely deadly with more penetration like that of light armor. As much as I'd love that, I think it would be more fair to boost cost reduction or regen in medium armor to make it worth it over heavy. This is all mostly pvp based, because medium is fine in pve.
  • Vercingetorix
    Vercingetorix
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    You get bonus weapon damage instead and light armor doesn't. That's the trade off.
    /thread
    “Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
  • Strider_Roshin
    Strider_Roshin
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    Agility really is pathetically weak in comparison to concentration. I wouldn't mind it if it weren't for the fact that damage shields are stronger than dodge rolling, and managing resources with magicka is easier too.

    Can stamina get something?
  • Emma_Overload
    Emma_Overload
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    Medium and Heavy wearers can use MAULS and MACES if they want penetration.
    #CAREBEARMASTERRACE
  • Feanor
    Feanor
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    Medium armour may have issues. Damage is not one of them. Should LA get a +12% to Spell Damage too?
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • GreenSoup2HoT
    GreenSoup2HoT
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    You get bonus weapon damage instead and light armor doesn't. That's the trade off.
    /thread

    Its a % weapon damage though. Unlike the base pen that light armour gets. Medium lacks damage if they dont stack all weapon damage to get value from the passive.
    PS4 NA DC
  • jbjondeaueb17_ESO
    jbjondeaueb17_ESO
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    Can Light Armor also scale of the number of pieces used, like Medium Armor, not a fixed value for 5 pieces or more.
    As healer I don't need penetration but I need spell damage and critical, which I don't have on LA passives.
    Pain-Healer - Argonian Templar Healer (EP) - Immortal Redeemer - Gryphon's Heart
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  • Strider_Roshin
    Strider_Roshin
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    Feanor wrote: »
    Medium armour may have issues. Damage is not one of them. Should LA get a +12% to Spell Damage too?

    True, but damage isn't a light armor issue either.

    I'm not advocating a damage buff for medium, but the fact that medium doesn't have an advantage in any category is quite irritating.
  • Araviel2
    Araviel2
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    why when you already can stack more penetration than magica with sets?
    you have twice-fanged snake, spriggan and Kra'gh's.
    Magica only has Spinners
    Araviel -Professional Zerg surfing mutagen spammer [DC-EU]
  • Feanor
    Feanor
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    One would think Stam certainly doesn't lack the options for penetration. NMG, TFS, Kragh's, Maces. Mag has Concentration and Spinners. On top of that stacking WD is much easier than SD. I don't think MA lacks in the damage department.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • IcyDeadPeople
    IcyDeadPeople
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    Yes, in pvp at least, heavy armor is still a bit too strong compared to light and medium. Constitution provides a ton of sustain (even after Morrowind patch) and it's possible to deal high damage output while retaining extremely high resistances and excellent sustain.

    Would be nice to see the medium and light passives buffed a bit. Adding phys penetration to medium and adding spell damage to light would bring them up to the level of heavy. Or boosting the sustain for light and medium.

    There is certainly room for tank builds in pvp, and at launch heavy armor was far too weak, so it's great that it became a viable option last year, but it is too strong right now, should be a bit more of a tradeoff in terms of damage if you choose heavy instead of light or medium. Also, I'd suggest to have the active armor abilities (Shuffle, Harness Magicka, Immovable) require equipping full 5-piece of that armor type.


    Edited by IcyDeadPeople on August 1, 2017 2:52PM
  • STEVIL
    STEVIL
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    Why should it be easier for for a magicka dd to hit 18.2k than a stam dd? I don't want hear that medium offers more protection cos sheilds

    picking one item in isolation from any package and comparings it to a lack of the same in another package is flawed reasoning.

    Nowhere is it written that all armor types must have the same benefits. matter of fact, having different benefits is kind of the reason to have more than one armor type.

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  • SodanTok
    SodanTok
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    There is no rule that say you have to reach 18k penetration to do good dps.

    Tho I would not mind if agility went from % to some raw weapon damage
    Edited by SodanTok on August 1, 2017 2:00PM
  • Banana
    Banana
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    Might as well give light armour a damage buff as well them. To even things up.
  • Vapirko
    Vapirko
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    Araviel2 wrote: »
    why when you already can stack more penetration than magica with sets?
    you have twice-fanged snake, spriggan and Kra'gh's.
    Magica only has Spinners

    Comments like this make me think no ones knows what they're talking about. You try and stack two penetration sets and see how far it gets you. Spinners plus a base penetration value for light armor is very strong. You can hit nearly 10k penetration that way, more with sharp weapons. Thats equal to or more than stamina builds can hit realistically, taking sustain into account. i think stamina users just have to become more skilled and therefore are generally more effective fighters and you get more noobs gliding through on the ease of typically mag sorc builds but still getting rekt by stam users and the resulting QQ is why mag sorcs keep their power and stam keeps getting nerfed.
  • kylewwefan
    kylewwefan
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    Athletics and sneak are not so great MA passives. Maybe they can alter those 2 to something more useful. Like Crit and penetration. 12 percent damage is ok I guess, but have to stack damage quite high to make use of it because percentage scale. 2000 WD gets 200 extra WD. 3000 gets 300 WD. Flat number could be better than %
  • Araviel2
    Araviel2
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    Vapirko wrote: »
    Araviel2 wrote: »
    why when you already can stack more penetration than magica with sets?
    you have twice-fanged snake, spriggan and Kra'gh's.
    Magica only has Spinners

    Comments like this make me think no ones knows what they're talking about. You try and stack two penetration sets and see how far it gets you.

    oh please,, get out of the box.
    its perfectly possible to stack all 3 of them. with all the options we currently have in the game with enchants/food/mundos stones/CP´s and poisons its not hard to stack 3 damage sets together and still be able to sustain, just like how you can stack 3 sustain sets together and still deal damage.
    Araviel -Professional Zerg surfing mutagen spammer [DC-EU]
  • Strider_Roshin
    Strider_Roshin
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    As mentioned by @Feanor damage is not what medium armor lacks; it's survivability.

    Now @Derra made a great suggestion on how to fix this via natural crit resistance per piece (around 150 per piece).

    Also @DDuke made a great suggestion by suggesting damage mitigation while "dodging" undodgeable attacks.

    Great suggestions have been made. It's up to ZOS on whether or not they want to go through with these suggestions.

    Based on their current behavior, I wouldn't hold your breath.
  • idk
    idk
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    You get bonus weapon damage instead and light armor doesn't. That's the trade off.
    /thread

    And medium armor provides a greater variety of benefits than light.
  • olsborg
    olsborg
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    As mentioned by @Feanor damage is not what medium armor lacks; it's survivability.

    Now @Derra made a great suggestion on how to fix this via natural crit resistance per piece (around 150 per piece).

    Also @DDuke made a great suggestion by suggesting damage mitigation while "dodging" undodgeable attacks.

    All great suggestions. Also make it so shuffle, immovable etc is only usable if you have 5 pieces of that particular armor piece equipped.


    PC EU
    PvP only
  • Vercingetorix
    Vercingetorix
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    You get bonus weapon damage instead and light armor doesn't. That's the trade off.
    /thread

    Its a % weapon damage though. Unlike the base pen that light armour gets. Medium lacks damage if they dont stack all weapon damage to get value from the passive.

    Maces give passive penetration. Sharpened trait gives more. The Lover stone in the next patch will be an additional source of penetration. Cry more.
    “Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
  • Strider_Roshin
    Strider_Roshin
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    You get bonus weapon damage instead and light armor doesn't. That's the trade off.
    /thread

    Its a % weapon damage though. Unlike the base pen that light armour gets. Medium lacks damage if they dont stack all weapon damage to get value from the passive.

    Maces give passive penetration. Sharpened trait gives more. The Lover stone in the next patch will be an additional source of penetration. Cry more.

    He's not crying, just expounding. Stop acting like a simpleton.
  • Beardimus
    Beardimus
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    Huh? No.

    Unless you want to lose other passives but then why bother having other armor types at all.

    LA hits hard, but offers crap all protection that's the balance.
    Xbox One | EU | EP
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  • Tan9oSuccka
    Tan9oSuccka
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    hqdefault.jpg

    I'm here for the armor penetration.....
  • Hurika
    Hurika
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    Give medium armor x% parry per piece of medium armor equipped. Medium armor needs more survivability - not more damage.
  • Egonieser
    Egonieser
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    Ok, then remove stealth bonuses and damage bonuses. Deal? No? Then go back to the drawing pad and re-learn the idea of "balance"

    Stamina does inherently higher damage and bursts, thus lacks in penetration. You also have more weapon lines available to counter said weaknesses, such as getting maces or mauls, which are not available to staff line, which give you flat, percentage-based penetration (more armour, more effective it is) whereas magicka does not. Their only source of base penetration is that of light armour and one weapon trait (not including skills, debuffs, and CP as they benefit both magicka and stamina builds). So... Yeah... and No, totally useless suggestion.
    Edited by Egonieser on August 1, 2017 3:37PM
    Sometimes, I dream about...cheese...

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    Egonieser - v16 Nord Stamina Dragonborn Wannabe
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  • Strider_Roshin
    Strider_Roshin
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    Beardimus wrote: »
    Huh? No.

    Unless you want to lose other passives but then why bother having other armor types at all.

    LA hits hard, but offers crap all protection that's the balance.

    If damage shields didn't exist in this game you would've been right.
  • Egonieser
    Egonieser
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    Beardimus wrote: »
    Huh? No.

    Unless you want to lose other passives but then why bother having other armor types at all.

    LA hits hard, but offers crap all protection that's the balance.

    If damage shields didn't exist in this game you would've been right.

    Ever heard of a rolldodge? It offers almost 100% protection against most attacks, only very few attacks can go through it. That IS your shield, your main source of defense if you're not a tank, and you can block more too, btw.. If you don't know how to use it, it's nobody's fault.
    Ask for advice to those bunnyblades that can rolldodge from Alessia to BRK and back, avoiding nearly all damage thrown at them, damage that no shield in this game could protect from. That is the defense you are looking for, and if you combine it with Shuffle, it's even more potent - again, a stamina ability.
    Edited by Egonieser on August 1, 2017 3:44PM
    Sometimes, I dream about...cheese...

    Dermont - v16 Pompous Altmer Sorcerer (With a very arrogant face!)
    Egonieser - v16 Nord Stamina Dragonborn Wannabe
    Endoly - v16 Tiny Redguard Sharpened MaceBlade
    Egosalina - v16 Breton Cheesus Beam Specialist
    Egowen - v16 Dunmer Whipping Expert (Riding crops eluded her)
    (Yes, I had to grind all these to v16)
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  • Strider_Roshin
    Strider_Roshin
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    Egonieser wrote: »
    Beardimus wrote: »
    Huh? No.

    Unless you want to lose other passives but then why bother having other armor types at all.

    LA hits hard, but offers crap all protection that's the balance.

    If damage shields didn't exist in this game you would've been right.

    Ever heard of a rolldodge? It offers almost 100% protection against most attacks, only very few attacks can go through it. That IS your shield, your main source of defense if you're not a tank, and you can block more too, btw.. If you don't know how to use it, it's nobody's fault.
    Ask for advice to those bunnyblades that can rolldodge from Alessia to BRK and back, avoiding nearly all damage thrown at them, damage that no shield in this game could protect from. That is the defense you are looking for, and if you combine it with Shuffle, it's even more potent - again, a stamina ability.

    Hahahaha! :lol:

    You must be new :wink:
  • Egonieser
    Egonieser
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    Egonieser wrote: »
    Beardimus wrote: »
    Huh? No.

    Unless you want to lose other passives but then why bother having other armor types at all.

    LA hits hard, but offers crap all protection that's the balance.

    If damage shields didn't exist in this game you would've been right.

    Ever heard of a rolldodge? It offers almost 100% protection against most attacks, only very few attacks can go through it. That IS your shield, your main source of defense if you're not a tank, and you can block more too, btw.. If you don't know how to use it, it's nobody's fault.
    Ask for advice to those bunnyblades that can rolldodge from Alessia to BRK and back, avoiding nearly all damage thrown at them, damage that no shield in this game could protect from. That is the defense you are looking for, and if you combine it with Shuffle, it's even more potent - again, a stamina ability.

    Hahahaha! :lol:

    You must be new :wink:

    Please list all attacks that go through rolldodge. And count how many they are in comparison to the total amount of skills and factor in the fact that not everybody uses them.
    Sometimes, I dream about...cheese...

    Dermont - v16 Pompous Altmer Sorcerer (With a very arrogant face!)
    Egonieser - v16 Nord Stamina Dragonborn Wannabe
    Endoly - v16 Tiny Redguard Sharpened MaceBlade
    Egosalina - v16 Breton Cheesus Beam Specialist
    Egowen - v16 Dunmer Whipping Expert (Riding crops eluded her)
    (Yes, I had to grind all these to v16)
    Akamanakh - lvl 22 Khajiit GankBlade (Inspired by Top Cat)
    Targos Icewind - lvl 34 Imperial (Future) Jabplar
    (CP 830+)

    PC - EU
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