Azuramoonstar wrote: »
here are a list of questions I have:
As a new player, I'm curious what my expectations are in group content, as a healer/dps/tank? - Healer to heal the Group, Tank to taunt and keep the aggro from Bosses and Dangerous mobs. (These are the basic requirements. Advance content requires much more but this'd a start.)
When does group content start? You can start Group content at any level however it is recommended that you at least level up enough skills and acquire decent gear before that. There are numerous guides on web to help you with that.
What are some of the activities you can do in ESO? There are multiple activities you can do here. Questing, dungeons, delves, world bosses, dolmens, RP, Trials, Special events etc are a few of these.
How is group content handled? Who pulls? Who tanks? Who heals? Group content is divided into 4 & 12 man content. in 4 Man usually there are 2 damage dealers, 1 tank and 1 healer. Players equip the skills and Armour accordingly to boost their performance in mentioned roles.
What is expected in endgame content? - In endgame content you are expected to have good knowledge of your class, skills, advanced game mechanics and ability to play in a larger group.
Does ps4 share servers with pc? Or are they separate? Yes. All servers are seperate. PC/X-BOX/PS4 as well they have 2 different server NA & EU.
Are there any youtuber's who do guides i should look out for? Any guides i should look up as a new player? There are many.
You can just search Youtube i.e Dragon Knight new player leveling or Magica sorc DPS, DK Tank etc and relevant results should be there.
And any general tips are welcome. Since you are new to game. I'd recommend to start atleast 2 characters and enjoy questing with them. While questing, you get to know your characters skills as well as get used to use them. Apart from thsi you should focus on crafting research and leveling. This goes a long way to help you in game. Most important is to enjoy the content and challenges it presents. And eventually you'll find what you are looking for here.
I'm trying to put my best foot forward as a new player to ESO, as I've never played an mmo like ESO before. I want to be good, and be a good team mate to my parties so I'm not kicked out "just because" . I'm trying to not go into this mmo blind and be a burden for others in any group content I do.
Thanks for reading, I hope everyone is having a good day, night. afternoon.
As a new player, I'm curious what my expectations are in group content, as a healer/dps/tank?
Not entirely sure what you're after here but if you use the PUG/LFG tool, expect to be abused by randos. Find a good group of people/guild to run with
When does group content start?
Pretty early. ESO now scales your character to CP 160 which is the rank of all the mobs in the game. Group (non vet)dungeons can be done at like lvl 10. Find some buddies and go.
What are some of the activities you can do in ESO?
Delves/Public dungeons are mostly (not always in public dungeon) solo experiences that you share the space with other players. Team up or solo
Regular 4 man dungeons have normal, veteran and veteran w/ hardmode difficulty settings. Hardmode being a scroll you read at the last boss that increases difficulty. Trials are your "Raids" but generally shorter than most games. I think there's 5 or 6 of them now. Dragonstar Arena and Maelstrom arena are round based content, difficult, enter a arena and clear it for the next. DS is group, MA is a solo arena, Both have normal and vet difficulties. There is also PVP, lots of questing, achievement hunting, etc.
How is group content handled? Who pulls? Who tanks? Who heals?
All dependent on your group. Not sure how to handle who tanks/heals. Your tanks and healers! Any class in this game can fill any role (dps, heal, tank), it just depends how you build it.
What is expected in endgame content?
You can access "end game" content at CP160. Basically once you hit level 50 you star earning Champion Points at the account level. Once you hit 160 this is where you can get the highest level gear. The CP cap for players is currently 630, so for the real high end stuff most guilds are going to have a minimum CP (they can set it arbitrarily however the see fit) and in some instances for the really high end stuff they will expect a certain amount of DPS if you are DPS spec.
Does ps4 share servers with pc? Or are they separate?
All 3 platforms use their own separate game worlds pc/ps4/xbox
Are there any youtuber's who do guides i should look out for? Any guides i should look up as a new player?
@MissBizz has a lot of great youtube content for beginners, general guides, etc. @Alcast for specific builds. I suggest you take some time figuring things out for yourself before diving to heavily into build guides
And any general tips are welcome.
Have fun.
If you have even the slightest interest in crafting, get started now. Research every day you can.
Wear at least one piece of each armor weight while leveling (Heavy, Medium, light)
Edit to add: anywhere I mention a "vet" version, this is CP160+ content. Though most groups will probably want you at a higher CP level than that. Depends who, how well you work with them, etc.
Azuramoonstar wrote: »
here are a list of questions I have:
As a new player, I'm curious what my expectations are in group content, as a healer/dps/tank? - Healer to heal the Group, Tank to taunt and keep the aggro from Bosses and Dangerous mobs. (These are the basic requirements. Advance content requires much more but this'd a start.)
When does group content start? You can start Group content at any level however it is recommended that you at least level up enough skills and acquire decent gear before that. There are numerous guides on web to help you with that.
What are some of the activities you can do in ESO? There are multiple activities you can do here. Questing, dungeons, delves, world bosses, dolmens, RP, Trials, Special events etc are a few of these.
How is group content handled? Who pulls? Who tanks? Who heals? Group content is divided into 4 & 12 man content. in 4 Man usually there are 2 damage dealers, 1 tank and 1 healer. Players equip the skills and Armour accordingly to boost their performance in mentioned roles.
What is expected in endgame content? - In endgame content you are expected to have good knowledge of your class, skills, advanced game mechanics and ability to play in a larger group.
Does ps4 share servers with pc? Or are they separate? Yes. All servers are seperate. PC/X-BOX/PS4 as well they have 2 different server NA & EU.
Are there any youtuber's who do guides i should look out for? Any guides i should look up as a new player? There are many.
You can just search Youtube i.e Dragon Knight new player leveling or Magica sorc DPS, DK Tank etc and relevant results should be there.
And any general tips are welcome. Since you are new to game. I'd recommend to start atleast 2 characters and enjoy questing with them. While questing, you get to know your characters skills as well as get used to use them. Apart from thsi you should focus on crafting research and leveling. This goes a long way to help you in game. Most important is to enjoy the content and challenges it presents. And eventually you'll find what you are looking for here.
I'm trying to put my best foot forward as a new player to ESO, as I've never played an mmo like ESO before. I want to be good, and be a good team mate to my parties so I'm not kicked out "just because" . I'm trying to not go into this mmo blind and be a burden for others in any group content I do.
Thanks for reading, I hope everyone is having a good day, night. afternoon.
Hope this helps.
Azuramoonstar wrote: »As a new player, I'm curious what my expectations are in group content, as a healer/dps/tank?
Not entirely sure what you're after here but if you use the PUG/LFG tool, expect to be abused by randos. Find a good group of people/guild to run with
When does group content start?
Pretty early. ESO now scales your character to CP 160 which is the rank of all the mobs in the game. Group (non vet)dungeons can be done at like lvl 10. Find some buddies and go.
What are some of the activities you can do in ESO?
Delves/Public dungeons are mostly (not always in public dungeon) solo experiences that you share the space with other players. Team up or solo
Regular 4 man dungeons have normal, veteran and veteran w/ hardmode difficulty settings. Hardmode being a scroll you read at the last boss that increases difficulty. Trials are your "Raids" but generally shorter than most games. I think there's 5 or 6 of them now. Dragonstar Arena and Maelstrom arena are round based content, difficult, enter a arena and clear it for the next. DS is group, MA is a solo arena, Both have normal and vet difficulties. There is also PVP, lots of questing, achievement hunting, etc.
How is group content handled? Who pulls? Who tanks? Who heals?
All dependent on your group. Not sure how to handle who tanks/heals. Your tanks and healers! Any class in this game can fill any role (dps, heal, tank), it just depends how you build it.
What is expected in endgame content?
You can access "end game" content at CP160. Basically once you hit level 50 you star earning Champion Points at the account level. Once you hit 160 this is where you can get the highest level gear. The CP cap for players is currently 630, so for the real high end stuff most guilds are going to have a minimum CP (they can set it arbitrarily however the see fit) and in some instances for the really high end stuff they will expect a certain amount of DPS if you are DPS spec.
Does ps4 share servers with pc? Or are they separate?
All 3 platforms use their own separate game worlds pc/ps4/xbox
Are there any youtuber's who do guides i should look out for? Any guides i should look up as a new player?
@MissBizz has a lot of great youtube content for beginners, general guides, etc. @Alcast for specific builds. I suggest you take some time figuring things out for yourself before diving to heavily into build guides
And any general tips are welcome.
Have fun.
If you have even the slightest interest in crafting, get started now. Research every day you can.
Wear at least one piece of each armor weight while leveling (Heavy, Medium, light)
Edit to add: anywhere I mention a "vet" version, this is CP160+ content. Though most groups will probably want you at a higher CP level than that. Depends who, how well you work with them, etc.
thanks for the reply.
for this question; As a new player, I'm curious what my expectations are in group content, as a healer/dps/tank?
I was looking to what is expect as each role, as a tank: what am I expected to do? as a healer what am I expected to do, as a dps what am I expected to do?
I'm coming from ff14 where each role had a set of expectations in group content, such as Tanks in ff14 were expected pull large groups of mobs and "stance dance" between their dps and tank stances so they could tank and pump out high dps so mechanics could be skipped. Healers were expected to dps 90% of the time only heal as a last resort so mobs died fast, and to skip mechanics. Dps were to dps, in away that you clipped off cool down skills to produce a high amount of damage in a short time.
I'm just looking for What eso players do so I have a basic idea before jumping in doing group content.
Also what are delves and What does cp stand for?
Azuramoonstar wrote: »As a new player, I'm curious what my expectations are in group content, as a healer/dps/tank?
Not entirely sure what you're after here but if you use the PUG/LFG tool, expect to be abused by randos. Find a good group of people/guild to run with
When does group content start?
Pretty early. ESO now scales your character to CP 160 which is the rank of all the mobs in the game. Group (non vet)dungeons can be done at like lvl 10. Find some buddies and go.
What are some of the activities you can do in ESO?
Delves/Public dungeons are mostly (not always in public dungeon) solo experiences that you share the space with other players. Team up or solo
Regular 4 man dungeons have normal, veteran and veteran w/ hardmode difficulty settings. Hardmode being a scroll you read at the last boss that increases difficulty. Trials are your "Raids" but generally shorter than most games. I think there's 5 or 6 of them now. Dragonstar Arena and Maelstrom arena are round based content, difficult, enter a arena and clear it for the next. DS is group, MA is a solo arena, Both have normal and vet difficulties. There is also PVP, lots of questing, achievement hunting, etc.
How is group content handled? Who pulls? Who tanks? Who heals?
All dependent on your group. Not sure how to handle who tanks/heals. Your tanks and healers! Any class in this game can fill any role (dps, heal, tank), it just depends how you build it.
What is expected in endgame content?
You can access "end game" content at CP160. Basically once you hit level 50 you star earning Champion Points at the account level. Once you hit 160 this is where you can get the highest level gear. The CP cap for players is currently 630, so for the real high end stuff most guilds are going to have a minimum CP (they can set it arbitrarily however the see fit) and in some instances for the really high end stuff they will expect a certain amount of DPS if you are DPS spec.
Does ps4 share servers with pc? Or are they separate?
All 3 platforms use their own separate game worlds pc/ps4/xbox
Are there any youtuber's who do guides i should look out for? Any guides i should look up as a new player?
@MissBizz has a lot of great youtube content for beginners, general guides, etc. @Alcast for specific builds. I suggest you take some time figuring things out for yourself before diving to heavily into build guides
And any general tips are welcome.
Have fun.
If you have even the slightest interest in crafting, get started now. Research every day you can.
Wear at least one piece of each armor weight while leveling (Heavy, Medium, light)
Edit to add: anywhere I mention a "vet" version, this is CP160+ content. Though most groups will probably want you at a higher CP level than that. Depends who, how well you work with them, etc.
thanks for the reply.
for this question; As a new player, I'm curious what my expectations are in group content, as a healer/dps/tank?
I was looking to what is expect as each role, as a tank: what am I expected to do? as a healer what am I expected to do, as a dps what am I expected to do?
I'm coming from ff14 where each role had a set of expectations in group content, such as Tanks in ff14 were expected pull large groups of mobs and "stance dance" between their dps and tank stances so they could tank and pump out high dps so mechanics could be skipped. Healers were expected to dps 90% of the time only heal as a last resort so mobs died fast, and to skip mechanics. Dps were to dps, in away that you clipped off cool down skills to produce a high amount of damage in a short time.
I'm just looking for What eso players do so I have a basic idea before jumping in doing group content.
Also what are delves and What does cp stand for?
For the most part, tanking and healing roles in ESO will be similar to any other MMO.
There's not any stance dancing/twisting going on here, and generally in ESO the tanks will tank the biggest threat(s) while the DPS might facetank the trash mobs in a large pull themselves. Expecting Healers to DPS just depends on the group of people you're running with. If it is a PUG and you don't know the people and you queued as heals I would focus on that and DPS when heals aren't needed.
Delves are little "dungeons" littered across the landscape that will have a skyshard (collect 3 for a skill point to buy skills) and a boss in it that can drop set gear, and you'll get an achievement for clearing it.
CP is Champion point. It is the progression system after you levelcap at 50. Think of it sort of like paragon points in Diablo 3 if you've played that.
Max level gear requires you to be at least champion point rank 160 to equip, but you can spend up to 630 champion points to improve your character. This allotment of points has a hard cap of 3600 total earnable, but they have a limit in place that raises by usually 30 points once a quarter. Sometime in august the CP cap will raise to 660.
http://en.uesp.net/wiki/Online:Champion
Azuramoonstar wrote: »As a new player, I'm curious what my expectations are in group content, as a healer/dps/tank?
Not entirely sure what you're after here but if you use the PUG/LFG tool, expect to be abused by randos. Find a good group of people/guild to run with
When does group content start?
Pretty early. ESO now scales your character to CP 160 which is the rank of all the mobs in the game. Group (non vet)dungeons can be done at like lvl 10. Find some buddies and go.
What are some of the activities you can do in ESO?
Delves/Public dungeons are mostly (not always in public dungeon) solo experiences that you share the space with other players. Team up or solo
Regular 4 man dungeons have normal, veteran and veteran w/ hardmode difficulty settings. Hardmode being a scroll you read at the last boss that increases difficulty. Trials are your "Raids" but generally shorter than most games. I think there's 5 or 6 of them now. Dragonstar Arena and Maelstrom arena are round based content, difficult, enter a arena and clear it for the next. DS is group, MA is a solo arena, Both have normal and vet difficulties. There is also PVP, lots of questing, achievement hunting, etc.
How is group content handled? Who pulls? Who tanks? Who heals?
All dependent on your group. Not sure how to handle who tanks/heals. Your tanks and healers! Any class in this game can fill any role (dps, heal, tank), it just depends how you build it.
What is expected in endgame content?
You can access "end game" content at CP160. Basically once you hit level 50 you star earning Champion Points at the account level. Once you hit 160 this is where you can get the highest level gear. The CP cap for players is currently 630, so for the real high end stuff most guilds are going to have a minimum CP (they can set it arbitrarily however the see fit) and in some instances for the really high end stuff they will expect a certain amount of DPS if you are DPS spec.
Does ps4 share servers with pc? Or are they separate?
All 3 platforms use their own separate game worlds pc/ps4/xbox
Are there any youtuber's who do guides i should look out for? Any guides i should look up as a new player?
@MissBizz has a lot of great youtube content for beginners, general guides, etc. @Alcast for specific builds. I suggest you take some time figuring things out for yourself before diving to heavily into build guides
And any general tips are welcome.
Have fun.
If you have even the slightest interest in crafting, get started now. Research every day you can.
Wear at least one piece of each armor weight while leveling (Heavy, Medium, light)
Edit to add: anywhere I mention a "vet" version, this is CP160+ content. Though most groups will probably want you at a higher CP level than that. Depends who, how well you work with them, etc.
thanks for the reply.
for this question; As a new player, I'm curious what my expectations are in group content, as a healer/dps/tank?
I was looking to what is expect as each role, as a tank: what am I expected to do? as a healer what am I expected to do, as a dps what am I expected to do?
I'm coming from ff14 where each role had a set of expectations in group content, such as Tanks in ff14 were expected pull large groups of mobs and "stance dance" between their dps and tank stances so they could tank and pump out high dps so mechanics could be skipped. Healers were expected to dps 90% of the time only heal as a last resort so mobs died fast, and to skip mechanics. Dps were to dps, in away that you clipped off cool down skills to produce a high amount of damage in a short time.
I'm just looking for What eso players do so I have a basic idea before jumping in doing group content.
Also what are delves and What does cp stand for?
Azuramoonstar wrote: »As a new player, I'm curious what my expectations are in group content, as a healer/dps/tank?
Not entirely sure what you're after here but if you use the PUG/LFG tool, expect to be abused by randos. Find a good group of people/guild to run with
When does group content start?
Pretty early. ESO now scales your character to CP 160 which is the rank of all the mobs in the game. Group (non vet)dungeons can be done at like lvl 10. Find some buddies and go.
What are some of the activities you can do in ESO?
Delves/Public dungeons are mostly (not always in public dungeon) solo experiences that you share the space with other players. Team up or solo
Regular 4 man dungeons have normal, veteran and veteran w/ hardmode difficulty settings. Hardmode being a scroll you read at the last boss that increases difficulty. Trials are your "Raids" but generally shorter than most games. I think there's 5 or 6 of them now. Dragonstar Arena and Maelstrom arena are round based content, difficult, enter a arena and clear it for the next. DS is group, MA is a solo arena, Both have normal and vet difficulties. There is also PVP, lots of questing, achievement hunting, etc.
How is group content handled? Who pulls? Who tanks? Who heals?
All dependent on your group. Not sure how to handle who tanks/heals. Your tanks and healers! Any class in this game can fill any role (dps, heal, tank), it just depends how you build it.
What is expected in endgame content?
You can access "end game" content at CP160. Basically once you hit level 50 you star earning Champion Points at the account level. Once you hit 160 this is where you can get the highest level gear. The CP cap for players is currently 630, so for the real high end stuff most guilds are going to have a minimum CP (they can set it arbitrarily however the see fit) and in some instances for the really high end stuff they will expect a certain amount of DPS if you are DPS spec.
Does ps4 share servers with pc? Or are they separate?
All 3 platforms use their own separate game worlds pc/ps4/xbox
Are there any youtuber's who do guides i should look out for? Any guides i should look up as a new player?
@MissBizz has a lot of great youtube content for beginners, general guides, etc. @Alcast for specific builds. I suggest you take some time figuring things out for yourself before diving to heavily into build guides
And any general tips are welcome.
Have fun.
If you have even the slightest interest in crafting, get started now. Research every day you can.
Wear at least one piece of each armor weight while leveling (Heavy, Medium, light)
Edit to add: anywhere I mention a "vet" version, this is CP160+ content. Though most groups will probably want you at a higher CP level than that. Depends who, how well you work with them, etc.
thanks for the reply.
for this question; As a new player, I'm curious what my expectations are in group content, as a healer/dps/tank?
I was looking to what is expect as each role, as a tank: what am I expected to do? as a healer what am I expected to do, as a dps what am I expected to do?
I'm coming from ff14 where each role had a set of expectations in group content, such as Tanks in ff14 were expected pull large groups of mobs and "stance dance" between their dps and tank stances so they could tank and pump out high dps so mechanics could be skipped. Healers were expected to dps 90% of the time only heal as a last resort so mobs died fast, and to skip mechanics. Dps were to dps, in away that you clipped off cool down skills to produce a high amount of damage in a short time.
I'm just looking for What eso players do so I have a basic idea before jumping in doing group content.
Also what are delves and What does cp stand for?
Delves = dungeons but delves are in the open world and not instanced.
CP = Champion points - you earn them once you hit level 50, and they are account wide (unlike levels)
http://tinyurl.com/Apps-ESO-Scrub-Guide Is written by my friend @mApplinator and explains your duties in roles. If you are looking to tank, you may want to read up specifically about aggro in ESO, as it works directly off only a couple skills in the game.
https://www.youtube.com/MissBizz is my youtube (I have a video actually explaining differences between delves, dungeons etc.)
https://www.youtube.com/user/littlejohn117 is Alcast's youtube
Azuramoonstar wrote: »
As a new player, I'm curious what my expectations are in group content, as a healer/dps/tank?
When does group content start?
What are some of the activities you can do in ESO?
How is group content handled? Who pulls? Who tanks? Who heals?
What is expected in endgame content?
Does ps4 share servers with pc? Or are they separate?
Are there any youtuber's who do guides i should look out for? Any guides i should look up as a new player?
And any general tips are welcome.
I'm trying to put my best foot forward as a new player to ESO, as I've never played an mmo like ESO before. I want to be good, and be a good team mate to my parties so I'm not kicked out "just because" . I'm trying to not go into this mmo blind and be a burden for others in any group content I do.
Thanks for reading, I hope everyone is having a good day, night. afternoon.
Azuramoonstar wrote: »\
And any general tips are welcome.
Oh, and rather than a predetermined type of dance as you mentioned, pretty much you need to learn the mechanics of the fights - and stay out of the red. Sometimes tanks are allowed to stay in the red.
I dont have much too add to all these great posts but I will say 2 things:
1. Train horse speed to 60 first.
2. Welcome!
You go to any stables and click on the stablemaster. You can tell where the stables are by bringing up your map and looking for a horse head icon.Azuramoonstar wrote: »
SydneyGrey wrote: »My advice is to make one character in each of the classes, and start logging in every day to pay that 250 gold per day for mount training on them at the stables. That way, if you decide to play as a different class, you'll have their mounts trained up. You can change their race, skills, attributes and champion points, but not their class.
Azuramoonstar wrote: »
Azuramoonstar wrote: »\
And any general tips are welcome.
Time for my guides again (Open the Spoilers):
Leveling your first character:First leveling character? Forget about Builds right now. No need, your handicapped anyway by the game so you are way more powerful than you need to be. Instead take advantage of this buff to properly level your character so you can be deadly when it matters later on when you are not buffed by the level scaling. In other words, you can create a rotation that makes you think your all that and a biscuit because of the scaling buffs, then get a rude awakening come Champ Ranks when you are on your own.
In other words, right now if your wearing any gear, the mobs will die.
1. Have one class skill on your bar at all times, swapping them out once the skill reaches Morph stage. Worry about your Morphs later.
2. Have one weapon skill on your bar at all times, again until Morph stage
3. Wear a mix of all 3 armor types so they all level about equally
4. From L1 to L20, invest in attack skills and actives
5. From L20 to L35 start investing in Passives and Support Skills
6. From L35 to L50 start investing in Morphs (but only if all your class skills are at the Morph Stage), Passives and Crafting Skills
7 From CP10 to CP160 try out dropped sets to see which ones fit your playstyle, don't worry about traits right now, fill in passives and actives you may have missed
8. Grind on Dolmens to level your Fighters Guild, or find the Lore Books to level Mages Guild
9. Do some stealing to level Legerdemain, best source for money in the game
10. Decon every piece of gear you get that you are not going to use immediately to level equipment crafting, no need to invest skills points until Champ Ranks.
Combat TipsCombat in this game comes down to Skill Rotations, with Light or Heavy Attacks interspersed. So, it's more like 1,2,3,4,1,2,3 dead. Pick your skill rotations so that one skill will set up or buff another skill. For example, use a skill that Snares, then a skill that gives Damage over Time to an area so the snared mobs spend longer in pain, then use a spam damage skill. This is just one example.
Once you learn a good rotation, then you can weave in light or heavy attacks between the skills to extend the resource pool you play from. So it's more like 1, LMB, 2, LMB,3, LMB, 4, LMB, 1 Dead. Then once you learn how to weave attacks, then you can start animation canceling to up your DPS.
So, attacks are not just a spam of the Left Mouse Button, but an application of your skills and weapon attacks.
You add in Blocking (reduce damage), Bashing (interrupting a caster or heavy attack wind up), Dodge Rolling (double click on a WASD key to avoid damage and get out of red quickly). Throw in some terrain advantage, and your basically a Mobile, Agile and Hostile wrecking machine.
Finally, everyone thinks they need to get to L50 or CP160 to be effective in this game. That is not your primary goal, but it is part of it. What your primary goal is to gain 150 to 160 skill points to be able to fully invest in your Classes, main armor and primary weapon. You need more if your going to mix your armors, have a second weapon, do alliance war stuff and craft to any extent.
Azuramoonstar wrote: »
Visit a stablemaster! You are actually training your riding skill, so *any* mount you use on that character will have the improved speed/stamina/pack space. You can find a stablemaster by looking in main cities for a horse icon
No, but it applies to every mount that character uses.Azuramoonstar wrote: »
and it is shared account wide?
SydneyGrey wrote: »No, but it applies to every mount that character uses.Azuramoonstar wrote: »
and it is shared account wide?