Normal? OK! I do it every now and then on new characters. Veteran? Common, there is no difference in quests between normal and vet... Plus you're more likely to be kicked than not in vet. Though, if the time is tight and I need a quick normal random, I just rush and solo the dungeon if it takes too long for people to read/listen to the quest. I'm guilty, your honor!
No matter how I get into the dungeon, I always ask if anyone needs the quest. If so, I wait for them to listen to dialogs, no problems. Its not like a few minutes of patience is going to ruin my life.
Normal? OK! I do it every now and then on new characters. Veteran? Common, there is no difference in quests between normal and vet... Plus you're more likely to be kicked than not in vet. Though, if the time is tight and I need a quick normal random, I just rush and solo the dungeon if it takes too long for people to read/listen to the quest. I'm guilty, your honor!
So you force players to skip content just because YOU are in a rush. Nice.
Likewise, you want to force people who have possibly run that dungeon 346762 times to spend twice the time in the dungeon just because you want to read the dialogue. Just playing the devil's advocate here
Side note, I have slowly read the dialogue in every single dungeon and in situations when groupmates had already done them I did make them wait for me. Catch is that were my friends and I'd asked them to wait even before the dungeon. I will also still wait for friends or even randoms if they ask me to(I will get mildly annoyed if people just stick behind without saying anything though, I mean I have no way to know if you dc'd, went afk are reading dialogue or looting barrels or something), however it's completely unreasonable to expect everyone or even most people in the groupfinder to share that mindset. Run it with friends if you want the story, or even get a group in zchat specifying you want the story.
So you force players to skip content just because YOU are in a rush. Nice.
(I will get mildly annoyed if people just stick behind without saying anything though, I mean I have no way to know if you dc'd, went afk are reading dialogue or looting barrels or something)
Twice the time is a bit of a stretch. I always say I will be doing the quest and that i will catch up, and even mention when there is a dialog. I can't imagine it adding more than a minute or two, maybe, from the lost dps.
MarzAttakz wrote: »Or they could, you know, add in an extra condition to the Dungeon Finder:
Type: Quest, Speed Run, Farm, Champion Points Only, No Champion Points Only
It's 2017 - wake up ZOS
MarzAttakz wrote: »Or they could, you know, add in an extra condition to the Dungeon Finder:
Type: Quest, Speed Run, Farm, Champion Points Only, No Champion Points Only
It's 2017 - wake up ZOS
Please, no. That would lead to even more fragmentation. Even now it's nearly impossible for a DD to get a group for a dungeon that is not daily pledge at the moment. And even for pledges you have to wait few minutes in a prime time to an hour outside of peak. Finder would be even more broken then (even now most people stick to their guilds for any content).
blabliblargh wrote: »Many normal dungeons can be completed solo, although it requires a proper build that can both DPS and sustain and some experience soloing harder content (overland world bosses, public dungeons, craglorn group zone and delves are a good start). That's what I do when I want to experience the dungeon and quest the first time.
I always type need quest, will have to start over with warden:)No matter how I get into the dungeon, I always ask if anyone needs the quest. If so, I wait for them to listen to dialogs, no problems. Its not like a few minutes of patience is going to ruin my life.
Lol I wish this thread would just die :-p
I created it when I was very new and I've changed my outlook since then. If people want to be ***, then that's their choice, just like it's my choice to want to do the quest. Now I just gladly stay away from players like that, and problem solved.
MarzAttakz wrote: »Or they could, you know, add in an extra condition to the Dungeon Finder:
Type: Quest, Speed Run, Farm, Champion Points Only, No Champion Points Only
It's 2017 - wake up ZOS
FFXIV does this one right. You're all stuck in a glowing circle you can't step out of until the last person has finished or skipped the cutscene.
And you get 'double tokens' if there is a new player in the run.
- Do that with quests.
- Somebody has the quest and takes it, you can't move past a quest objective unless it's done.
- But give something like a skyshard (1/3 skill point) bonus for the people in there with the newbie.
MarzAttakz wrote: »Or they could, you know, add in an extra condition to the Dungeon Finder:
Type: Quest, Speed Run, Farm, Champion Points Only, No Champion Points Only
It's 2017 - wake up ZOS