OC_Justice wrote: »You could have a hundred pets and that would never make me go eso+
Here is what would make me think about going ESO+.
If you make a customize-able sectional dividable bank vault and bags.
This is what i mean.
I can place a divider bar in a location, 10 spots down a place another bar. If I don't place anything in those slots it will remain empty. What ever I place there stays there. And to have as many divisions as desired.
Why, for armor sets perhaps, so that if i place my ebon in one section it stays all together. If I place another specific trial armor together it stays together. If i want specific ingredients to stay together, they stay together. If i want specific rune stones to stay together they are there together. If I want crafting style items to stay together, they stay together. Meats, veggies, fruits, stones, glove, hats, costumes, you name it and you separate it. If you want more Eso+ members, this will do it for me.
Also if you want more, make homes purchased come with a 20 or so item chest for Eso+ members.
I am not a member, but a few more perks might make me jump on board.
Just-ice
thatlaurachick wrote: »No. Sorry you can't L2P enough to that you need an AI to fight for you.
Pets should be disabled in groups, dungeons, and trials, forever. I'd pay more for that perk.
Honestly, wish pets would unsummon when combat ends. So tired of farmers just leaving their pets behind.
thatlaurachick wrote: »No. Sorry you can't L2P enough to that you need an AI to fight for you.
Pets should be disabled in groups, dungeons, and trials, forever. I'd pay more for that perk.
Honestly, wish pets would unsummon when combat ends. So tired of farmers just leaving their pets behind.
Key word was non-combat. The pets that run around behind you and look cool, not the ones that fight.
I love the idea of being able to sectionalize my bank. It is extremely annoying, and serves no game-play purposes, that I cannot sort/search my bank at least by set. Crafting gear for my alts requires far too much scrolling to withdraw that gear from my bank. And unfortunately Xbox has no addons that do the dev's jobs for them.
PsychoROFLit wrote: »thatlaurachick wrote: »No. Sorry you can't L2P enough to that you need an AI to fight for you.
Pets should be disabled in groups, dungeons, and trials, forever. I'd pay more for that perk.
Honestly, wish pets would unsummon when combat ends. So tired of farmers just leaving their pets behind.
Key word was non-combat. The pets that run around behind you and look cool, not the ones that fight.
I love the idea of being able to sectionalize my bank. It is extremely annoying, and serves no game-play purposes, that I cannot sort/search my bank at least by set. Crafting gear for my alts requires far too much scrolling to withdraw that gear from my bank. And unfortunately Xbox has no addons that do the dev's jobs for them.
shhh, its L2P-guy, they knows everything about game and showing it in public places to someone patting their ego
OC_Justice wrote: »PsychoROFLit wrote: »thatlaurachick wrote: »No. Sorry you can't L2P enough to that you need an AI to fight for you.
Pets should be disabled in groups, dungeons, and trials, forever. I'd pay more for that perk.
Honestly, wish pets would unsummon when combat ends. So tired of farmers just leaving their pets behind.
Key word was non-combat. The pets that run around behind you and look cool, not the ones that fight.
I love the idea of being able to sectionalize my bank. It is extremely annoying, and serves no game-play purposes, that I cannot sort/search my bank at least by set. Crafting gear for my alts requires far too much scrolling to withdraw that gear from my bank. And unfortunately Xbox has no addons that do the dev's jobs for them.
shhh, its L2P-guy, they knows everything about game and showing it in public places to someone patting their ego
If any part of this game gives anyone an ego boast, I am very sad for those individuals.
KeiruNicrom wrote: »Better yet. Two mounts at the same time. One set as main mount with all the physics the second a pack mount with bags and boxes based on how much you got in your craft bag
thatlaurachick wrote: »No. Sorry you can't L2P enough to that you need an AI to fight for you.
Pets should be disabled in groups, dungeons, and trials, forever. I'd pay more for that perk.
Honestly, wish pets would unsummon when combat ends. So tired of farmers just leaving their pets behind.
Key word was non-combat. The pets that run around behind you and look cool, not the ones that fight.
thatlaurachick wrote: »No. Sorry you can't L2P enough to that you need an AI to fight for you.
Pets should be disabled in groups, dungeons, and trials, forever. I'd pay more for that perk.
Honestly, wish pets would unsummon when combat ends. So tired of farmers just leaving their pets behind.
What the hell would I want a second non-combat pet slot for? I never use the one I have, of all the worthless cosmetic stuff in this game, non-combat pets are the worst. All they do is slow down the server.
thatlaurachick wrote: »No. Sorry you can't L2P enough to that you need an AI to fight for you.
Pets should be disabled in groups, dungeons, and trials, forever. I'd pay more for that perk.
Honestly, wish pets would unsummon when combat ends. So tired of farmers just leaving their pets behind.
thatlaurachick wrote: »thatlaurachick wrote: »No. Sorry you can't L2P enough to that you need an AI to fight for you.
Pets should be disabled in groups, dungeons, and trials, forever. I'd pay more for that perk.
Honestly, wish pets would unsummon when combat ends. So tired of farmers just leaving their pets behind.
Key word was non-combat. The pets that run around behind you and look cool, not the ones that fight.
My bad, should not post when I'm sick.
Still would say no. Pets/Merchants/Bankers in trials/dungeons aren't a problem because of framerate anymore, but visual clutter. If all 12 people in a trial have 2 pets... that's more pets than people. PLUS combat pets. Just no.
Large non-combat pets (think war dogs, senches, guar) are an issue in small spaces, like tombs in Vvardenfell. It's really hard to see urns when 3 cats, a twilight matriarch, and a clannfear are standing on them.
Vercingetorix wrote: »The only added ESO Perk worth considering is the ability to play with pre-Morrowind "balance" changes.