Hey guys
I came back after a 1 year hiatus. Back then I already healed as Sorc and Temp so I'm kinda used to healing in general. It always bugged me not having a DK healer since I always found this class interesting and challenging. Since I'm not biased to BiS meta decisions I can live with playing a DK as a healer.
With all those new changes to healing itself I'm finding myself into several interesting questions. Maybe u guys can help me out. I think its in general very difficult to utilize skill bars properly since there are a lot of good options overall. I priotize healing > supporting > dpsing > offtanking in that order
1. Igneous Shield. Well...How should I say this. I think this skill is REALLY underwhelming from a healers perspective. It "cripples" my bar by wasting one slot for just nothing. The major mending buff is without a question a hefty buff but the shield itself is kinda meh. Since it's based off my max hp the shield itself is kinda useless for higher content not to mention that most DK tanks run it anyways overwriting my shield. So in the end it's just the major mending. Since I'm the kind of guy waeving in resto heavies anyways for healing and magicka regen I shud have major mending anyways a lot of time. I just dont understand why everybody and their mums suggest picking Igneous Shield as healer. It's always called a must have skill for DK healer. Can anybody explain?
2. Inner Light. I acknowledge the fact that crit chance is very important for heals and dps phases. But I always hated inner light. Another "useless" skill IMO. I just hate having skills for "minor" self buff reasons. In the end it's my job to support my team as best as possible. And I'm losing another important slot. What about Cauterize? This skill seems so great overall. Heals and crit bonus? 2 things I like. I know that I lose some % on magicka but is this really worth it for having a skill I never use? Cauterize is another nice fire and forget skill I can use on time. Sth. I might even using on both bars for the spell crit / heal.
3. Obsidian Shard. Since I'm lacking a spammable Earthen Heart Skill I'm a big fan of Shard to proc Moutain's Blessing. A stun + a big chunk of heal? Seems great. Why isn't this skill not this popular atm?
4. Healing Ward. It always was the "oh-s*it"-button for DKs. I just find myself not using it very often ATM due to having Obsidian Shard. Is it still this important? I know that DK is the renown king of dmg mitgation but tbh Healing Ward is not mitgation is just a burst heal / save ally button. I'm not using it to prevent dmg. I use it to save people. Is it this important when running enough other heals?
5. Light's Champion. The sole reason at least for me to play DK. I'm cycling Light's Champion > Battle Roar > Light's Champion and I'm having a good uptime of this skill. I love the resource management of the DKs. Since I'm more or less spamming Light's Champion I'm having the problem not having any usage of other ultimate abilities. Can u guys suggest other good options and when I shud use anything else? That's my biggest issue here. I don't see any reason to keep ultimate for sth. else. DPS purpose? Meh. Barrier / shield? Meh. Warhorn? Might be a good choice but since there are 2 healers in trials + some tanks running Warhorn I dont need it in every situation.
6. Heals in generell. Well...I'm not this uses to trials but my goal is to run endgame content with this character. I dont want to "overheal" more than needed (I know that its good for SPC). That's why I dont wanna "waste" too many slots for 2 many heals. Cauterize is a "HoT". Light's Champion is active most of the time. Obsidian Shard is a strong single target heal. Combat Prayer is to me mandatory since it simply gives 2 many good and easy buffs and is a aoe burst heal. 4 Skills already. What about Spring, Rapid Regen and Healing Ward then? Are those also needed? Or shud be this line-up more than enough?
7. Resource Skills. Energy Orb is quite mandatory and strong these days and I love running them. Since I use Destro offbar what about Elemental Drain these days? Running both? Since I read that regen was nerfed big time how about Drain?
8. DPS-Options. Well. I'm a Dark Elf DK. Seems like I could weave in some kind of fire DPS. I was thinking of Engulfing Flames + Wall. I can drop both and then swap back to supporting / healing. DoTs are both okayish and I'm not forced to spam them. Are there other good options for DPSing as healer ATM? Any experiences?
9. Anything else? Supportive & other skills I'm missing or that are very good ATM? I'm still not 100% sure about what to use overall
10. Gear. Are there any new healer sets that are viable? I know of all the old "classics". SPC, Worm, Inflate, Healer set. Anything else that's useless ATM?
Okay guys that's it for the moment. I know it's a lot of text and that it's a wall of text but well maybe u can help me out a bit