Giles.floydub17_ESO wrote: »I do not see this thread going far. It makes sense to have Master at Arms increasing single target damage, especially since we have had thaumaturge for so long.
It really improves the number of areas and CP allotments we can make. It certainly does not hinder balance anymore than when we did not have it. The OP does not really explain the reasoning behind the remarks so no real reason for me to attempt to explain further.
Wreuntzylla wrote: »I'm guessing you only have about 100CP? Because you can have it all, baby!
Wreuntzylla wrote: »I'm guessing you only have about 100CP? Because you can have it all, baby!
Obviously thats not optimal though...
Wreuntzylla wrote: »I'm guessing you only have about 100CP? Because you can have it all, baby!
Obviously thats not optimal though...
Spending a stupid amount of points for the final 1% isn't optimal either. Go find Asarye's CP calculator if you want optimal.
Wreuntzylla wrote: »I'm guessing you only have about 100CP? Because you can have it all, baby!
Obviously thats not optimal though...
Spending a stupid amount of points for the final 1% isn't optimal either. Go find Asarye's CP calculator if you want optimal.
Your comments are not about balance. This is about balance.
Wreuntzylla wrote: »I'm guessing you only have about 100CP? Because you can have it all, baby!
Obviously thats not optimal though...
Wreuntzylla wrote: »I'm guessing you only have about 100CP? Because you can have it all, baby!
Obviously thats not optimal though...
Actually, that''s not obvious at all, due to this thing called "diminishing returns". You may want to learn a bit more about how this game works before you start wacky balance threads.
rotaugen454 wrote: »This is why we can't have nice things!
Wreuntzylla wrote: »I'm guessing you only have about 100CP? Because you can have it all, baby!
Obviously thats not optimal though...
Spending a stupid amount of points for the final 1% isn't optimal either. Go find Asarye's CP calculator if you want optimal.
Your comments are not about balance. This is about balance.
LOL how is it not balanced? You have one for direct damage and one for damage over time? Remove one and not the other and it'll be unbalanced, remove them both and you're just nerfing damage.
It's perfectly fine the way it is
Wreuntzylla wrote: »I'm guessing you only have about 100CP? Because you can have it all, baby!
Obviously thats not optimal though...
Actually, that''s not obvious at all, due to this thing called "diminishing returns". You may want to learn a bit more about how this game works before you start wacky balance threads.
You really can't come close to having it all, there aren't just 3 stars that are powerful there are at least 6 for stam users and only 200 points, so needing to spread those out between more stars isn't really fixed by diminishing returns.
Wreuntzylla wrote: »I'm guessing you only have about 100CP? Because you can have it all, baby!
Obviously thats not optimal though...
Actually, that''s not obvious at all, due to this thing called "diminishing returns". You may want to learn a bit more about how this game works before you start wacky balance threads.
You really can't come close to having it all, there aren't just 3 stars that are powerful there are at least 6 for stam users and only 200 points, so needing to spread those out between more stars isn't really fixed by diminishing returns.
Go get combat metrics. Study your rotation and damage sources so you know exactly what percentage of your damage is coming from light/heavy attacks, dots and direct damage. Go plug those numbers into a CP calculator and then you will have an optimal distribution.
Wreuntzylla wrote: »I'm guessing you only have about 100CP? Because you can have it all, baby!
Obviously thats not optimal though...
Actually, that''s not obvious at all, due to this thing called "diminishing returns". You may want to learn a bit more about how this game works before you start wacky balance threads.
You really can't come close to having it all, there aren't just 3 stars that are powerful there are at least 6 for stam users and only 200 points, so needing to spread those out between more stars isn't really fixed by diminishing returns.
Go get combat metrics. Study your rotation and damage sources so you know exactly what percentage of your damage is coming from light/heavy attacks, dots and direct damage. Go plug those numbers into a CP calculator and then you will have an optimal distribution.
I can tell you right now it would be 0 master at arms and it would say "stop playing stam-warden" because stam-warden is pointless. That's dumb.
Wreuntzylla wrote: »I'm guessing you only have about 100CP? Because you can have it all, baby!
Obviously thats not optimal though...
Actually, that''s not obvious at all, due to this thing called "diminishing returns". You may want to learn a bit more about how this game works before you start wacky balance threads.
You really can't come close to having it all, there aren't just 3 stars that are powerful there are at least 6 for stam users and only 200 points, so needing to spread those out between more stars isn't really fixed by diminishing returns.
Go get combat metrics. Study your rotation and damage sources so you know exactly what percentage of your damage is coming from light/heavy attacks, dots and direct damage. Go plug those numbers into a CP calculator and then you will have an optimal distribution.
I can tell you right now it would be 0 master at arms and it would say "stop playing stam-warden" because stam-warden is pointless. That's dumb.
Stop being such a child. If your rotation is anything like mine it will be 66 points in master of arms. Stamwardens are strong, very strong in pvp but just strong in pve. If you need help with your build PM me as it seems like you don't have a great grasp on the class based on this thread.
Wreuntzylla wrote: »I'm guessing you only have about 100CP? Because you can have it all, baby!
Obviously thats not optimal though...
Actually, that''s not obvious at all, due to this thing called "diminishing returns". You may want to learn a bit more about how this game works before you start wacky balance threads.
You really can't come close to having it all, there aren't just 3 stars that are powerful there are at least 6 for stam users and only 200 points, so needing to spread those out between more stars isn't really fixed by diminishing returns.
Go get combat metrics. Study your rotation and damage sources so you know exactly what percentage of your damage is coming from light/heavy attacks, dots and direct damage. Go plug those numbers into a CP calculator and then you will have an optimal distribution.
I can tell you right now it would be 0 master at arms and it would say "stop playing stam-warden" because stam-warden is pointless. That's dumb.
Stop being such a child. If your rotation is anything like mine it will be 66 points in master of arms. Stamwardens are strong, very strong in pvp but just strong in pve. If you need help with your build PM me as it seems like you don't have a great grasp on the class based on this thread.
Emma_Overload wrote: »I don't even understand what the OP wants. You want a nerf, a buff or what? Because taking away Master-at-Arms would be a huge nerf to my PvP Sorc!