For starters i would like to say that stealth damage needs to have incremental nerfs instead of all at once.
Reason i say this is pre morrow wind i could 2 shot about half of the medium arrmor builds with 5400 wpn damage and 28k stam with a good combo. Now i have 7700 wpn dmg and 35k stam and can barly pull a 10k empowered suprise attack from stealth on your average medium arrmor build.
The main problem with ganking is the onslaught builds/ strait proc builds but now that proc builds are being balances its a bit better.
The secondary problem with gank builds was people didn't know how to counter them. How to fix this would be to add diffrent tips to your death sheet if hit from stealth and killed.
And lastly gank builds were never over powered they are litterly the squishest build there is vampire sneaking around is just a 2 shot waiting to happen if your are a magic dk and a dark elf with schorching flare. Don't even get me started with flame destro ults insta rip.
In summary don't nerf something to the ground just because bad players complain about it. There was a guy last patch i hit hard, was in all light arrmor and no impen with very low cp pre morrowind and got hit hard like 12k supriseattack and 20k heavy attack, he was probably new and didn't know jack squat about PVP and got owned. Then went crying to the developers and complained and the developers probably didn't realize he had crappy gear and was 126 cp and now we are where we are with stealth damage.
Edited by Ultiscrub Gaming on July 20, 2017 11:20AM