At the moment stonefist is a really niche skill. It is a long ranged stun with two really shoddy added morphs, either a tiny bit of resists or a dodgy heal. And chains is an attrocious skill in PvP, both the gapcloser and the pull have height issues, and the pull automatically gives the enemy CC immunity, making it nothing but an Xv1 skill. My suggestion: Remove the pull from chains. Change stonefist to tectonics.
Base skill: Tectonics: Shift the earth around your enemy dealing X damage and pulling them to your location. (It would look like a moving fossilize) This ability would be blockable.
Morph 1: Magnitude: Shift the earth around your enemy dealing X damage and pulling them to your location. If the pull is successful, stun the enemy for X seconds.
Morph 2: Unrelenting earth: Shift the earth around your enemy dealing X damage and pulling them to your location. If the pull is unsuccessful, restores magicka.
This ability would not grant CC immunity to the target, however it will be able to be broken free of during the pull, allowing both counterplay, and for the skill to be used more than once if it isn't broken.The range would be around 30 metres, and pull off keeps too. It could then become an effective tool against ranged players who currently *** on melee DKs with low mobility. And would mean that players spamming can
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