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Vet Trial DPS.....

Crom_CCCXVI
Crom_CCCXVI
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I'm like 90% PVP so forgive my ignorance.

Since Morrowind, are there any viable DPS builds besides Magik Sorc? I had been working on a Dulfy/Deltia version of a mag DK. (spellweave, aether etc..). It wasn't as good as Sorc, but it was just a little below.
I had guildmembers talking about a Spider, Netch lightning build.... but unless I am really missing something in the rotation, I'm not seeing the damage numbers.

I am shooting for just completion, not score, not time...
It seems when a vet trial fails it is because the PvP is lacking, and most people think they have PvP but they don't test it. What are the minimum dummy dmg numbers since the update?

thanks, not asking for anyone's exact build, just looking to help some people get in the ballpark.
  • MissBizz
    MissBizz
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    I know Alcast has some builds on his website you could check out.

    I'll say this though - your gear is not everything. I can play on my sorc and hit 26k, but I bet if Alcast played on that exact same Sorc he would hit some crazy number like 40k.

    Player skill, knowing when to reapply your dots, weaving, all that is a HUGE chunk of players DPS. So be sure you're practicing your rotation (and reviewing trial mechanics) as well :)
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
  • SASQUATCH0
    SASQUATCH0
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    Magicka sorcerers can put out some of the highest dps in this game. Like missbizz said ^ it's all about knowing your skills and rotation. After you get your gear just hit the test dummy for a bit and you will see dps increases. Will take time and practice
  • DjMuscleboy02
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    There are plenty of other options than Magic Sorc. What class are you wanting to play?

    As far as DPS numbers go, honestly some (craglorn) vet trials can be completed with extremely low damage so long as people understand mechanics and don't die. But I would suggest at least 20-25k dps. Keep in mind though, this damage is extremely easy to hit with decent gear/rotation and if you are hitting just 20-25k that means you probably aren't as fluent with your rotation as you could be. So mechanics start and you begin taking damage, if you aren't comfortable with your rotation then your damage will drop drastically. This being said, I really think that over 30k on a dummy is where you should look to be at.
    Edited by DjMuscleboy02 on July 19, 2017 2:22PM
    Brodor - PC NA - ESO's only pure bodybuilding guild
    Hodor, but stronger
  • Xavvyn
    Xavvyn
    Soul Shriven
    A vet trial fails because PvP is lacking? People don't test their PvP? I'm assuming you meant to say DPS?

    Lately I only play tank but I have noticed anything I run is super fast and easy with magsorcs, everything dies before I need to even do anything. Although it seems without any msgsorcs its dreadfully slow. Seems to correlate with there being a strong imbalance. Maybe I've just had bad luck with other classes but it seems magsorc or bust right now.
  • Crom_CCCXVI
    Crom_CCCXVI
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    I was more concerned how much things may have changed since Morrowind.

    This is more for my PvP guild, I need a goal DPS number. Really tired of going into Vet Trials only to find out that half our DPS have no idea that they aren't hitting hard enough. If it's still 25-30K that is cool,....

    I


  • seedubsrun
    seedubsrun
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    The spider/netch build for sorcs is pretty awesome but it really is all about honing your rotation. I never bothered paying attention to my rotation or resources until Morrowind and although the sustain nerf had a lot of people up in arms, myself included, I've grown to really enjoy the importance of paying attention to it and am a significantly better now because of it.

    DPS tests at first were putting me around 20k or less. After understanding and honing the rotation I went up to about 26k and after learning to light attack cancel during my rotation has put it up to a consistant 30k-31k. I'm still running Willpower jewelry too so I have even more room to improve.

    A lot of trials guilds require 25k-27k as a minimum for DPS. What's your gear/abilities setup or current rotation? We could probably offer better suggestions for you with that info.
  • DjMuscleboy02
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    I was more concerned how much things may have changed since Morrowind.

    This is more for my PvP guild, I need a goal DPS number. Really tired of going into Vet Trials only to find out that half our DPS have no idea that they aren't hitting hard enough. If it's still 25-30K that is cool,....

    I


    I'd say 25-30k is a good spot to be at.
    Brodor - PC NA - ESO's only pure bodybuilding guild
    Hodor, but stronger
  • LilySix
    LilySix
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    For MagDK use the "Sun".

    Gear is important ... A friend of mine doesn't have VMA and Moonsdanser staff. Is shoulder is infused... Well.... 3k less than playing with a toon full stuff with full traits and good staffs.

    Magplar is distant now and can be very good aswell !
    GM Hangovers - PS4
    "Soyez vous -même, les autres sont déjà pris"
    Oscar Wilde

    Youtube channel => C'est par ici
  • DjMuscleboy02
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    LilySix wrote: »
    For MagDK use the "Sun".

    Gear is important ... A friend of mine doesn't have VMA and Moonsdanser staff. Is shoulder is infused... Well.... 3k less than playing with a toon full stuff with full traits and good staffs.

    Magplar is distant now and can be very good aswell !

    Sun is only better for magdk in Halls. Bsw is better everywhere else and will be better in HoTR.
    Brodor - PC NA - ESO's only pure bodybuilding guild
    Hodor, but stronger
  • LilySix
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    Not what our test said :D

    But the difference is too small to push one or another for people that start PVE. The guy behind the screen makes the difference.
    GM Hangovers - PS4
    "Soyez vous -même, les autres sont déjà pris"
    Oscar Wilde

    Youtube channel => C'est par ici
  • SASQUATCH0
    SASQUATCH0
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    LilySix wrote: »
    For MagDK use the "Sun".

    Gear is important ... A friend of mine doesn't have VMA and Moonsdanser staff. Is shoulder is infused... Well.... 3k less than playing with a toon full stuff with full traits and good staffs.

    Magplar is distant now and can be very good aswell !

    Sun is only better for magdk in Halls. Bsw is better everywhere else and will be better in HoTR.

    How come sun for halls? I was thinking of just using my heavy attack build lol. Haven't had been in vet halls yet but I hear there's a lot of magicka drain.
  • kylewwefan
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    It's still a bad idea, but I pugged a vet HelRa yesterday. 1 StamSorc, 1 stamblade(me) and everyone else magic something or other. Maybe 1 or 2 petbuild.

    What I noticed right off was these people weren't using their ult. Like they were saving it for something I don't know what. 2 wipes on the warrior before got it, and it was close.

    I've no idea what everyone is doing, but I consistently pull 20k solo on the dummy. I know these numbers aren't spectacular or anything, but I've cleared many Vet trials.

    Remember DPS is a group effort. Proper SPC Healers and warhorn rotations, hopefully some combat prayer, orbs, shards and wat not.

    Pugging Vet Trials is still a bad idea IMO, but it won't stop me from doing something.

    So, I would guess 20K will get it done comfortably, but leaves not much room for slack on players doing much less than that. If it makes sense. I still think very very few players are pulling 30k and even fewer more than that. At least on console.

  • Draqone
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    SASQUATCH0 wrote: »
    LilySix wrote: »
    For MagDK use the "Sun".

    Gear is important ... A friend of mine doesn't have VMA and Moonsdanser staff. Is shoulder is infused... Well.... 3k less than playing with a toon full stuff with full traits and good staffs.

    Magplar is distant now and can be very good aswell !

    Sun is only better for magdk in Halls. Bsw is better everywhere else and will be better in HoTR.

    How come sun for halls? I was thinking of just using my heavy attack build lol. Haven't had been in vet halls yet but I hear there's a lot of magicka drain.

    Because there's a whole lot of running around which means it's harder to place AoE dots and proc BSW
    ESO Balance:
    “All skills are equal, but some skills are more equal than others.”
  • DjMuscleboy02
    DjMuscleboy02
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    LilySix wrote: »
    Not what our test said :D

    But the difference is too small to push one or another for people that start PVE. The guy behind the screen makes the difference.

    Idk how you tested it, but even in a single target fight with no ads BSW parses more. My group parses were nearly 2-4k difference between sun and BSW.
    SASQUATCH0 wrote: »
    LilySix wrote: »
    For MagDK use the "Sun".

    Gear is important ... A friend of mine doesn't have VMA and Moonsdanser staff. Is shoulder is infused... Well.... 3k less than playing with a toon full stuff with full traits and good staffs.

    Magplar is distant now and can be very good aswell !

    Sun is only better for magdk in Halls. Bsw is better everywhere else and will be better in HoTR.

    How come sun for halls? I was thinking of just using my heavy attack build lol. Haven't had been in vet halls yet but I hear there's a lot of magicka drain.

    Because burning spellweave uptime in there is below 60%, approximately 55-58% if I recall correctly. Making the spell damage boost from the 5 piece lower than Sun, thus Sun is better. The extra hp is nice as well. In other trials, burning spellweave uptime is much higher, at 62-66% making it's 5 piece more valuable than sun.

    I'm pretty sure Gilliam has a video about Magdks this patch on it.
    Brodor - PC NA - ESO's only pure bodybuilding guild
    Hodor, but stronger
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