That would further boost big group which I dont think we need.
ServerusEcru wrote: »
ServerusEcru wrote: »
It is very unlikely that small group of 5 will all be of the same race.
So small group will not get this bonus while big group may get few bonuses at the same time
This is too strong imho
That is the whole point of the idea, to get the races to play together. It will be a fun experience seeing guilds utilizing one race strategically. It also creates a new ambition and a reason to start a new toon.
Imagine all of your friends running in a small pack of Argonians, and someone unaware hits them with a meat pack. This will ignite their Buffs and create a tactical yet glorious PVP experience.
ServerusEcru wrote: »
It is very unlikely that small group of 5 will all be of the same race.
So small group will not get this bonus while big group may get few bonuses at the same time
This is too strong imho
That is the whole point of the idea, to get the races to play together. It will be a fun experience seeing guilds utilizing one race strategically. It also creates a new ambition and a reason to start a new toon.
Imagine all of your friends running in a small pack of Argonians, and someone unaware hits them with a meat pack. This will ignite their Buffs and create a tactical yet glorious PVP experience.
There is already a "race" for that. We call them werewolves.
Rohamad_Ali wrote: »What about something less OP and racial oriented like five of one race grouped together auto summons a racial pet to follow the group . Nords could have a war wolfhound for example . Argonians would get maybe a war Guar , Dunmer a bull nix and Khajiit a Senche for example ? That would not be as OP and add a little color to racial groups .
I know some Dunmer's going to say a Pet Argonian or Khajiit . I have my eye on you ...
"get rage buff where all melee does 90% more dmg and ignores 100% physical resistance, for 60 secs "
I choked a little bit haha
I think you may be underestimating how incredibly OP that is
ServerusEcru wrote: »Rohamad_Ali wrote: »What about something less OP and racial oriented like five of one race grouped together auto summons a racial pet to follow the group . Nords could have a war wolfhound for example . Argonians would get maybe a war Guar , Dunmer a bull nix and Khajiit a Senche for example ? That would not be as OP and add a little color to racial groups .
I know some Dunmer's going to say a Pet Argonian or Khajiit . I have my eye on you ...
Great idea. I still don't consider my idea OP. OP will only work if everyone else is under powered. But if every race is powered than it just becomes a balanced experience like chess.
Example...if a group of Altmer are hurting everyone with a their defensive magicka ward, it would be fun to see a group of Bosmer cut through them with arrow barrages.
You just have to figure out the other races weakness.
Rohamad_Ali wrote: »I understand the play / counter play in your idea and in those scenarios you are mentioning it has a check and balance system . What I'm saying is OP is groups that don't run racial setups would be at a severe disadvantage with your system . That's why I'm saying maybe look towards somethings that won't pigeon hole players into meta .
Orc's with 5 or more get rage buff where all melee does 90% more dmg and ignores 100% physical resistance, for 60 secs when using War Horn.
ServerusEcru wrote: »Rohamad_Ali wrote: »I understand the play / counter play in your idea and in those scenarios you are mentioning it has a check and balance system . What I'm saying is OP is groups that don't run racial setups would be at a severe disadvantage with your system . That's why I'm saying maybe look towards somethings that won't pigeon hole players into meta .
I definitely see your point. I was thinking about the idea of making this one on a entirely different campaign; so those who want to keep traditional groups can play in Vivec and those who want to try the Races campaign can give it a try. Both will offer CP.
I would even like the siege to be sporadic, like make it harder to siege in this campaign.
Give it 10 days to build 20/20 sieges so players have time to prepare for defense and offensive players can defend their siege construction. If outer is taken you must roll your sieges to inner to continue. The keeps will now mean something and whoever can hold their keep the longest the player who owns that keep will be selected on a trial for Emperor. If all owners are able to hold their keeps then they will cast a vote in their respective alliance on who the Emperor selective will be. This guy will then challenge the other two selectives in a 3 way alliance battle, whoever survives the battleground like battle will walk away as Emperor.
To dispose of the Emperor you have to raze their keep and claim it.
Thoughts?
ServerusEcru wrote: »That's your opinion SodanTok. I appreciate it. I'd also like to here other opinions, those with positive energy; who think the idea could work. We could definitely use a new Emperor system. Something to slow it down and make the sieging combat feel more realistic.
And I disagree with you about there not being enough people to support a new campaign. There are plenty of people in the Zos staff and dedicated PVPers who love the Elder Scrolls. We just need to think big and not small. An idea like this will be less zergy also, because of the skill base of race buffs.
Zergs who don't respect or understand the racial concept will get wiped without real strategy and end up back in Vivec where they can spam Eye of the Storm. But this campaign idea was not created to be for those who want to raid in huge zergs, but for smaller more skilled groups. So if the population is low that is ultimately better for the server. Once people see how fun it is, I am sure more people will come.
ServerusEcru wrote: »That's your opinion SodanTok. I appreciate it. I'd also like to here other opinions, those with positive energy; who think the idea could work. We could definitely use a new Emperor system. Something to slow it down and make the sieging combat feel more realistic.
And I disagree with you about there not being enough people to support a new campaign. There are plenty of people in the Zos staff and dedicated PVPers who love the Elder Scrolls. We just need to think big and not small. An idea like this will be less zergy also, because of the skill base of race buffs.
Zergs who don't respect or understand the racial concept will get wiped without real strategy and end up back in Vivec where they can spam Eye of the Storm. But this campaign idea was not created to be for those who want to raid in huge zergs, but for smaller more skilled groups. So if the population is low that is ultimately better for the server. Once people see how fun it is, I am sure more people will come.
ServerusEcru wrote: »And I disagree with you about there not being enough people to support a new campaign. There are plenty of people in the Zos staff and dedicated PVPers who love the Elder Scrolls. We just need to think big and not small. An idea like this will be less zergy also, because of the skill base of race buffs.