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some ideas for pvp

eso_lags
eso_lags
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Hopefully in 2018 we can see a new pvp zone... Or specific rewards that are worth it for taking/holding keeps that arent the inner keeps, hell even just adding stuff to the keeps themselves, they are very plain.. Actual castles would have been cool with more intricate designs ( closer to real castles in a way )and more places to split up zergs and chase people around and fight.. Multiple capture points around the castle, ya know make it harder to capture and harder to defend. I mean you can take a keep solo if no one is there, and even still if some are.

But id still like to see a new pvp zone. BG's is good star but instead something like a 50v50v50, or even more, type match in a new zone, not as big as cyrodil, but much much bigger than bgs... BGs are alright (when they work) and im sure they will improve but cyrodil is very repetitive.. I watched 2 zergs (ep/dc) go ring around the rosie style through cyrodil over and over for about 6 hours the other day. No other keeps were touched, just going in circles like 3 keeps behind each other capping and capping and solo/small scale players picking off the ones riding back. Cyrodil is stale atm.

Something changing with the keeps or an expanded, much larger, version of bgs would be awesome. Large scale pvp in cool unique areas, with small scale inside it as well. Multiple groups queuing in together to create the game. Something like capture the flag would be awesome in large area because of the time it would take to get around....

As for IC.... My heart bleeds with nostalgia when i think about playing in IC, but i think that the sewers are gonna be dead for a long time until they become active again like they used to be.. Idk, just some thoughts but either way i really hope we can see something new come in the near future. Anyone with any ideas please post..
  • Olupajmibanan
    Olupajmibanan
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    The only thing I miss in PvP is ranking system of some sort. I can't understand why they made BG leaderboards like this. Like we had not been fed up with the Emperor grinding madness, we get another emperor-like sht in BGs.

    The more time I spent, the higher I climb no matter how I perform in the matches? Seriously, wtf is this?
    Edited by Olupajmibanan on July 27, 2017 8:32AM
  • Runschei
    Runschei
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    Another idea: seperate pvp and pve.
  • eso_lags
    eso_lags
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    @Olupajmibanan Yes i feel you.. I like the idea of like a huge bg game mode more than i like the current one but i agree with you. Good players dont get rewarded much in the game when it comes to stuff like that.. The massive zergs and bomb blades are what get you emp, not actual skill at the game, and gawd have i seen some bad emps. And ya the BG leader boards are a just play more rank more, not outplay..

  • eso_lags
    eso_lags
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    @Runschei yes many people would like this. Makes sense tbh.
  • SlinkySlack
    SlinkySlack
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    I have an idea, a passive skill for the mount. When you run over an enemy with a mount the enemy should be knocked down and / or stunned. This passive should only work in mountable PVP areas. Plain and simple, no fancy game braking algorithms, nope, just when you run over an enemy (not hidden) they should be knocked down and stunned.

    I think this will introduce a whole new "flanking play style", well that is if the enemy don't knock you off your mount first ;)
  • eso_lags
    eso_lags
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    @SlinkySlack sounds sweet.. i know other games have similar things.
  • runagate
    runagate
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    itzTJ wrote: »
    @SlinkySlack sounds sweet.. i know other games have similar things.

    It'd be weird for there to actually be a purpose for Anti-Cavalry Caltrops. I always wondered what they were thinking with this.
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