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So if you had chance to buff or nerf one thing in ESO..
Nerf shield stacks to one active shield at a given time but restore their 30 sec duration
Buff all wep and spell dmg buff skills to be a constant rather than a recast or quadruple duration.
Nerf all boss helms out of the game infavor of weapons and armor parts that have the 2pc effect on them alonewith some adjustments to not break the game. So that helms and shoulders of any other set regain their use.
Buff drop rates on pretty much everything worth having.
Nerf every dev who thinks players constantly grinding to beat RNG with insanely low drop rates was was anything other than a cheap, lazy tactic that's insanely outdated and was actually a bad idea even when it was new. Nerf them right out of a job.
"A probable impossibility is preferable to an improbable possibility." - Aristotle
I'd dump the skills from the Fighters and Mages Guilds and rework all the bonus on the passives, adding some of the skill passives to the new passives and make mastery of those guilds worth it.