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New class Stamina Based with Magic Morphs

Koolio
Koolio
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The next time a new class is started can it be primarily stam based. With a few magic morphs?
  • Koolio
    Koolio
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    Someone on the forums brought this up and I've been thinking about it since. I think it's worth discussing.
  • Danksta
    Danksta
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    If they were to do this then they should introduce another magicka weapon skill line.
    BawKinTackWarDs PS4/NA

  • PlagueSD
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    Koolio wrote: »
    The next time a new class is started can it be primarily stam based. With a few magic morphs?

    You just described my warden. I'm primarily stam based (bow / DW) but have the first heal in green balance morphed to the magica version as that provides stam regen for me and the frost cloak and bird of prey are both magica (defense and offensive buffs).
  • Koolio
    Koolio
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    PlagueSD wrote: »
    Koolio wrote: »
    The next time a new class is started can it be primarily stam based. With a few magic morphs?

    You just described my warden. I'm primarily stam based (bow / DW) but have the first heal in green balance morphed to the magica version as that provides stam regen for me and the frost cloak and bird of prey are both magica (defense and offensive buffs).

    The majority of those moves are magic based. Which they started as. Why weren't all the moves stam based and you have to level them for the magicka morphs.

    On a warden not a single move starts off costing stam and scaling with weapon damage. Why not have th next class the opposite. Every skill from the start cost stam. You can level a select few moves to change them to their magicka counterparts. Even the ultimates start magic.
  • SanTii.92
    SanTii.92
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    And maybe another magicka based weapon?
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
  • Koolio
    Koolio
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    Koolio wrote: »
    PlagueSD wrote: »
    Koolio wrote: »
    The next time a new class is started can it be primarily stam based. With a few magic morphs?

    You just described my warden. I'm primarily stam based (bow / DW) but have the first heal in green balance morphed to the magica version as that provides stam regen for me and the frost cloak and bird of prey are both magica (defense and offensive buffs).

    The majority of those moves are magic based. Which they started as. Why weren't all the moves stam based and you have to level them for the magicka morphs.

    On a warden not a single move starts off costing stam and scaling with weapon damage. Why not have th next class the opposite. Every skill from the start cost stam. You can level a select few moves to change them to their magicka counterparts. Even the ultimates start magic.

    Necro my own thread
  • blkjag
    blkjag
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    Dual wand
  • idk
    idk
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    Danksta wrote: »
    If they were to do this then they should introduce another magicka weapon skill line.

    This is a good point. Stam has 3 damage weapon lines to a single magicka one.

    More to the point, it the suggestion is mostly not worth it. It does not take long to get to the morph point for most skills. As one who has leveled up their fair share of stam characters this has not been an issue in the slightest.

    Clearly lacked interest when this thread was created and still lacks interest in the idea. Seems like most agree it is not a big deal.
  • Tasear
    Tasear
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    How a new champion system to change types of morphs?
  • Faulgor
    Faulgor
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    That would have made a more interesting addition to the current class roster than Sorcerer 2.0.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • ezio45
    ezio45
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    wont work, mag doesnt have the weapon variety that stam does to compensate for the lack of class skills
  • Ladislao
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    This is not necessary, since in general stamina is more diverse.

    Moreover, five classes are more than enough. The necromancy teaser means that ZOS agree.
    Everything is viable
  • Stibbons
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    I hope they make magic morphs to two-hander, dualwield, sword/board and to bows. As a casters have only destrostaff and healing staff.
  • Peekachu99
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    This would work with the rumoured monk class, should that be the next (after necro).
  • technohic
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    I would love this as well as a new magicka based, melee weapon which has something similar to forward momentum and provides evasion. Homogony via variety.
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