I switched this afternoon saw a difference already .....
Stam DK > magicka DK:
Higher burst
Greater mobility
More viable build/playstyle options
Magicka DK > stam DK:
More group utility, mostly through better roots and CC. Making people miserable and holding them down so other people can kill them is not for everyone.
Bear in mind leap is also bugged for mag DK, Igneous Shield was exactly the same nerf for both, Helping Hands was a nerf to our magicka just like it was a nerf to stam DK's stamina, and no, I didn't need or want the extra stamina. Meanwhile, the heavy attack nerf removed the only other viable solo/small group playstyle for magDK.
The pain stam DKs are feeling over resource management was what mDK was going through for over year. The mag DKs that stuck it out got a lot of practice at resource management. Vigor nerfed? How long did mDK play without any sort of on-demand heal at all unless they ran resto? Compared to those days, the tiny cost reductions we got with MW and a revamp of CDB has been freaking' awesome.
Of the 4 classes I've played with enough to have an decent opinion -- counting DK twice for mag and stam -- I know which ones are easy mode. Neither is a DK.
Anti_Virus wrote: »Stam DK > magicka DK:
Higher burst
Greater mobility
More viable build/playstyle options
Magicka DK > stam DK:
More group utility, mostly through better roots and CC. Making people miserable and holding them down so other people can kill them is not for everyone.
Bear in mind leap is also bugged for mag DK, Igneous Shield was exactly the same nerf for both, Helping Hands was a nerf to our magicka just like it was a nerf to stam DK's stamina, and no, I didn't need or want the extra stamina. Meanwhile, the heavy attack nerf removed the only other viable solo/small group playstyle for magDK.
The pain stam DKs are feeling over resource management was what mDK was going through for over year. The mag DKs that stuck it out got a lot of practice at resource management. Vigor nerfed? How long did mDK play without any sort of on-demand heal at all unless they ran resto? Compared to those days, the tiny cost reductions we got with MW and a revamp of CDB has been freaking' awesome.
Of the 4 classes I've played with enough to have an decent opinion -- counting DK twice for mag and stam -- I know which ones are easy mode. Neither is a DK.
Lol buring embers healed you, draw essence healed you, Flame lash healed you.
Stop being biased
Stam DK has two builds, 2h build or Ann build.
mDK has better build options they have lots of class skills to choose from mean while stam DK is lacking and is forced to run weapon skills to supplement but they why play a DK when you can play a stam NB which had access to to both class and weapon stam abilities?
Stam DK right now is also hurting 9 meta nerfs to them .... Everything just costs way to much ... Burst is good but very slow at times ... Still tons of buggy game play with this meta ... You can make this work still yes but you are weaker, my question is why? Stam DK was mainly a single target DPS playstyle meanwhile other things in the game are killing mutiple targets doing just as much burst lol .... Before the last patch most DKs were not issues and could be taken out by any of the the other Stamina classes depending on the ability of the other player ....
Crit Rush will not due damage to players on horses if they are sprinting (So dont try knocking someone off their horse).
Crit Rush still will make fall through the ground sometimes
Crit Rush still get stuck in animations
Dizzyswing is still very slow and will be hard to get off on good players you have to sneak it in this leaves you with no other burst except for your leap (I hope you have some ult regen)
Leap still bugs out and will not go off in heavy lag
Leap still bugs out and will not go in no lag
Blocking is extremely expensive unless you really build blocking into your templete thus taking much of your damage out and killing your burst.... This hurst stam and magicka builds alike ....
Vigor is much weaker now that it will be recieve major mending only on 2 or 3 tics .... and it is 40% more expensive then before ... This further happers your stamina pools... Keep in mind Rally was at one time a very cheap skill now its very expensive to cast also (Cost increase of this skill has been adjusted 2 times upward) ... all these things add up...
Ingenius Shields was butcherd for stam builds but does not really affect the Magicka to much... Stam needs this to last 5 secs...
Helping hands was a butcher to stam builds but again in most cases this was buff to Magicka .... Stam lost 60% return from this ....
-Shield ultimate is your friend but I think it will be nerfed also this will really affect DKs hard ... This will close to a deathnail for the stam classes... On my magicka DK I do use shields and I can get away with that to some extent but this will be heavy nerf on the DK ... But I see it comming ...
-Advice to stam DK's
Make sure you use the unchained passive everytime you CC hit your medium armor buff or another expensive ability using this CP buff is what will seperate you from the potatoes DKs... By the way Im a potatoe also but I have advanced to sweet potatoe...
Make sure you practice so cancel animations.....
Right now Stam in general except for Night Blades has been hit to hard IMO... The nerfs were way to much ... Nerfing stam when they use 90% of their damage and defense comes from 1 pool hurts really bad .....
I would concur with most of your points but a Stam DK has very limited mobility I would say less at the moment then Mag with no mist... Unless your counting bow.. but why run a bow if you want that style go sorc or nb they both do it better.. Hell even my stam temp does it better..
Anti_Virus wrote: »Stam DK > magicka DK:
Higher burst
Greater mobility
More viable build/playstyle options
Magicka DK > stam DK:
More group utility, mostly through better roots and CC. Making people miserable and holding them down so other people can kill them is not for everyone.
Bear in mind leap is also bugged for mag DK, Igneous Shield was exactly the same nerf for both, Helping Hands was a nerf to our magicka just like it was a nerf to stam DK's stamina, and no, I didn't need or want the extra stamina. Meanwhile, the heavy attack nerf removed the only other viable solo/small group playstyle for magDK.
The pain stam DKs are feeling over resource management was what mDK was going through for over year. The mag DKs that stuck it out got a lot of practice at resource management. Vigor nerfed? How long did mDK play without any sort of on-demand heal at all unless they ran resto? Compared to those days, the tiny cost reductions we got with MW and a revamp of CDB has been freaking' awesome.
Of the 4 classes I've played with enough to have an decent opinion -- counting DK twice for mag and stam -- I know which ones are easy mode. Neither is a DK.
Lol buring embers healed you, draw essence healed you, Flame lash healed you.
murdomac101 wrote: »Anti_Virus wrote: »Stam DK > magicka DK:
Higher burst
Greater mobility
More viable build/playstyle options
Magicka DK > stam DK:
More group utility, mostly through better roots and CC. Making people miserable and holding them down so other people can kill them is not for everyone.
Bear in mind leap is also bugged for mag DK, Igneous Shield was exactly the same nerf for both, Helping Hands was a nerf to our magicka just like it was a nerf to stam DK's stamina, and no, I didn't need or want the extra stamina. Meanwhile, the heavy attack nerf removed the only other viable solo/small group playstyle for magDK.
The pain stam DKs are feeling over resource management was what mDK was going through for over year. The mag DKs that stuck it out got a lot of practice at resource management. Vigor nerfed? How long did mDK play without any sort of on-demand heal at all unless they ran resto? Compared to those days, the tiny cost reductions we got with MW and a revamp of CDB has been freaking' awesome.
Of the 4 classes I've played with enough to have an decent opinion -- counting DK twice for mag and stam -- I know which ones are easy mode. Neither is a DK.
Lol buring embers healed you, draw essence healed you, Flame lash healed you.
Stop being biased
Stam DK has two builds, 2h build or Ann build.
mDK has better build options they have lots of class skills to choose from mean while stam DK is lacking and is forced to run weapon skills to supplement but they why play a DK when you can play a stam NB which had access to to both class and weapon stam abilities?
What is an Ann build?