- Sellistrix:
- Increased the damage of this Item Set’s proc by 30%.
- Decreased the time it takes for the proc to erupt to 1.5 seconds from 2 seconds.
- Increased the cooldown of this Item Set’s proc to 5.5 seconds from 5 seconds.
First thing's first. This is the right direction, definitely. But instead of the mile it needed to run, it's only walked a third of the way. This set has potential for being a part of end game PvE Stamina builds for it's Physical AoE damage. But the amount it actually produces is incredibly negligible, and the increase of only 30% was deemed enough? 30% of a small number is an even smaller number, and what's worse? The Tooltip lies to you.
My Tooltip for Sellistrix's Proc damage says 4300 to all enemies, and I know it can't crit so that's the flat damage right? I test on a dummy.
Every time it procced, it hit for 3500. Apparently, 800 damage is just flying out the window somewhere? Then a little math, taking the amount actually hitting instead of the Tooltip.
(3,500 x 0.30 = 1,050) + 3500 = 4,550
Someone please enlighten me as to what exactly is going on and how everything actually works. I've been wanting this set to be good but my head hurts.
Is the only thing this set is actually meant to do is be used to Stun and the damage done is just a "plus"?
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