My understanding of scathing and mageblades is that twisting path specifically was bugged and could proc scathing on EVERY tick, but that in HotR, that will be fixed.
WalksonGraves wrote: »It shouldn't since neither are dots, they are aoe direct damage.
DocFrost72 wrote: »WalksonGraves wrote: »It shouldn't since neither are dots, they are aoe direct damage.
Er, they do damage over a value of time. Did you think the OP meant drain power?
WalksonGraves wrote: »DocFrost72 wrote: »WalksonGraves wrote: »It shouldn't since neither are dots, they are aoe direct damage.
Er, they do damage over a value of time. Did you think the OP meant drain power?
Dot is targeted on the player and stays with them, path is an aoe direct damage field. It's one of the endless asterisks in zos game design.
WalksonGraves wrote: »Unless things have changed since the last time I tested it path is an exception to the rule. Considering how sloppy the coding at ZOS is it's hard to tell what's design and what's a mistake.
DocFrost72 wrote: »WalksonGraves wrote: »Unless things have changed since the last time I tested it path is an exception to the rule. Considering how sloppy the coding at ZOS is it's hard to tell what's design and what's a mistake.
Full disclosure, I've been told it is an exception and I'm messing with you
I don't know if they should fix it though, it might hit magblade DPS.
DocFrost72 wrote: »WalksonGraves wrote: »DocFrost72 wrote: »WalksonGraves wrote: »It shouldn't since neither are dots, they are aoe direct damage.
Er, they do damage over a value of time. Did you think the OP meant drain power?
Dot is targeted on the player and stays with them, path is an aoe direct damage field. It's one of the endless asterisks in zos game design.
How would you describe endless hail, caltrops, Ash cloud, spear shards.
Cause ZOS calls them DOTs, and now I'm confused.
QuebraRegra wrote: »DocFrost72 wrote: »WalksonGraves wrote: »DocFrost72 wrote: »WalksonGraves wrote: »It shouldn't since neither are dots, they are aoe direct damage.
Er, they do damage over a value of time. Did you think the OP meant drain power?
Dot is targeted on the player and stays with them, path is an aoe direct damage field. It's one of the endless asterisks in zos game design.
How would you describe endless hail, caltrops, Ash cloud, spear shards.
Cause ZOS calls them DOTs, and now I'm confused.
I thought they were AOEs?
WalksonGraves wrote: »DocFrost72 wrote: »WalksonGraves wrote: »Unless things have changed since the last time I tested it path is an exception to the rule. Considering how sloppy the coding at ZOS is it's hard to tell what's design and what's a mistake.
Full disclosure, I've been told it is an exception and I'm messing with you
I don't know if they should fix it though, it might hit magblade DPS.
lol path is only good for procing other effects you might as well fart at your enemies with that low a base dmg.
WalksonGraves wrote: »DocFrost72 wrote: »WalksonGraves wrote: »Unless things have changed since the last time I tested it path is an exception to the rule. Considering how sloppy the coding at ZOS is it's hard to tell what's design and what's a mistake.
Full disclosure, I've been told it is an exception and I'm messing with you
I don't know if they should fix it though, it might hit magblade DPS.
lol path is only good for procing other effects you might as well fart at your enemies with that low a base dmg.
?? Its base damage is higher than Wall of Elements, which does a huge amount of damage (in terms of total contribution to DPS in a long fight). It ends up doing slightly less than WoE, since Twisting doesn't proc burning, but it's still a very good class DOT.
WalksonGraves wrote: »WalksonGraves wrote: »DocFrost72 wrote: »WalksonGraves wrote: »Unless things have changed since the last time I tested it path is an exception to the rule. Considering how sloppy the coding at ZOS is it's hard to tell what's design and what's a mistake.
Full disclosure, I've been told it is an exception and I'm messing with you
I don't know if they should fix it though, it might hit magblade DPS.
lol path is only good for procing other effects you might as well fart at your enemies with that low a base dmg.
?? Its base damage is higher than Wall of Elements, which does a huge amount of damage (in terms of total contribution to DPS in a long fight). It ends up doing slightly less than WoE, since Twisting doesn't proc burning, but it's still a very good class DOT.
WoE is good for setting off balance and boosting other damage, not for it's own dps.
2. Only the first hit of Refreshing Path can proc Scathing and the damage scales with Thaumaturge.
3. Every tick of Twisting Path can proc Scathing and the damage scales with Master-at-Arms.
Lightspeedflashb14_ESO wrote: »