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Horns of the Reach Stamina Bleed build?

Asardes
Asardes
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Is a stamina "bleed" build viable next patch?

I was thinking about using this set

Blooddrinker (Medium)
(2) Weapon Critical
(3) Weapon Damage
(4) Weapon Critical
(5) Increases the damage you deal with bleed damage over time effects by 20%.

Along another 5p DPS set and Master's Daggers from vDSA that buff Rending Slashes

From what I know bleed damage is not mitigated by physical resistance and applies directly, so it may become one of the most important components of DPS next patch, taking into account the fact that penetration has been nerfed.
Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

PC-EU CP 3000+
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Characters:
Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
Veronique Nicole | 50 Breton Templar | DC AR 20 |
Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
Joleen the Swift | 50 Redguard Templar | DC AR 20 |
Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
Claudius Tharn | 50 Necromancer | DC AR 20 |
Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
Milariel | 50 Wood Elf Warden | AD AR 4 |
Scheei-Jul | 50 Necromancer | EP AR 4 |

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Characters:
Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |

Best Answers

  • Paulington
    Paulington
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    Probably, as bleeds ignore resistance as you say and with vMA weapons the bleeds can get to insane numbers.

    The patch hasn't even been out for a day yet, so we need time to test though it is possible that it could reach large DPS numbers, we'll have to wait and see. :).
    Answer ✓
  • Asardes
    Asardes
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    Paulington wrote: »
    Probably, as bleeds ignore resistance as you say and with vMA weapons the bleeds can get to insane numbers.

    The patch hasn't even been out for a day yet, so we need time to test though it is possible that it could reach large DPS numbers, we'll have to wait and see. :).

    Yes, indeed, the bleed inflicted by the Rending Slashes is a "single target damage over time" so it gets boosted by Maelstrom weapons. A rotation like HA into rapid strikes -> LA -> rending slashes should apply this effect.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
    Answer ✓
  • Izaki
    Izaki
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    Sure, but why would you need a Bleed build when you can reach 18k penetration and roughly the same crit chance as on live without much trouble?
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
    Answer ✓
  • Asardes
    Asardes
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    Sure, but why would you need a Bleed build when you can reach 18k penetration and roughly the same crit chance as on live without much trouble?

    Sharpened weapons would only add 2.6K penetration instead of 5.2K
    Twice-Fanged snake would be nerfed by 22% according to the same patch notes so only 3.9K penetration instead of 5K
    Major Fracture from Pierce Armor is still 5.2K
    Minor Fracture from Power of the Light is still 1.3K but uptime on that is not constant
    Alkosh is still 3K but it's harder to get high uptime due to the way the synergies got changed
    Crusher enchatment is up to 2K with infused weapon but the up time is only around 70%.

    So theoretically you get 11.7K reliable penetration instead of 15.4K and another 6.3K unreliable penetration. Theoretically you will indeed have 18K penetration for ~50% of the time, but fall short by up to 6.3K for the rest of the time. And that's in a perfectly synced trial group.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
    Answer ✓
  • Bladerunner1
    Bladerunner1
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    Asardes wrote: »
    Sure, but why would you need a Bleed build when you can reach 18k penetration and roughly the same crit chance as on live without much trouble?

    Sharpened weapons would only add 2.6K penetration instead of 5.2K
    Twice-Fanged snake would be nerfed by 22% according to the same patch notes so only 3.9K penetration instead of 5K
    Major Fracture from Pierce Armor is still 5.2K
    Minor Fracture from Power of the Light is still 1.3K but uptime on that is not constant
    Alkosh is still 3K but it's harder to get high uptime due to the way the synergies got changed
    Crusher enchatment is up to 2K with infused weapon but the up time is only around 70%.

    So theoretically you get 11.7K reliable penetration instead of 15.4K and another 6.3K unreliable penetration. Theoretically you will indeed have 18K penetration for ~50% of the time, but fall short by up to 6.3K for the rest of the time. And that's in a perfectly synced trial group.

    Last night on the PTS, TFS was still offering 5000 penetration on the tooltip, I didn't measure it though.
    Answer ✓
  • Izaki
    Izaki
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    https://imgur.com/kjzhotC

    https://imgur.com/fxVhSZu

    ^ Setups in the description.

    Two-Fanged is still 5k penetration. Kra'gh is down to 1509. With 23 CP when using Lover and 50 CP when using Shadow I'm able to reach 18.2k penetration 100% of the time.
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
    Answer ✓
  • Asardes
    Asardes
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    Asardes wrote: »
    Sure, but why would you need a Bleed build when you can reach 18k penetration and roughly the same crit chance as on live without much trouble?

    Sharpened weapons would only add 2.6K penetration instead of 5.2K
    Twice-Fanged snake would be nerfed by 22% according to the same patch notes so only 3.9K penetration instead of 5K
    Major Fracture from Pierce Armor is still 5.2K
    Minor Fracture from Power of the Light is still 1.3K but uptime on that is not constant
    Alkosh is still 3K but it's harder to get high uptime due to the way the synergies got changed
    Crusher enchatment is up to 2K with infused weapon but the up time is only around 70%.

    So theoretically you get 11.7K reliable penetration instead of 15.4K and another 6.3K unreliable penetration. Theoretically you will indeed have 18K penetration for ~50% of the time, but fall short by up to 6.3K for the rest of the time. And that's in a perfectly synced trial group.

    Last night on the PTS, TFS was still offering 5000 penetration on the tooltip, I didn't measure it though.

    So the nerf was only for 2-3-4 set bonuses? That's good to know, since there are few, if any sets that offer penetration there. From my knowledge it will only affect the sets introduced with this patch and Krag'h. If sets like TFS, Spriggan and Spinner survive unaltered, it's very good news indeed.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
    Answer ✓
  • TankHealz2015
    TankHealz2015
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    Blooddrinker + Pilar of Nirn + ???

    or

    Blooddrinker + Twin Sisters + ???



    Max CP into thaumaturge to increase damage over time effects?

    use dual wielding axes?




    Thoughts?

    Answer ✓
  • Draqone
    Draqone
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    Thoughts?

    For PvP it looks great. For PvE, rather horrible.

    You missed it but there is also a really strong bleed in the WW skill line. Unfortunately all other skills there are disappointing so it'd probably be a DPS loss anyway.

    Also, proc set bleeds can not crit, which means they are meh.
    ESO Balance:
    “All skills are equal, but some skills are more equal than others.”
    Answer ✓
  • lonewolf26
    lonewolf26
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    Two-fanged snake's 5pc wasn't nerfed. In fact the set was overall buffed due to the stamina increase.
    Answer ✓
  • Juhasow
    Juhasow
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    Asardes wrote: »
    Asardes wrote: »
    Sure, but why would you need a Bleed build when you can reach 18k penetration and roughly the same crit chance as on live without much trouble?

    Sharpened weapons would only add 2.6K penetration instead of 5.2K
    Twice-Fanged snake would be nerfed by 22% according to the same patch notes so only 3.9K penetration instead of 5K
    Major Fracture from Pierce Armor is still 5.2K
    Minor Fracture from Power of the Light is still 1.3K but uptime on that is not constant
    Alkosh is still 3K but it's harder to get high uptime due to the way the synergies got changed
    Crusher enchatment is up to 2K with infused weapon but the up time is only around 70%.

    So theoretically you get 11.7K reliable penetration instead of 15.4K and another 6.3K unreliable penetration. Theoretically you will indeed have 18K penetration for ~50% of the time, but fall short by up to 6.3K for the rest of the time. And that's in a perfectly synced trial group.

    Last night on the PTS, TFS was still offering 5000 penetration on the tooltip, I didn't measure it though.

    So the nerf was only for 2-3-4 set bonuses? That's good to know, since there are few, if any sets that offer penetration there. From my knowledge it will only affect the sets introduced with this patch and Krag'h. If sets like TFS, Spriggan and Spinner survive unaltered, it's very good news indeed.

    Overall changes was only to 2,3,4 bonus pieces 5th bonus is always changed separatly if needed also 1st parts of monster sets will be affected by changes.
    Answer ✓
  • Masel
    Masel
    Class Representative
    5-piece bonuses remain untouched. Only the normal 2,3 & 4 Bonuses got buffed or nerfed. That is what all the sets on templates show.

    A lot of things are interchangeable now, for example full divines mundus stones and 5-piece bonuses. For example, using 5 spinner+apprentice is giving you the same as 5 julianos+lover as far as the trait and the 5-piece bonuses are concerned. I really really like it this way.
    Edited by Masel on July 12, 2017 1:51AM
    PC EU

    All Trial Trifecta Titles Done!

    Youtube:
    https://www.youtube.com/channel/UChVEG6ckuAgGs5OyA6VeisA
    Answer ✓
  • Gan Xing
    Gan Xing
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    I'd go with blooddrinker, automaton (or hundings rage), and a monster helm, so that you get solid damage, and also can deal powerful bleeding. Use dual axes, and a bow. 1 axe is blood drinker (ideally), other axe and bow is hundings rage.

    Pairing it with a WW would also be useful. Good luck in the testing process
    Gan Xing - Crafting Nightblade
    Elrana Tinuviel - Hybrid Dragonknight
    Elentári Peregrine - Sorcerer "bank"
    Rán Xīng - Hybrid Templar
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    Helotë Tinuviel - Hybrid/Magicka Warden
    Odin banker - obv banker
    Yan of the Red Mountain - lvl 3 DK - not sure when I will work on em

    Seeks the unusual and unique playstyles...
    Answer ✓
  • hedna123b14_ESO
    hedna123b14_ESO
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    Asardes wrote: »
    Sure, but why would you need a Bleed build when you can reach 18k penetration and roughly the same crit chance as on live without much trouble?

    Sharpened weapons would only add 2.6K penetration instead of 5.2K
    Twice-Fanged snake would be nerfed by 22% according to the same patch notes so only 3.9K penetration instead of 5K
    Major Fracture from Pierce Armor is still 5.2K
    Minor Fracture from Power of the Light is still 1.3K but uptime on that is not constant
    Alkosh is still 3K but it's harder to get high uptime due to the way the synergies got changed
    Crusher enchatment is up to 2K with infused weapon but the up time is only around 70%.

    So theoretically you get 11.7K reliable penetration instead of 15.4K and another 6.3K unreliable penetration. Theoretically you will indeed have 18K penetration for ~50% of the time, but fall short by up to 6.3K for the rest of the time. And that's in a perfectly synced trial group.

    No changes to 5 piece pen values
    Answer ✓
  • acw37162
    acw37162
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    My prediction, this set won't see live without an adjustment.

    It's the next PVP viper *** fest.
    Answer ✓
  • EpicRekkoning
    EpicRekkoning
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    Nobody here mentioned how this will impact the werewolf's light attack...
    Answer ✓
  • Masel
    Masel
    Class Representative
    I tested it on a regular build (2 Kragh, 5 Blooddrinker and 5 Pillar of Nirn) and it does add a decent amount of damage to twin slashes, pillar of Nirn, twin sisters, the twin blade and blunt bleed and brawler. Still too weak to really perform well in PvE, but in pvp that might be fun.

    It works with all skills and sets that have the term bleed in their tooltip.
    PC EU

    All Trial Trifecta Titles Done!

    Youtube:
    https://www.youtube.com/channel/UChVEG6ckuAgGs5OyA6VeisA
    Answer ✓
  • Chiefpoppasquat
    Can bleed damage be purified or purged. Looking to use twin sisters but can't find info. Started post about it but no one has commented
    Answer ✓
  • Xsorus
    Xsorus
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    Going to try Ravager/Blood Drinker on my Stamplar next patch.
    Answer ✓
  • Nemesis7884
    Nemesis7884
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    Gan Xing wrote: »
    I'd go with blooddrinker, automaton (or hundings rage), and a monster helm, so that you get solid damage, and also can deal powerful bleeding. Use dual axes, and a bow. 1 axe is blood drinker (ideally), other axe and bow is hundings rage.

    Pairing it with a WW would also be useful. Good luck in the testing process

    im thinking of using automaton + pillar of nirn which seems a nice combo for a lot of stamina builds

    for a bleed build i'd maybe go stamplar with dual wield axes / two handed axe, pillar of nirn + blood drinker - this gives you axes to 4 bleeds + potential more from weapons...i think stamplar works best as he profits the most from 2h vs bow i think

    But honeslty, i would MUCH love it, if they changed blood drinker instead to give for example +10% bonus to all DOT instead of just bleed or something like that to make it more universally useful for stam builds as the armor motif looks absolutly awesome (probably one of the best so far)
    Answer ✓
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