Ok, I'm not too familiarized with posting screen shots or video feed; trying it, but seems can't figure it out. Oh well. So, yeah, this Morrowind patch, everything toon have been toned down some more, while enemies have been upped some. Days of whining and complaining about it have long since passed; yeah, re-adjust and drive on. So.. really no issue rampaging and terrorizing through normal PvE land, and even dolmen (although it has been upped some) is still not too bad and still soloable. Annoying as *beep* though, when keep getting knocked down, out of nowhere, by the blast from the Daedroth or boulder thrown by the Ogrim. Yeah, certain world bosses are still soloable, but some you just can't anymore. Cool, no problem. Been doing those with a group or other peeps, cause, yeah, Zen/ZOS have practically shifted some contents with the Morrowind patch into a lesser-solo friendly environment.
Ok, now with that nonsense rabbling or whatnot, finally getting into the grit of what this thread is really about. This is just so funny to me that I just have to post and share it. My death cap on my heavy-armored DK in the Gold Coast arena showed 4kish, 5kish, 5kish, and the coupe de gras of a one 13kish uppercut by that champion beeaatcchhh.. and while blocking, mind you. Ha ha ha. Oh, this patch.. I love it. My DK is about 20kish hp and with 23k spell and 16k physical resistance. This game has definitely become more challenging than before on certain contents. Thank you, Zen/ZOS. I meant this in a non-negative way, really..
Edited by GreenhaloX on July 6, 2017 3:29PM